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| author | Jesse Plamondon-Willard <github@jplamondonw.com> | 2017-10-07 23:20:36 -0400 |
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| committer | Jesse Plamondon-Willard <github@jplamondonw.com> | 2017-10-07 23:20:36 -0400 |
| commit | d0dd2f7ba729de6be749d326a2fed78988ba9d7b (patch) | |
| tree | a22127da6a8900e9f29bbb847bfd5d3347f6b952 /src/StardewModdingAPI/Events/EventArgsLevelUp.cs | |
| parent | 7889676ea24cafc945899bf25608784e3f5bc9e0 (diff) | |
| parent | 5928f5f86c4493ddb6b89bce0b7d0fb73a884c09 (diff) | |
| download | SMAPI-d0dd2f7ba729de6be749d326a2fed78988ba9d7b.tar.gz SMAPI-d0dd2f7ba729de6be749d326a2fed78988ba9d7b.tar.bz2 SMAPI-d0dd2f7ba729de6be749d326a2fed78988ba9d7b.zip | |
Merge branch 'add-mod-build-config' into develop
Diffstat (limited to 'src/StardewModdingAPI/Events/EventArgsLevelUp.cs')
| -rw-r--r-- | src/StardewModdingAPI/Events/EventArgsLevelUp.cs | 52 |
1 files changed, 0 insertions, 52 deletions
diff --git a/src/StardewModdingAPI/Events/EventArgsLevelUp.cs b/src/StardewModdingAPI/Events/EventArgsLevelUp.cs deleted file mode 100644 index fe6696d4..00000000 --- a/src/StardewModdingAPI/Events/EventArgsLevelUp.cs +++ /dev/null @@ -1,52 +0,0 @@ -using System; - -namespace StardewModdingAPI.Events -{ - /// <summary>Event arguments for a <see cref="PlayerEvents.LeveledUp"/> event.</summary> - public class EventArgsLevelUp : EventArgs - { - /********* - ** Accessors - *********/ - /// <summary>The player skill that leveled up.</summary> - public LevelType Type { get; } - - /// <summary>The new skill level.</summary> - public int NewLevel { get; } - - /// <summary>The player skill types.</summary> - public enum LevelType - { - /// <summary>The combat skill.</summary> - Combat, - - /// <summary>The farming skill.</summary> - Farming, - - /// <summary>The fishing skill.</summary> - Fishing, - - /// <summary>The foraging skill.</summary> - Foraging, - - /// <summary>The mining skill.</summary> - Mining, - - /// <summary>The luck skill.</summary> - Luck - } - - - /********* - ** Public methods - *********/ - /// <summary>Construct an instance.</summary> - /// <param name="type">The player skill that leveled up.</param> - /// <param name="newLevel">The new skill level.</param> - public EventArgsLevelUp(LevelType type, int newLevel) - { - this.Type = type; - this.NewLevel = newLevel; - } - } -} |
