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| author | Jesse Plamondon-Willard <github@jplamondonw.com> | 2017-09-19 22:45:28 -0400 |
|---|---|---|
| committer | Jesse Plamondon-Willard <github@jplamondonw.com> | 2017-09-19 22:45:28 -0400 |
| commit | 8c5bd12f4793a9c866b6046c05482592a5c799bc (patch) | |
| tree | 50047403a6e4a2ae088d02cc10e95a5caccb1cfe /src/StardewModdingAPI/Framework | |
| parent | af1a2bde8219c5d4b8660b13702725626a4a5647 (diff) | |
| download | SMAPI-8c5bd12f4793a9c866b6046c05482592a5c799bc.tar.gz SMAPI-8c5bd12f4793a9c866b6046c05482592a5c799bc.tar.bz2 SMAPI-8c5bd12f4793a9c866b6046c05482592a5c799bc.zip | |
merge assembly rewriters into main SMAPI project (#347)
Diffstat (limited to 'src/StardewModdingAPI/Framework')
19 files changed, 1123 insertions, 8 deletions
diff --git a/src/StardewModdingAPI/Framework/ModLoading/AssemblyLoader.cs b/src/StardewModdingAPI/Framework/ModLoading/AssemblyLoader.cs index 9c642bef..27a81038 100644 --- a/src/StardewModdingAPI/Framework/ModLoading/AssemblyLoader.cs +++ b/src/StardewModdingAPI/Framework/ModLoading/AssemblyLoader.cs @@ -5,7 +5,6 @@ using System.Linq; using System.Reflection; using Mono.Cecil; using Mono.Cecil.Cil; -using StardewModdingAPI.AssemblyRewriters; using StardewModdingAPI.Framework.Exceptions; namespace StardewModdingAPI.Framework.ModLoading @@ -270,8 +269,7 @@ namespace StardewModdingAPI.Framework.ModLoading return; // get assembly - Assembly assembly; - if (!this.TypeAssemblies.TryGetValue(type.FullName, out assembly)) + if (!this.TypeAssemblies.TryGetValue(type.FullName, out Assembly assembly)) return; // replace scope diff --git a/src/StardewModdingAPI/Framework/ModLoading/Finders/EventFinder.cs b/src/StardewModdingAPI/Framework/ModLoading/Finders/EventFinder.cs new file mode 100644 index 00000000..ce234e39 --- /dev/null +++ b/src/StardewModdingAPI/Framework/ModLoading/Finders/EventFinder.cs @@ -0,0 +1,83 @@ +using Mono.Cecil; +using Mono.Cecil.Cil; + +namespace StardewModdingAPI.Framework.ModLoading.Finders +{ + /// <summary>Finds incompatible CIL instructions that reference a given event and throws an <see cref="IncompatibleInstructionException"/>.</summary> + internal class EventFinder : IInstructionRewriter + { + /********* + ** Properties + *********/ + /// <summary>The full type name for which to find references.</summary> + private readonly string FullTypeName; + + /// <summary>The event name for which to find references.</summary> + private readonly string EventName; + + + /********* + ** Accessors + *********/ + /// <summary>A brief noun phrase indicating what the instruction finder matches.</summary> + public string NounPhrase { get; } + + + /********* + ** Public methods + *********/ + /// <summary>Construct an instance.</summary> + /// <param name="fullTypeName">The full type name for which to find references.</param> + /// <param name="eventName">The event name for which to find references.</param> + /// <param name="nounPhrase">A brief noun phrase indicating what the instruction finder matches (or <c>null</c> to generate one).</param> + public EventFinder(string fullTypeName, string eventName, string nounPhrase = null) + { + this.FullTypeName = fullTypeName; + this.EventName = eventName; + this.NounPhrase = nounPhrase ?? $"{fullTypeName}.{eventName} event"; + } + + /// <summary>Rewrite a method definition for compatibility.</summary> + /// <param name="module">The module being rewritten.</param> + /// <param name="method">The method definition to rewrite.</param> + /// <param name="assemblyMap">Metadata for mapping assemblies to the current platform.</param> + /// <param name="platformChanged">Whether the mod was compiled on a different platform.</param> + /// <returns>Returns whether the instruction was rewritten.</returns> + /// <exception cref="IncompatibleInstructionException">The CIL instruction is not compatible, and can't be rewritten.