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author | Jesse Plamondon-Willard <github@jplamondonw.com> | 2017-07-03 01:03:13 -0400 |
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committer | Jesse Plamondon-Willard <github@jplamondonw.com> | 2017-07-03 01:03:13 -0400 |
commit | 771263299cae11d464c25c5291e59507c639e822 (patch) | |
tree | 73c60cb5f9eed250ec37596a5ab9477c36194998 /src/StardewModdingAPI/Events | |
parent | 8c1bf732ff6bbf2056b7416887354020d10a7ca9 (diff) | |
download | SMAPI-771263299cae11d464c25c5291e59507c639e822.tar.gz SMAPI-771263299cae11d464c25c5291e59507c639e822.tar.bz2 SMAPI-771263299cae11d464c25c5291e59507c639e822.zip |
add SMAPI 2.0 compile mode
Diffstat (limited to 'src/StardewModdingAPI/Events')
8 files changed, 48 insertions, 9 deletions
diff --git a/src/StardewModdingAPI/Events/EventArgsCommand.cs b/src/StardewModdingAPI/Events/EventArgsCommand.cs index 88a9e5a3..f0435904 100644 --- a/src/StardewModdingAPI/Events/EventArgsCommand.cs +++ b/src/StardewModdingAPI/Events/EventArgsCommand.cs @@ -1,4 +1,5 @@ -using System; +#if !SMAPI_2_0 +using System; namespace StardewModdingAPI.Events { @@ -24,3 +25,4 @@ namespace StardewModdingAPI.Events } } } +#endif
\ No newline at end of file diff --git a/src/StardewModdingAPI/Events/EventArgsFarmerChanged.cs b/src/StardewModdingAPI/Events/EventArgsFarmerChanged.cs index 699d90be..c34fc4ab 100644 --- a/src/StardewModdingAPI/Events/EventArgsFarmerChanged.cs +++ b/src/StardewModdingAPI/Events/EventArgsFarmerChanged.cs @@ -1,3 +1,4 @@ +#if !SMAPI_2_0 using System; using SFarmer = StardewValley.Farmer; @@ -29,3 +30,4 @@ namespace StardewModdingAPI.Events } } } +#endif
\ No newline at end of file diff --git a/src/StardewModdingAPI/Events/EventArgsLoadedGameChanged.cs b/src/StardewModdingAPI/Events/EventArgsLoadedGameChanged.cs index 51d64016..d6fc4594 100644 --- a/src/StardewModdingAPI/Events/EventArgsLoadedGameChanged.cs +++ b/src/StardewModdingAPI/Events/EventArgsLoadedGameChanged.cs @@ -1,4 +1,5 @@ -using System; +#if !SMAPI_2_0 +using System; namespace StardewModdingAPI.Events { @@ -23,3 +24,4 @@ namespace StardewModdingAPI.Events } } } +#endif
\ No newline at end of file diff --git a/src/StardewModdingAPI/Events/EventArgsNewDay.cs b/src/StardewModdingAPI/Events/EventArgsNewDay.cs index aba837e4..5bd2ba66 100644 --- a/src/StardewModdingAPI/Events/EventArgsNewDay.cs +++ b/src/StardewModdingAPI/Events/EventArgsNewDay.cs @@ -1,4 +1,5 @@ -using System; +#if !SMAPI_2_0 +using System; namespace StardewModdingAPI.Events { @@ -33,3 +34,4 @@ namespace StardewModdingAPI.Events } } } +#endif
\ No newline at end of file diff --git a/src/StardewModdingAPI/Events/EventArgsStringChanged.cs b/src/StardewModdingAPI/Events/EventArgsStringChanged.cs index 85b6fab5..1498cb71 100644 --- a/src/StardewModdingAPI/Events/EventArgsStringChanged.cs +++ b/src/StardewModdingAPI/Events/EventArgsStringChanged.cs @@ -1,4 +1,5 @@ -using System; +#if !SMAPI_2_0 +using System; namespace StardewModdingAPI.Events { @@ -27,3 +28,4 @@ namespace StardewModdingAPI.Events } } } +#endif
\ No newline at end of file diff --git a/src/StardewModdingAPI/Events/GameEvents.cs b/src/StardewModdingAPI/Events/GameEvents.cs index 8e3cf662..c97b2c36 100644 --- a/src/StardewModdingAPI/Events/GameEvents.cs +++ b/src/StardewModdingAPI/Events/GameEvents.cs @@ -11,6 +11,7 @@ namespace StardewModdingAPI.Events /********* ** Properties *********/ +#if !SMAPI_2_0 /// <summary>Manages deprecation warnings.</summary> private static DeprecationManager DeprecationManager; @@ -29,6 +30,7 @@ namespace StardewModdingAPI.Events /// <summary>The backing field for <see cref="FirstUpdateTick"/>.</summary> [SuppressMessage("ReSharper", "InconsistentNaming")] private static event EventHandler _FirstUpdateTick; +#endif /********* @@ -40,6 +42,7 @@ namespace StardewModdingAPI.Events /// <summary>Raised during launch after configuring Stardew Valley, loading it into memory, and opening the game window. The window is still blank by this point.</summary> internal static event EventHandler GameLoadedInternal; +#if !SMAPI_2_0 /// <summary>Raised during launch after configuring XNA or MonoGame. The game window hasn't been opened by this point. Called after <see cref="Microsoft.Xna.Framework.Game.Initialize"/>.