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authorJesse Plamondon-Willard <github@jplamondonw.com>2017-03-14 18:16:44 -0400
committerJesse Plamondon-Willard <github@jplamondonw.com>2017-03-14 18:16:44 -0400
commit307304a03edb82f3a1f5cfa6c47cb17687560ccb (patch)
treefdd46e84bac0d05e4eafdbb4f05d8c5c70507a7b /src/StardewModdingAPI/Events
parent06871a0603fa59ca6734fd913e118a4fe4a4c64c (diff)
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revert all projects except installer to .NET Framework 4.5
This caused obscure invalid-IL crashes when compiled through MonoDevelop on Linux.
Diffstat (limited to 'src/StardewModdingAPI/Events')
-rw-r--r--src/StardewModdingAPI/Events/ContentEventHandler.cs8
-rw-r--r--src/StardewModdingAPI/Events/ContentEvents.cs2
2 files changed, 1 insertions, 9 deletions
diff --git a/src/StardewModdingAPI/Events/ContentEventHandler.cs b/src/StardewModdingAPI/Events/ContentEventHandler.cs
deleted file mode 100644
index 2a7e75d1..00000000
--- a/src/StardewModdingAPI/Events/ContentEventHandler.cs
+++ /dev/null
@@ -1,8 +0,0 @@
-namespace StardewModdingAPI.Events
-{
- /// <summary>Represents a method that will handle a content event.</summary>
- /// <param name="sender">The source of the event.</param>
- /// <param name="e">The event arguments.</param>
- /// <remarks>This deviates from <see cref="System.EventHandler{T}"/> in allowing <c>T</c> to be an interface instead of a concrete class. While .NET Framework 4.5 allows that, the current .NET Framework 4.0 targeted by SMAPI to improve compatibility does not.</remarks>
- public delegate void ContentEventHandler(object sender, IContentEventHelper e);
-}
diff --git a/src/StardewModdingAPI/Events/ContentEvents.cs b/src/StardewModdingAPI/Events/ContentEvents.cs
index 339e90fd..9418673a 100644
--- a/src/StardewModdingAPI/Events/ContentEvents.cs
+++ b/src/StardewModdingAPI/Events/ContentEvents.cs
@@ -28,7 +28,7 @@ namespace StardewModdingAPI.Events
public static event EventHandler<EventArgsValueChanged<string>> AfterLocaleChanged;
/// <summary>Raised when an XNB file is being read into the cache. Mods can change the data here before it's cached.</summary>
- internal static event ContentEventHandler AfterAssetLoaded;
+ internal static event EventHandler<IContentEventHelper> AfterAssetLoaded;
/*********