</exception> + public virtual bool Rewrite(ModuleDefinition module, MethodDefinition method, PlatformAssemblyMap assemblyMap, bool platformChanged) + { + return false; + } + + /// <summary>Rewrite a CIL instruction for compatibility.</summary> + /// <param name="module">The module being rewritten.</param> + /// <param name="cil">The CIL rewriter.</param> + /// <param name="instruction">The instruction to rewrite.</param> + /// <param name="assemblyMap">Metadata for mapping assemblies to the current platform.</param> + /// <param name="platformChanged">Whether the mod was compiled on a different platform.</param> + /// <returns>Returns whether the instruction was rewritten.</returns> + /// <exception cref="IncompatibleInstructionException">The CIL instruction is not compatible, and can't be rewritten.</exception> + public virtual bool Rewrite(ModuleDefinition module, ILProcessor cil, Instruction instruction, PlatformAssemblyMap assemblyMap, bool platformChanged) + { + if (!this.IsMatch(instruction)) + return false; + + throw new IncompatibleInstructionException(this.NounPhrase); + } + + + /********* + ** Protected methods + *********/ + /// <summary>Get whether a CIL instruction matches.</summary> + /// <param name="instruction">The IL instruction.</param> + protected bool IsMatch(Instruction instruction) + { + MethodReference methodRef = RewriteHelper.AsMethodReference(instruction); + return + methodRef != null + && methodRef.DeclaringType.FullName == this.FullTypeName + && (methodRef.Name == "add_" + this.EventName || methodRef.Name == "remove_" + this.EventName); + } + } +} diff --git a/src/StardewModdingAPI/Framework/ModLoading/Finders/FieldFinder.cs b/src/StardewModdingAPI/Framework/ModLoading/Finders/FieldFinder.cs new file mode 100644 index 00000000..2feaf2e6 --- /dev/null +++ b/src/StardewModdingAPI/Framework/ModLoading/Finders/FieldFinder.cs @@ -0,0 +1,83 @@ +using Mono.Cecil; +using Mono.Cecil.Cil; + +namespace StardewModdingAPI.Framework.ModLoading.Finders +{ + /// <summary>Finds incompatible CIL instructions that reference a given field and throws an <see cref="IncompatibleInstructionException"/>.</summary> + internal class FieldFinder : IInstructionRewriter + { + /********* + ** Properties + *********/ + /// <summary>The full type name for which to find references.</summary> + private readonly string FullTypeName; + + /// <summary>The field name for which to find references.</summary> + private readonly string FieldName; + + + /********* + ** Accessors + *********/ + /// <summary>A brief noun phrase indicating what the instruction finder matches.</summary> + public string NounPhrase { get; } + + + /********* + ** Public methods + *********/ + /// <summary>Construct an instance.</summary> + /// <param name="fullTypeName">The full type name for which to find references.</param> + /// <param name="fieldName">The field name for which to find references.</param> + /// <param name="nounPhrase">A brief noun phrase indicating what the instruction finder matches (or <c>null</c> to generate one).</param> + public FieldFinder(string fullTypeName, string fieldName, string nounPhrase = null) + { + this.FullTypeName = fullTypeName; + this.FieldName = fieldName; + this.NounPhrase = nounPhrase ?? $"{fullTypeName}.{fieldName} field"; + } + + /// <summary>Rewrite a method definition for compatibility.</summary> + /// <param name="module">The module being rewritten.</param> + /// <param name="method">The method definition to rewrite.</param> + /// <param name="assemblyMap">Metadata for mapping assemblies to the current platform.</param> + /// <param name="platformChanged">Whether the mod was compiled on a different platform.</param> + /// <returns>Returns whether the instruction was rewritten.