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author | Jesse Plamondon-Willard <github@jplamondonw.com> | 2017-01-15 18:23:09 -0500 |
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committer | Jesse Plamondon-Willard <github@jplamondonw.com> | 2017-01-15 18:23:09 -0500 |
commit | 0c73b02d58712f7f340f4326143d5439d6cd7f93 (patch) | |
tree | b193b7a35849ac72e121993a24351f0fefb23da1 /src/StardewModdingAPI/Events | |
parent | 5c8e7f5d9315da87ca9f6556ec9f759ed753d6e5 (diff) | |
download | SMAPI-0c73b02d58712f7f340f4326143d5439d6cd7f93.tar.gz SMAPI-0c73b02d58712f7f340f4326143d5439d6cd7f93.tar.bz2 SMAPI-0c73b02d58712f7f340f4326143d5439d6cd7f93.zip |
add save events (#215)
Diffstat (limited to 'src/StardewModdingAPI/Events')
-rw-r--r-- | src/StardewModdingAPI/Events/SaveEvents.cs | 46 |
1 files changed, 46 insertions, 0 deletions
diff --git a/src/StardewModdingAPI/Events/SaveEvents.cs b/src/StardewModdingAPI/Events/SaveEvents.cs new file mode 100644 index 00000000..2921003a --- /dev/null +++ b/src/StardewModdingAPI/Events/SaveEvents.cs @@ -0,0 +1,46 @@ +using System; +using StardewModdingAPI.Framework; + +namespace StardewModdingAPI.Events +{ + /// <summary>Events raised before and after the player saves/loads the game.</summary> + public static class SaveEvents + { + /********* + ** Events + *********/ + /// <summary>Raised before the game begins writes data to the save file.</summary> + public static event EventHandler BeforeSave; + + /// <summary>Raised after the game finishes writing data to the save file.</summary> + public static event EventHandler AfterSave; + + /// <summary>Raised after the player loads a save slot.</summary> + public static event EventHandler AfterLoad; + + + /********* + ** Internal methods + *********/ + /// <summary>Raise a <see cref="BeforeSave"/> event.</summary> + /// <param name="monitor">Encapsulates monitoring and logging.</param> + internal static void InvokeBeforeSave(IMonitor monitor) + { + monitor.SafelyRaisePlainEvent($"{nameof(SaveEvents)}.{nameof(SaveEvents.BeforeSave)}", SaveEvents.BeforeSave?.GetInvocationList(), null, EventArgs.Empty); + } + + /// <summary>Raise a <see cref="AfterSave"/> event.</summary> + /// <param name="monitor">Encapsulates monitoring and logging.</param> + internal static void InvokeAfterSave(IMonitor monitor) + { + monitor.SafelyRaisePlainEvent($"{nameof(SaveEvents)}.{nameof(SaveEvents.AfterSave)}", SaveEvents.AfterSave?.GetInvocationList(), null, EventArgs.Empty); + } + + /// <summary>Raise a <see cref="AfterLoad"/> event.</summary> + /// <param name="monitor">Encapsulates monitoring and logging.</param> + internal static void InvokeAfterLoad(IMonitor monitor) + { + monitor.SafelyRaisePlainEvent($"{nameof(SaveEvents)}.{nameof(SaveEvents.AfterLoad)}", SaveEvents.AfterLoad?.GetInvocationList(), null, EventArgs.Empty); + } + } +} |