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authorJesse Plamondon-Willard <github@jplamondonw.com>2017-10-07 23:07:10 -0400
committerJesse Plamondon-Willard <github@jplamondonw.com>2017-10-07 23:07:10 -0400
commit929dccb75a1405737975d76648e015a3e7c00177 (patch)
tree659fe16509327e694555db363caf7f47f326443b /src/StardewModdingAPI/Events/SaveEvents.cs
parent926894f8f52c2a5cf104fcac2f7f34b637f7b531 (diff)
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reorganise repo structure
Diffstat (limited to 'src/StardewModdingAPI/Events/SaveEvents.cs')
-rw-r--r--src/StardewModdingAPI/Events/SaveEvents.cs56
1 files changed, 0 insertions, 56 deletions
diff --git a/src/StardewModdingAPI/Events/SaveEvents.cs b/src/StardewModdingAPI/Events/SaveEvents.cs
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index 50e6d729..00000000
--- a/src/StardewModdingAPI/Events/SaveEvents.cs
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@@ -1,56 +0,0 @@
-using System;
-using StardewModdingAPI.Framework;
-
-namespace StardewModdingAPI.Events
-{
- /// <summary>Events raised before and after the player saves/loads the game.</summary>
- public static class SaveEvents
- {
- /*********
- ** Events
- *********/
- /// <summary>Raised before the game begins writes data to the save file.</summary>
- public static event EventHandler BeforeSave;
-
- /// <summary>Raised after the game finishes writing data to the save file.</summary>
- public static event EventHandler AfterSave;
-
- /// <summary>Raised after the player loads a save slot.</summary>
- public static event EventHandler AfterLoad;
-
- /// <summary>Raised after the game returns to the title screen.</summary>
- public static event EventHandler AfterReturnToTitle;
-
-
- /*********
- ** Internal methods
- *********/
- /// <summary>Raise a <see cref="BeforeSave"/> event.</summary>
- /// <param name="monitor">Encapsulates monitoring and logging.</param>
- internal static void InvokeBeforeSave(IMonitor monitor)
- {
- monitor.SafelyRaisePlainEvent($"{nameof(SaveEvents)}.{nameof(SaveEvents.BeforeSave)}", SaveEvents.BeforeSave?.GetInvocationList(), null, EventArgs.Empty);
- }
-
- /// <summary>Raise a <see cref="AfterSave"/> event.</summary>
- /// <param name="monitor">Encapsulates monitoring and logging.</param>
- internal static void InvokeAfterSave(IMonitor monitor)
- {
- monitor.SafelyRaisePlainEvent($"{nameof(SaveEvents)}.{nameof(SaveEvents.AfterSave)}", SaveEvents.AfterSave?.GetInvocationList(), null, EventArgs.Empty);
- }
-
- /// <summary>Raise a <see cref="AfterLoad"/> event.</summary>
- /// <param name="monitor">Encapsulates monitoring and logging.</param>
- internal static void InvokeAfterLoad(IMonitor monitor)
- {
- monitor.SafelyRaisePlainEvent($"{nameof(SaveEvents)}.{nameof(SaveEvents.AfterLoad)}", SaveEvents.AfterLoad?.GetInvocationList(), null, EventArgs.Empty);
- }
-
- /// <summary>Raise a <see cref="AfterReturnToTitle"/> event.</summary>
- /// <param name="monitor">Encapsulates monitoring and logging.</param>
- internal static void InvokeAfterReturnToTitle(IMonitor monitor)
- {
- monitor.SafelyRaisePlainEvent($"{nameof(SaveEvents)}.{nameof(SaveEvents.AfterReturnToTitle)}", SaveEvents.AfterReturnToTitle?.GetInvocationList(), null, EventArgs.Empty);
- }
- }
-}