</returns> + /// <exception cref="IncompatibleInstructionException">The CIL instruction is not compatible, and can't be rewritten.</exception> + public virtual bool Rewrite(ModuleDefinition module, MethodDefinition method, PlatformAssemblyMap assemblyMap, bool platformChanged) + { + return false; + } + + /// <summary>Rewrite a CIL instruction for compatibility.</summary> + /// <param name="module">The module being rewritten.</param> + /// <param name="cil">The CIL rewriter.</param> + /// <param name="instruction">The instruction to rewrite.</param> + /// <param name="assemblyMap">Metadata for mapping assemblies to the current platform.</param> + /// <param name="platformChanged">Whether the mod was compiled on a different platform.</param> + /// <returns>Returns whether the instruction was rewritten.</returns> + /// <exception cref="IncompatibleInstructionException">The CIL instruction is not compatible, and can't be rewritten.</exception> + public virtual bool Rewrite(ModuleDefinition module, ILProcessor cil, Instruction instruction, PlatformAssemblyMap assemblyMap, bool platformChanged) + { + if (!this.IsMatch(instruction)) + return false; + + throw new IncompatibleInstructionException(this.NounPhrase); + } + + + /********* + ** Protected methods + *********/ + /// <summary>Get whether a CIL instruction matches.</summary> + /// <param name="instruction">The IL instruction.</param> + protected bool IsMatch(Instruction instruction) + { + FieldReference fieldRef = RewriteHelper.AsFieldReference(instruction); + return + fieldRef != null + && fieldRef.DeclaringType.FullName == this.FullTypeName + && fieldRef.Name == this.FieldName; + } + } +} diff --git a/src/StardewModdingAPI/Framework/ModLoading/Finders/MethodFinder.cs b/src/StardewModdingAPI/Framework/ModLoading/Finders/MethodFinder.cs new file mode 100644 index 00000000..c3bb36e3 --- /dev/null +++ b/src/StardewModdingAPI/Framework/ModLoading/Finders/MethodFinder.cs @@ -0,0 +1,83 @@ +using Mono.Cecil; +using Mono.Cecil.Cil; + +namespace StardewModdingAPI.Framework.ModLoading.Finders +{ + /// <summary>Finds incompatible CIL instructions that reference a given method and throws an <see cref="IncompatibleInstructionException"/>.</summary> + internal class MethodFinder : IInstructionRewriter + { + /********* + ** Properties + *********/ + /// <summary>The full type name for which to find references.</summary> + private readonly string FullTypeName; + + /// <summary>The method name for which to find references.</summary> + private readonly string MethodName; + + + /********* + ** Accessors + *********/ + /// <summary>A brief noun phrase indicating what the instruction finder matches.</summary> + public string NounPhrase { get; } + + + /********* + ** Public methods + *********/ + /// <summary>Construct an instance.</summary> + /// <param name="fullTypeName">The full type name for which to find references.</param> + /// <param name="methodName">The method name for which to find references.</param> + /// <param name="nounPhrase">A brief noun phrase indicating what the instruction finder matches (or <c>null</c> to generate one).</param> + public MethodFinder(string fullTypeName, string methodName, string nounPhrase = null) + { + this.FullTypeName = fullTypeName; + this.MethodName = methodName; + this.NounPhrase = nounPhrase ?? $"{fullTypeName}.{methodName} method"; + } + + /// <summary>Rewrite a method definition for compatibility.</summary> + /// <param name="module">The module being rewritten.</param> + /// <param name="method">The method definition to rewrite.</param> + /// <param name="assemblyMap">Metadata for mapping assemblies to the current platform.</param> + /// <param name="platformChanged">Whether the mod was compiled on a different platform.</param> + /// <returns>Returns whether the instruction was rewritten.