</summary> [Obsolete("The " + nameof(Mod) + "." + nameof(Mod.Entry) + " method is now called after the " + nameof(GameEvents.Initialize) + " event, so any contained logic can be done directly in " + nameof(Mod.Entry) + ".")] public static event EventHandler Initialize @@ -87,6 +90,7 @@ namespace StardewModdingAPI.Events } remove => GameEvents._FirstUpdateTick -= value; } +#endif /// <summary>Raised when the game updates its state (≈60 times per second).</summary> public static event EventHandler UpdateTick; @@ -113,42 +117,52 @@ namespace StardewModdingAPI.Events /********* ** Internal methods *********/ +#if !SMAPI_2_0 /// <summary>Injects types required for backwards compatibility.</summary> /// <param name="deprecationManager">Manages deprecation warnings.</param> internal static void Shim(DeprecationManager deprecationManager) { GameEvents.DeprecationManager = deprecationManager; } +#endif - /// <summary>Raise an <see cref="Initialize"/> event.</summary> - /// <param name="monitor">Encapsulates logging and monitoring.</param> - internal static void InvokeInitialize(IMonitor monitor) + /// <summary>Raise an <see cref="InitializeInternal"/> event.</summary> + /// <param name="monitor">Encapsulates logging and monitoring.</param> + internal static void InvokeInitialize(IMonitor monitor) { monitor.SafelyRaisePlainEvent($"{nameof(GameEvents)}.{nameof(GameEvents.InitializeInternal)}", GameEvents.InitializeInternal?.GetInvocationList()); +#if !SMAPI_2_0 monitor.SafelyRaisePlainEvent($"{nameof(GameEvents)}.{nameof(GameEvents.Initialize)}", GameEvents._Initialize?.GetInvocationList()); +#endif } +#if !SMAPI_2_0 /// <summary>Raise a <see cref="LoadContent"/> event.</summary> /// <param name="monitor">Encapsulates logging and monitoring.</param> internal static void InvokeLoadContent(IMonitor monitor) { monitor.SafelyRaisePlainEvent($"{nameof(GameEvents)}.{nameof(GameEvents.LoadContent)}", GameEvents._LoadContent?.GetInvocationList()); } +#endif - /// <summary>Raise a <see cref="GameLoaded"/> event.</summary> + /// <summary>Raise a <see cref="GameLoadedInternal"/> event.</summary> /// <param name="monitor">Encapsulates monitoring and logging.</param> internal static void InvokeGameLoaded(IMonitor monitor) { monitor.SafelyRaisePlainEvent($"{nameof(GameEvents)}.{nameof(GameEvents.GameLoadedInternal)}", GameEvents.GameLoadedInternal?.GetInvocationList()); +#if !SMAPI_2_0 monitor.SafelyRaisePlainEvent($"{nameof(GameEvents)}.{nameof(GameEvents.GameLoaded)}", GameEvents._GameLoaded?.GetInvocationList()); +#endif } +#if !SMAPI_2_0 /// <summary>Raise a <see cref="FirstUpdateTick"/> event.</summary> /// <param name="monitor">Encapsulates monitoring and logging.</param> internal static void InvokeFirstUpdateTick(IMonitor monitor) { monitor.SafelyRaisePlainEvent($"{nameof(GameEvents)}.{nameof(GameEvents.FirstUpdateTick)}", GameEvents._FirstUpdateTick?.GetInvocationList()); } +#endif /// <summary>Raise an <see cref="UpdateTick"/> event.</summary> /// <param name="monitor">Encapsulates logging and monitoring.</param> diff --git a/src/StardewModdingAPI/Events/PlayerEvents.cs b/src/StardewModdingAPI/Events/PlayerEvents.cs index 37649fee..efada876 100644 --- a/src/StardewModdingAPI/Events/PlayerEvents.cs +++ b/src/StardewModdingAPI/Events/PlayerEvents.cs @@ -15,6 +15,7 @@ namespace StardewModdingAPI.Events /********* ** Properties *********/ +#if !SMAPI_2_0 /// <summary>Manages deprecation warnings.</summary> private static DeprecationManager DeprecationManager; @@ -25,11 +26,13 @@ namespace StardewModdingAPI.Events /// <summary>The backing field for <see cref="FarmerChanged"/>.</summary> [SuppressMessage("ReSharper", "InconsistentNaming")] private static event EventHandler<EventArgsFarmerChanged> _FarmerChanged; +#endif /********* ** Events *********/ +#if !SMAPI_2_0 /// <summary>Raised after the player loads a saved game.</summary> [Obsolete("Use " + nameof(SaveEvents) + "." + nameof(SaveEvents.AfterLoad) + " instead")] public static event EventHandler<EventArgsLoadedGameChanged> LoadedGame @@ -53,6 +56,7 @@ namespace StardewModdingAPI.Events } remove => PlayerEvents._FarmerChanged -= value; } +#endif /// <summary>Raised after the player's inventory changes in any way (added or removed item, sorted, etc).