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author | Jesse Plamondon-Willard <github@jplamondonw.com> | 2017-10-07 23:07:10 -0400 |
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committer | Jesse Plamondon-Willard <github@jplamondonw.com> | 2017-10-07 23:07:10 -0400 |
commit | 929dccb75a1405737975d76648e015a3e7c00177 (patch) | |
tree | 659fe16509327e694555db363caf7f47f326443b /src/StardewModdingAPI/Events/SaveEvents.cs | |
parent | 926894f8f52c2a5cf104fcac2f7f34b637f7b531 (diff) | |
download | SMAPI-929dccb75a1405737975d76648e015a3e7c00177.tar.gz SMAPI-929dccb75a1405737975d76648e015a3e7c00177.tar.bz2 SMAPI-929dccb75a1405737975d76648e015a3e7c00177.zip |
reorganise repo structure
Diffstat (limited to 'src/StardewModdingAPI/Events/SaveEvents.cs')
-rw-r--r-- | src/StardewModdingAPI/Events/SaveEvents.cs | 56 |
1 files changed, 0 insertions, 56 deletions
diff --git a/src/StardewModdingAPI/Events/SaveEvents.cs b/src/StardewModdingAPI/Events/SaveEvents.cs deleted file mode 100644 index 50e6d729..00000000 --- a/src/StardewModdingAPI/Events/SaveEvents.cs +++ /dev/null @@ -1,56 +0,0 @@ -using System; -using StardewModdingAPI.Framework; - -namespace StardewModdingAPI.Events -{ - /// <summary>Events raised before and after the player saves/loads the game.</summary> - public static class SaveEvents - { - /********* - ** Events - *********/ - /// <summary>Raised before the game begins writes data to the save file.</summary> - public static event EventHandler BeforeSave; - - /// <summary>Raised after the game finishes writing data to the save file.</summary> - public static event EventHandler AfterSave; - - /// <summary>Raised after the player loads a save slot.</summary> - public static event EventHandler AfterLoad; - - /// <summary>Raised after the game returns to the title screen.</summary> - public static event EventHandler AfterReturnToTitle; - - - /********* - ** Internal methods - *********/ - /// <summary>Raise a <see cref="BeforeSave"/> event.</summary> - /// <param name="monitor">Encapsulates monitoring and logging.</param> - internal static void InvokeBeforeSave(IMonitor monitor) - { - monitor.SafelyRaisePlainEvent($"{nameof(SaveEvents)}.{nameof(SaveEvents.BeforeSave)}", SaveEvents.BeforeSave?.GetInvocationList(), null, EventArgs.Empty); - } - - /// <summary>Raise a <see cref="AfterSave"/> event.</summary> - /// <param name="monitor">Encapsulates monitoring and logging.</param> - internal static void InvokeAfterSave(IMonitor monitor) - { - monitor.SafelyRaisePlainEvent($"{nameof(SaveEvents)}.{nameof(SaveEvents.AfterSave)}", SaveEvents.AfterSave?.GetInvocationList(), null, EventArgs.Empty); - } - - /// <summary>Raise a <see cref="AfterLoad"/> event.</summary> - /// <param name="monitor">Encapsulates monitoring and logging.</param> - internal static void InvokeAfterLoad(IMonitor monitor) - { - monitor.SafelyRaisePlainEvent($"{nameof(SaveEvents)}.{nameof(SaveEvents.AfterLoad)}", SaveEvents.AfterLoad?.GetInvocationList(), null, EventArgs.Empty); - } - - /// <summary>Raise a <see cref="AfterReturnToTitle"/> event.</summary> - /// <param name="monitor">Encapsulates monitoring and logging.</param> - internal static void InvokeAfterReturnToTitle(IMonitor monitor) - { - monitor.SafelyRaisePlainEvent($"{nameof(SaveEvents)}.{nameof(SaveEvents.AfterReturnToTitle)}", SaveEvents.AfterReturnToTitle?.GetInvocationList(), null, EventArgs.Empty); - } - } -} |