</returns> + /// <exception cref="IncompatibleInstructionException">The CIL instruction is not compatible, and can't be rewritten.</exception> + public virtual bool Rewrite(ModuleDefinition module, MethodDefinition method, PlatformAssemblyMap assemblyMap, bool platformChanged) + { + return false; + } + + /// <summary>Rewrite a CIL instruction for compatibility.</summary> + /// <param name="module">The module being rewritten.</param> + /// <param name="cil">The CIL rewriter.</param> + /// <param name="instruction">The instruction to rewrite.</param> + /// <param name="assemblyMap">Metadata for mapping assemblies to the current platform.</param> + /// <param name="platformChanged">Whether the mod was compiled on a different platform.</param> + /// <returns>Returns whether the instruction was rewritten.</returns> + /// <exception cref="IncompatibleInstructionException">The CIL instruction is not compatible, and can't be rewritten.</exception> + public bool Rewrite(ModuleDefinition module, ILProcessor cil, Instruction instruction, PlatformAssemblyMap assemblyMap, bool platformChanged) + { + if (!this.IsMatch(instruction)) + return false; + + throw new IncompatibleInstructionException(this.NounPhrase); + } + + + /********* + ** Protected methods + *********/ + /// <summary>Get whether a CIL instruction matches.</summary> + /// <param name="instruction">The IL instruction.</param> + protected bool IsMatch(Instruction instruction) + { + MethodReference methodRef = RewriteHelper.AsMethodReference(instruction); + return + methodRef != null + && methodRef.DeclaringType.FullName == this.FullTypeName + && methodRef.Name == this.MethodName; + } + } +} diff --git a/src/StardewModdingAPI/Framework/ModLoading/Finders/PropertyFinder.cs b/src/StardewModdingAPI/Framework/ModLoading/Finders/PropertyFinder.cs new file mode 100644 index 00000000..d1fed84b --- /dev/null +++ b/src/StardewModdingAPI/Framework/ModLoading/Finders/PropertyFinder.cs @@ -0,0 +1,83 @@ +using Mono.Cecil; +using Mono.Cecil.Cil; + +namespace StardewModdingAPI.Framework.ModLoading.Finders +{ + /// <summary>Finds incompatible CIL instructions that reference a given property and throws an <see cref="IncompatibleInstructionException"/>.</summary> + internal class PropertyFinder : IInstructionRewriter + { + /********* + ** Properties + *********/ + /// <summary>The full type name for which to find references.</summary> + private readonly string FullTypeName; + + /// <summary>The property name for which to find references.</summary> + private readonly string PropertyName; + + + /********* + ** Accessors + *********/ + /// <summary>A brief noun phrase indicating what the instruction finder matches.</summary> + public string NounPhrase { get; } + + + /********* + ** Public methods + *********/ + /// <summary>Construct an instance.</summary> + /// <param name="fullTypeName">The full type name for which to find references.</param> + /// <param name="propertyName">The property name for which to find references.</param> + /// <param name="nounPhrase">A brief noun phrase indicating what the instruction finder matches (or <c>null</c> to generate one).</param> + public PropertyFinder(string fullTypeName, string propertyName, string nounPhrase = null) + { + this.FullTypeName = fullTypeName; + this.PropertyName = propertyName; + this.NounPhrase = nounPhrase ?? $"{fullTypeName}.{propertyName} property"; + } + + /// <summary>Rewrite a method definition for compatibility.</summary> + /// <param name="module">The module being rewritten.</param> + /// <param name="method">The method definition to rewrite.</param> + /// <param name="assemblyMap">Metadata for mapping assemblies to the current platform.</param> + /// <param name="platformChanged">Whether the mod was compiled on a different platform.</param> + /// <returns>Returns whether the instruction was rewritten.