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author | Jesse Plamondon-Willard <github@jplamondonw.com> | 2016-11-09 11:43:41 -0500 |
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committer | Jesse Plamondon-Willard <github@jplamondonw.com> | 2016-11-09 11:43:41 -0500 |
commit | 0dcbf90ec271350767ef695a5b57877759f7c98f (patch) | |
tree | df60f139ea01fe58110309c18edcfb1179acd403 /src/StardewModdingAPI/Framework | |
parent | 69ffdb91b23d37b7c0015cdeb039eec4a48035f0 (diff) | |
download | SMAPI-0dcbf90ec271350767ef695a5b57877759f7c98f.tar.gz SMAPI-0dcbf90ec271350767ef695a5b57877759f7c98f.tar.bz2 SMAPI-0dcbf90ec271350767ef695a5b57877759f7c98f.zip |
restore obsolete interfaces for backwards compatibility with EntoFramework
Diffstat (limited to 'src/StardewModdingAPI/Framework')
-rw-r--r-- | src/StardewModdingAPI/Framework/LogWriter.cs | 90 |
1 files changed, 0 insertions, 90 deletions
diff --git a/src/StardewModdingAPI/Framework/LogWriter.cs b/src/StardewModdingAPI/Framework/LogWriter.cs deleted file mode 100644 index c21d53f4..00000000 --- a/src/StardewModdingAPI/Framework/LogWriter.cs +++ /dev/null @@ -1,90 +0,0 @@ -using System; -using System.Collections.Concurrent; -using System.IO; -using System.Linq; - -namespace StardewModdingAPI.Framework -{ - /// <summary>A log writer which queues messages for output, and periodically flushes them to the console and log file.</summary> - /// <remarks>Only one instance should be created.</remarks> - internal class LogWriter - { - /********* - ** Properties - *********/ - /// <summary>The queued messages to flush.</summary> - private readonly ConcurrentQueue<LogInfo> Queue; - - /// <summary>The underlying file stream.</summary> - private readonly StreamWriter FileStream; - - - /********* - ** Public methods - *********/ - /// <summary>Construct an instance.</summary> - /// <param name="path">The log path to write.</param> - public LogWriter(string path) - { - // create log directory (required for stream writer) - Directory.CreateDirectory(Path.GetDirectoryName(path)); - - // initialise - this.Queue = new ConcurrentQueue<LogInfo>(); - this.FileStream = new StreamWriter(Constants.LogPath, false); - } - - /// <summary>Queue a message for output.</summary> - /// <param name="message">The message to log.</param> - public void WriteToLog(string message) - { - lock (this.Queue) - { - var logEntry = new LogInfo(message); - this.Queue.Enqueue(logEntry); - - if (this.Queue.Any()) - this.FlushLog(); - } - } - - /// <summary>Queue a message for output.</summary> - /// <param name="message">The message to log.</param> - public void WriteToLog(LogInfo message) - { - lock (this.Queue) - { - this.Queue.Enqueue(message); - if (this.Queue.Any()) - this.FlushLog(); - } - } - - - /********* - ** Private methods - *********/ - /// <summary>Flush the underlying queue to the console and file.</summary> - private void FlushLog() - { - lock (this.FileStream) - { - LogInfo entry; - while (this.Queue.TryDequeue(out entry)) - { - string message = $"[{entry.LogTime}] {entry.Message}"; - - if (entry.PrintConsole) - { - Console.ForegroundColor = entry.Colour; - Console.WriteLine(message); - Console.ForegroundColor = ConsoleColor.Gray; - } - - this.FileStream.WriteLine(message); - } - this.FileStream.Flush(); - } - } - } -}
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