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authorJesse Plamondon-Willard <github@jplamondonw.com>2017-02-16 00:54:41 -0500
committerJesse Plamondon-Willard <github@jplamondonw.com>2017-02-16 00:54:41 -0500
commit176eddbf7b70934c2665aa3a0ac8b46bef04012a (patch)
treea09c26179f2445b21bae3a79076c58839924cdb5 /src/StardewModdingAPI/Framework/RequestExitDelegate.cs
parent2c6ab6805de0e0a21d5191838237db04aa0176ec (diff)
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make SMAPI core non-static, eliminate direct access between core components
Diffstat (limited to 'src/StardewModdingAPI/Framework/RequestExitDelegate.cs')
-rw-r--r--src/StardewModdingAPI/Framework/RequestExitDelegate.cs7
1 files changed, 7 insertions, 0 deletions
diff --git a/src/StardewModdingAPI/Framework/RequestExitDelegate.cs b/src/StardewModdingAPI/Framework/RequestExitDelegate.cs
new file mode 100644
index 00000000..12d0ea0c
--- /dev/null
+++ b/src/StardewModdingAPI/Framework/RequestExitDelegate.cs
@@ -0,0 +1,7 @@
+namespace StardewModdingAPI.Framework
+{
+ /// <summary>A delegate which requests that SMAPI immediately exit the game. This should only be invoked when an irrecoverable fatal error happens that risks save corruption or game-breaking bugs.</summary>
+ /// <param name="module">The module which requested an immediate exit.</param>
+ /// <param name="reason">The reason provided for the shutdown.</param>
+ internal delegate void RequestExitDelegate(string module, string reason);
+} \ No newline at end of file