</summary> public static event EventHandler<EventArgsInventoryChanged> InventoryChanged; @@ -64,6 +68,7 @@ namespace StardewModdingAPI.Events /********* ** Internal methods *********/ +#if !SMAPI_2_0 /// <summary>Injects types required for backwards compatibility.</summary> /// <param name="deprecationManager">Manages deprecation warnings.</param> internal static void Shim(DeprecationManager deprecationManager) @@ -87,6 +92,7 @@ namespace StardewModdingAPI.Events { monitor.SafelyRaiseGenericEvent($"{nameof(PlayerEvents)}.{nameof(PlayerEvents.FarmerChanged)}", PlayerEvents._FarmerChanged?.GetInvocationList(), null, new EventArgsFarmerChanged(priorFarmer, newFarmer)); } +#endif /// <summary>Raise an <see cref="InventoryChanged"/> event.</summary> /// <param name="monitor">Encapsulates monitoring and logging.</param> diff --git a/src/StardewModdingAPI/Events/TimeEvents.cs b/src/StardewModdingAPI/Events/TimeEvents.cs index 5dadf567..520f8b24 100644 --- a/src/StardewModdingAPI/Events/TimeEvents.cs +++ b/src/StardewModdingAPI/Events/TimeEvents.cs @@ -11,6 +11,7 @@ namespace StardewModdingAPI.Events /********* ** Properties *********/ +#if !SMAPI_2_0 /// <summary>Manages deprecation warnings.</summary> private static DeprecationManager DeprecationManager; @@ -29,6 +30,8 @@ namespace StardewModdingAPI.Events /// <summary>The backing field for <see cref="YearOfGameChanged"/>.</summary> [SuppressMessage("ReSharper", "InconsistentNaming")] private static event EventHandler<EventArgsIntChanged> _YearOfGameChanged; +#endif + /********* ** Events @@ -39,6 +42,7 @@ namespace StardewModdingAPI.Events /// <summary>Raised after the in-game clock changes.</summary> public static event EventHandler<EventArgsIntChanged> TimeOfDayChanged; +#if !SMAPI_2_0 /// <summary>Raised after the day-of-month value changes, including when loading a save. This may happen before save; in most cases you should use <see cref="AfterDayStarted"/> instead.</summary> [Obsolete("Use " + nameof(TimeEvents) + "." + nameof(TimeEvents.AfterDayStarted) + " or " + nameof(SaveEvents) + " instead")] public static event EventHandler<EventArgsIntChanged> DayOfMonthChanged @@ -86,17 +90,20 @@ namespace StardewModdingAPI.Events } remove => TimeEvents._OnNewDay -= value; } +#endif /********* ** Internal methods *********/ +#if !SMAPI_2_0 /// <summary>Injects types required for backwards compatibility.</summary> /// <param name="deprecationManager">Manages deprecation warnings.</param> internal static void Shim(DeprecationManager deprecationManager) { TimeEvents.DeprecationManager = deprecationManager; } +#endif /// <summary>Raise an <see cref="AfterDayStarted"/> event.</summary> /// <param name="monitor">Encapsulates monitoring and logging.</param> @@ -105,7 +112,7 @@ namespace StardewModdingAPI.Events monitor.SafelyRaisePlainEvent($"{nameof(TimeEvents)}.{nameof(TimeEvents.AfterDayStarted)}", TimeEvents.AfterDayStarted?.GetInvocationList(), null, EventArgs.Empty); } - /// <summary>Raise a <see cref="InvokeDayOfMonthChanged"/> event.</summary> + /// <summary>Raise a <see cref="TimeOfDayChanged"/> event.</summary> /// <param name="monitor">Encapsulates monitoring and logging.</param> /// <param name="priorTime">The previous time in military time format (e.g. 6:00pm is 1800).</param> /// <param name="newTime">The current time in military time format (e.g. 6:10pm is 1810).</param> @@ -114,6 +121,7 @@ namespace StardewModdingAPI.Events monitor.SafelyRaiseGenericEvent($"{nameof(TimeEvents)}.{nameof(TimeEvents.TimeOfDayChanged)}", TimeEvents.TimeOfDayChanged?.GetInvocationList(), null, new EventArgsIntChanged(priorTime, newTime)); } +#if !SMAPI_2_0 /// <summary>Raise a <see cref="DayOfMonthChanged"/> event.</summary> /// <param name="monitor">Encapsulates monitoring and logging.</param> /// <param name="priorDay">The previous day value.</param> @@ -150,5 +158,6 @@ namespace StardewModdingAPI.Events { monitor.SafelyRaiseGenericEvent($"{nameof(TimeEvents)}.{nameof(TimeEvents.OnNewDay)}", TimeEvents._OnNewDay?.GetInvocationList(), null, new EventArgsNewDay(priorDay, newDay, isTransitioning)); } +#endif } } |