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| author | Jesse Plamondon-Willard <github@jplamondonw.com> | 2017-10-07 23:20:36 -0400 |
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| committer | Jesse Plamondon-Willard <github@jplamondonw.com> | 2017-10-07 23:20:36 -0400 |
| commit | d0dd2f7ba729de6be749d326a2fed78988ba9d7b (patch) | |
| tree | a22127da6a8900e9f29bbb847bfd5d3347f6b952 /src/StardewModdingAPI/Events/EventArgsControllerTriggerPressed.cs | |
| parent | 7889676ea24cafc945899bf25608784e3f5bc9e0 (diff) | |
| parent | 5928f5f86c4493ddb6b89bce0b7d0fb73a884c09 (diff) | |
| download | SMAPI-d0dd2f7ba729de6be749d326a2fed78988ba9d7b.tar.gz SMAPI-d0dd2f7ba729de6be749d326a2fed78988ba9d7b.tar.bz2 SMAPI-d0dd2f7ba729de6be749d326a2fed78988ba9d7b.zip | |
Merge branch 'add-mod-build-config' into develop
Diffstat (limited to 'src/StardewModdingAPI/Events/EventArgsControllerTriggerPressed.cs')
| -rw-r--r-- | src/StardewModdingAPI/Events/EventArgsControllerTriggerPressed.cs | 37 |
1 files changed, 0 insertions, 37 deletions
diff --git a/src/StardewModdingAPI/Events/EventArgsControllerTriggerPressed.cs b/src/StardewModdingAPI/Events/EventArgsControllerTriggerPressed.cs deleted file mode 100644 index a2087733..00000000 --- a/src/StardewModdingAPI/Events/EventArgsControllerTriggerPressed.cs +++ /dev/null @@ -1,37 +0,0 @@ -using System; -using Microsoft.Xna.Framework; -using Microsoft.Xna.Framework.Input; - -namespace StardewModdingAPI.Events -{ - /// <summary>Event arguments for a <see cref="ControlEvents.ControllerTriggerPressed"/> event.</summary> - public class EventArgsControllerTriggerPressed : EventArgs - { - /********* - ** Accessors - *********/ - /// <summary>The player who pressed the button.</summary> - public PlayerIndex PlayerIndex { get; } - - /// <summary>The controller button that was pressed.</summary> - public Buttons ButtonPressed { get; } - - /// <summary>The current trigger value.</summary> - public float Value { get; } - - - /********* - ** Public methods - *********/ - /// <summary>Construct an instance.</summary> - /// <param name="playerIndex">The player who pressed the trigger button.</param> - /// <param name="button">The trigger button that was pressed.</param> - /// <param name="value">The current trigger value.</param> - public EventArgsControllerTriggerPressed(PlayerIndex playerIndex, Buttons button, float value) - { - this.PlayerIndex = playerIndex; - this.ButtonPressed = button; - this.Value = value; - } - } -} |