</returns> + /// <exception cref="IncompatibleInstructionException">The CIL instruction is not compatible, and can't be rewritten.</exception> + public virtual bool Rewrite(ModuleDefinition module, MethodDefinition method, PlatformAssemblyMap assemblyMap, bool platformChanged) + { + return false; + } + + /// <summary>Rewrite a CIL instruction for compatibility.</summary> + /// <param name="module">The module being rewritten.</param> + /// <param name="cil">The CIL rewriter.</param> + /// <param name="instruction">The instruction to rewrite.</param> + /// <param name="assemblyMap">Metadata for mapping assemblies to the current platform.</param> + /// <param name="platformChanged">Whether the mod was compiled on a different platform.</param> + /// <returns>Returns whether the instruction was rewritten.</returns> + /// <exception cref="IncompatibleInstructionException">The CIL instruction is not compatible, and can't be rewritten.</exception> + public virtual bool Rewrite(ModuleDefinition module, ILProcessor cil, Instruction instruction, PlatformAssemblyMap assemblyMap, bool platformChanged) + { + if (!this.IsMatch(instruction)) + return false; + + throw new IncompatibleInstructionException(this.NounPhrase); + } + + + /********* + ** Protected methods + *********/ + /// <summary>Get whether a CIL instruction matches.</summary> + /// <param name="instruction">The IL instruction.</param> + protected bool IsMatch(Instruction instruction) + { + MethodReference methodRef = RewriteHelper.AsMethodReference(instruction); + return + methodRef != null + && methodRef.DeclaringType.FullName == this.FullTypeName + && (methodRef.Name == "get_" + this.PropertyName || methodRef.Name == "set_" + this.PropertyName); + } + } +} diff --git a/src/StardewModdingAPI/Framework/ModLoading/Finders/TypeFinder.cs b/src/StardewModdingAPI/Framework/ModLoading/Finders/TypeFinder.cs new file mode 100644 index 00000000..e67e6766 --- /dev/null +++ b/src/StardewModdingAPI/Framework/ModLoading/Finders/TypeFinder.cs @@ -0,0 +1,135 @@ +using System.Linq; +using Mono.Cecil; +using Mono.Cecil.Cil; + +namespace StardewModdingAPI.Framework.ModLoading.Finders +{ + /// <summary>Finds incompatible CIL instructions that reference a given type and throws an <see cref="IncompatibleInstructionException"/>.</summary> + internal class TypeFinder : IInstructionRewriter + { + /********* + ** Accessors + *********/ + /// <summary>The full type name for which to find references.</summary> + private readonly string FullTypeName; + + + /********* + ** Accessors + *********/ + /// <summary>A brief noun phrase indicating what the instruction finder matches.</summary> + public string NounPhrase { get; } + + + /********* + ** Public methods + *********/ + /// <summary>Construct an instance.</summary> + /// <param name="fullTypeName">The full type name to match.</param> + /// <param name="nounPhrase">A brief noun phrase indicating what the instruction finder matches (or <c>null</c> to generate one).</param> + public TypeFinder(string fullTypeName, string nounPhrase = null) + { + this.FullTypeName = fullTypeName; + this.NounPhrase = nounPhrase ?? $"{fullTypeName} type"; + } + + /// <summary>Rewrite a method definition for compatibility.</summary> + /// <param name="module">The module being rewritten.</param> + /// <param name="method">The method definition to rewrite.</param> + /// <param name="assemblyMap">Metadata for mapping assemblies to the current platform.</param> + /// <param name="platformChanged">Whether the mod was compiled on a different platform.</param> + /// <returns>Returns whether the instruction was rewritten.</returns> + /// <exception cref="IncompatibleInstructionException">The CIL instruction is not compatible, and can't be rewritten.