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authorJesse Plamondon-Willard <github@jplamondonw.com>2017-01-15 18:23:09 -0500
committerJesse Plamondon-Willard <github@jplamondonw.com>2017-01-15 18:23:09 -0500
commit0c73b02d58712f7f340f4326143d5439d6cd7f93 (patch)
treeb193b7a35849ac72e121993a24351f0fefb23da1 /src/StardewModdingAPI/Events
parent5c8e7f5d9315da87ca9f6556ec9f759ed753d6e5 (diff)
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add save events (#215)
Diffstat (limited to 'src/StardewModdingAPI/Events')
-rw-r--r--src/StardewModdingAPI/Events/SaveEvents.cs46
1 files changed, 46 insertions, 0 deletions
diff --git a/src/StardewModdingAPI/Events/SaveEvents.cs b/src/StardewModdingAPI/Events/SaveEvents.cs
new file mode 100644
index 00000000..2921003a
--- /dev/null
+++ b/src/StardewModdingAPI/Events/SaveEvents.cs
@@ -0,0 +1,46 @@
+using System;
+using StardewModdingAPI.Framework;
+
+namespace StardewModdingAPI.Events
+{
+ /// <summary>Events raised before and after the player saves/loads the game.</summary>
+ public static class SaveEvents
+ {
+ /*********
+ ** Events
+ *********/
+ /// <summary>Raised before the game begins writes data to the save file.</summary>
+ public static event EventHandler BeforeSave;
+
+ /// <summary>Raised after the game finishes writing data to the save file.</summary>
+ public static event EventHandler AfterSave;
+
+ /// <summary>Raised after the player loads a save slot.</summary>
+ public static event EventHandler AfterLoad;
+
+
+ /*********
+ ** Internal methods
+ *********/
+ /// <summary>Raise a <see cref="BeforeSave"/> event.</summary>
+ /// <param name="monitor">Encapsulates monitoring and logging.</param>
+ internal static void InvokeBeforeSave(IMonitor monitor)
+ {
+ monitor.SafelyRaisePlainEvent($"{nameof(SaveEvents)}.{nameof(SaveEvents.BeforeSave)}", SaveEvents.BeforeSave?.GetInvocationList(), null, EventArgs.Empty);
+ }
+
+ /// <summary>Raise a <see cref="AfterSave"/> event.</summary>
+ /// <param name="monitor">Encapsulates monitoring and logging.</param>
+ internal static void InvokeAfterSave(IMonitor monitor)
+ {
+ monitor.SafelyRaisePlainEvent($"{nameof(SaveEvents)}.{nameof(SaveEvents.AfterSave)}", SaveEvents.AfterSave?.GetInvocationList(), null, EventArgs.Empty);
+ }
+
+ /// <summary>Raise a <see cref="AfterLoad"/> event.</summary>
+ /// <param name="monitor">Encapsulates monitoring and logging.</param>
+ internal static void InvokeAfterLoad(IMonitor monitor)
+ {
+ monitor.SafelyRaisePlainEvent($"{nameof(SaveEvents)}.{nameof(SaveEvents.AfterLoad)}", SaveEvents.AfterLoad?.GetInvocationList(), null, EventArgs.Empty);
+ }
+ }
+}