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author | Jesse Plamondon-Willard <github@jplamondonw.com> | 2017-10-14 11:44:02 -0400 |
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committer | Jesse Plamondon-Willard <github@jplamondonw.com> | 2017-10-14 11:44:02 -0400 |
commit | 79118316065a01322d8ea12a14589ec016794c32 (patch) | |
tree | 7a26668a66ea0630a2b9367ac820fe7a6d99ac77 /src/StardewModdingAPI/Framework/ModHelpers/CommandHelper.cs | |
parent | af1a2bde8219c5d4b8660b13702725626a4a5647 (diff) | |
parent | 8aec1eff99858716afe7b8604b512181f78c214f (diff) | |
download | SMAPI-79118316065a01322d8ea12a14589ec016794c32.tar.gz SMAPI-79118316065a01322d8ea12a14589ec016794c32.tar.bz2 SMAPI-79118316065a01322d8ea12a14589ec016794c32.zip |
Merge branch 'develop' into stable
Diffstat (limited to 'src/StardewModdingAPI/Framework/ModHelpers/CommandHelper.cs')
-rw-r--r-- | src/StardewModdingAPI/Framework/ModHelpers/CommandHelper.cs | 54 |
1 files changed, 0 insertions, 54 deletions
diff --git a/src/StardewModdingAPI/Framework/ModHelpers/CommandHelper.cs b/src/StardewModdingAPI/Framework/ModHelpers/CommandHelper.cs deleted file mode 100644 index bdedb07c..00000000 --- a/src/StardewModdingAPI/Framework/ModHelpers/CommandHelper.cs +++ /dev/null @@ -1,54 +0,0 @@ -using System; - -namespace StardewModdingAPI.Framework.ModHelpers -{ - /// <summary>Provides an API for managing console commands.</summary> - internal class CommandHelper : BaseHelper, ICommandHelper - { - /********* - ** Accessors - *********/ - /// <summary>The friendly mod name for this instance.</summary> - private readonly string ModName; - - /// <summary>Manages console commands.</summary> - private readonly CommandManager CommandManager; - - - /********* - ** Public methods - *********/ - /// <summary>Construct an instance.</summary> - /// <param name="modID">The unique ID of the relevant mod.</param> - /// <param name="modName">The friendly mod name for this instance.</param> - /// <param name="commandManager">Manages console commands.</param> - public CommandHelper(string modID, string modName, CommandManager commandManager) - : base(modID) - { - this.ModName = modName; - this.CommandManager = commandManager; - } - - /// <summary>Add a console command.</summary> - /// <param name="name">The command name, which the user must type to trigger it.</param> - /// <param name="documentation">The human-readable documentation shown when the player runs the built-in 'help' command.</param> - /// <param name="callback">The method to invoke when the command is triggered. This method is passed the command name and arguments submitted by the user.</param> - /// <exception cref="ArgumentNullException">The <paramref name="name"/> or <paramref name="callback"/> is null or empty.</exception> - /// <exception cref="FormatException">The <paramref name="name"/> is not a valid format.</exception> - /// <exception cref="ArgumentException">There's already a command with that name.</exception> - public ICommandHelper Add(string name, string documentation, Action<string, string[]> callback) - { - this.CommandManager.Add(this.ModName, name, documentation, callback); - return this; - } - - /// <summary>Trigger a command.</summary> - /// <param name="name">The command name.</param> - /// <param name="arguments">The command arguments.</param> - /// <returns>Returns whether a matching command was triggered.</returns> - public bool Trigger(string name, string[] arguments) - { - return this.CommandManager.Trigger(name, arguments); - } - } -} |