</exception> + public virtual bool Rewrite(ModuleDefinition module, MethodDefinition method, PlatformAssemblyMap assemblyMap, bool platformChanged) + { + if (!this.IsMatch(method)) + return false; + + throw new IncompatibleInstructionException(this.NounPhrase); + } + + /// <summary>Rewrite a CIL instruction for compatibility.</summary> + /// <param name="module">The module being rewritten.</param> + /// <param name="cil">The CIL rewriter.</param> + /// <param name="instruction">The instruction to rewrite.</param> + /// <param name="assemblyMap">Metadata for mapping assemblies to the current platform.</param> + /// <param name="platformChanged">Whether the mod was compiled on a different platform.</param> + /// <returns>Returns whether the instruction was rewritten.</returns> + /// <exception cref="IncompatibleInstructionException">The CIL instruction is not compatible, and can't be rewritten.</exception> + public virtual bool Rewrite(ModuleDefinition module, ILProcessor cil, Instruction instruction, PlatformAssemblyMap assemblyMap, bool platformChanged) + { + if (!this.IsMatch(instruction)) + return false; + + throw new IncompatibleInstructionException(this.NounPhrase); + } + + + /********* + ** Protected methods + *********/ + /// <summary>Get whether a CIL instruction matches.</summary> + /// <param name="method">The method deifnition.</param> + protected bool IsMatch(MethodDefinition method) + { + if (this.IsMatch(method.ReturnType)) + return true; + + foreach (VariableDefinition variable in method.Body.Variables) + { + if (this.IsMatch(variable.VariableType)) + return true; + } + + return false; + } + + /// <summary>Get whether a CIL instruction matches.</summary> + /// <param name="instruction">The IL instruction.</param> + protected bool IsMatch(Instruction instruction) + { + // field reference + FieldReference fieldRef = RewriteHelper.AsFieldReference(instruction); + if (fieldRef != null) + { + return + this.IsMatch(fieldRef.DeclaringType) // field on target class + || this.IsMatch(fieldRef.FieldType); // field value is target class + } + + // method reference + MethodReference methodRef = RewriteHelper.AsMethodReference(instruction); + if (methodRef != null) + { + return + this.IsMatch(methodRef.DeclaringType) // method on target class + || this.IsMatch(methodRef.ReturnType) // method returns target class + || methodRef.Parameters.Any(p => this.IsMatch(p.ParameterType)); // method parameters + } + + return false; + } + + /// <summary>Get whether a type reference matches the expected type.</summary> + /// <param name="type">The type to check.</param> + protected bool IsMatch(TypeReference type) + { + // root type + if (type.FullName == this.FullTypeName) + return true; + + // generic arguments + if (type is GenericInstanceType genericType) + { + if (genericType.GenericArguments.Any(this.IsMatch)) + return true; + } + + // generic parameters (e.g. constraints) + if (type.GenericParameters.Any(this.IsMatch)) + return true; + + return false; + } + } +} diff --git a/src/StardewModdingAPI/Framework/ModLoading/IInstructionRewriter.cs b/src/StardewModdingAPI/Framework/ModLoading/IInstructionRewriter.cs new file mode 100644 index 00000000..9b35cdae --- /dev/null +++ b/src/StardewModdingAPI/Framework/ModLoading/IInstructionRewriter.cs @@ -0,0 +1,38 @@ +using Mono.Cecil; +using Mono.Cecil.Cil; + +namespace StardewModdingAPI.Framework.ModLoading +{ + /// <summary>Rewrites CIL instructions for compatibility.</summary> + internal interface IInstructionRewriter + { + /********* + ** Accessors + *********/ + /// <summary>A brief noun phrase indicating what the rewriter matches.</summary> + string NounPhrase { get; } + + + /********* + ** Methods + *********/ + /// <summary>Rewrite a method definition for compatibility.</summary> + /// <param name="module">The module being rewritten.</param> + /// <param name="method">The method definition to rewrite.</param> + /// <param name="assemblyMap">Metadata for mapping assemblies to the current platform.</param> + /// <param name="platformChanged">Whether the mod was compiled on a different platform.</param> + /// <returns>Returns whether the instruction was rewritten.</returns> + /// <exception cref="IncompatibleInstructionException">The CIL instruction is not compatible, and can't be rewritten.</exception> + bool Rewrite(ModuleDefinition module, MethodDefinition method, PlatformAssemblyMap assemblyMap, bool platformChanged); + + /// <summary>Rewrite a CIL instruction for compatibility.</summary> + /// <param name="module">The module being rewritten.</param> + /// <param name="cil">The CIL rewriter.</param> + /// <param name="instruction">The instruction to rewrite.</param> + /// <param name="assemblyMap">Metadata for mapping assemblies to the current platform.</param> + /// <param name="platformChanged">Whether the mod was compiled on a different platform.</param> + /// <returns>Returns whether the instruction was rewritten.</returns> + /// <exception cref="IncompatibleInstructionException">The CIL instruction is not compatible, and can't be rewritten.</exception> + bool Rewrite(ModuleDefinition module, ILProcessor cil, Instruction instruction, PlatformAssemblyMap assemblyMap, bool platformChanged); + } +} diff --git a/src/StardewModdingAPI/Framework/ModLoading/IncompatibleInstructionException.cs b/src/StardewModdingAPI/Framework/ModLoading/IncompatibleInstructionException.cs new file mode 100644 index 00000000..17ec24b1 --- /dev/null +++ b/src/StardewModdingAPI/Framework/ModLoading/IncompatibleInstructionException.cs @@ -0,0 +1,35 @@ +using System; + +namespace StardewModdingAPI.Framework.ModLoading +{ + /// <summary>An exception raised when an incompatible instruction is found while loading a mod assembly.</summary> + internal class IncompatibleInstructionException : Exception + { + /********* + ** Accessors + *********/ + /// <summary>A brief noun phrase which describes the incompatible instruction that was found.</summary> + public string NounPhrase { get; } + + + /********* + ** Public methods + *********/ + /// <summary>Construct an instance.</summary> + /// <param name="nounPhrase">A brief noun phrase which describes the incompatible instruction that was found.</param> + public IncompatibleInstructionException(string nounPhrase) + : base($"Found an incompatible CIL instruction ({nounPhrase}).") + { + this.NounPhrase = nounPhrase; + } + + /// <summary>Construct an instance.</summary> + /// <param name="nounPhrase">A brief noun phrase which describes the incompatible instruction that was found.</param> + /// <param name="message">A message which describes the error.</param> + public IncompatibleInstructionException(string nounPhrase, string message) + : base(message) + { + this.NounPhrase = nounPhrase; + } + } +} diff --git a/src/StardewModdingAPI/Framework/ModLoading/InvalidModStateException.cs b/src/StardewModdingAPI/Framework/ModLoading/InvalidModStateException.cs index ab11272a..075e237a 100644 --- a/src/StardewModdingAPI/Framework/ModLoading/InvalidModStateException.cs +++ b/src/StardewModdingAPI/Framework/ModLoading/InvalidModStateException.cs @@ -1,9 +1,9 @@ -using System; +using System; namespace StardewModdingAPI.Framework.ModLoading { /// <summary>An exception which indicates that something went seriously wrong while loading mods, and SMAPI should abort outright.</summary> - public class InvalidModStateException : Exception + internal class InvalidModStateException : Exception { /// <summary>Construct an instance.</summary> /// <param name="message">The error message.</param> diff --git a/src/StardewModdingAPI/Framework/ModLoading/ModMetadataStatus.cs b/src/StardewModdingAPI/Framework/ModLoading/ModMetadataStatus.cs index 1b2b0b55..ab65f7b4 100644 --- a/src/StardewModdingAPI/Framework/ModLoading/ModMetadataStatus.cs +++ b/src/StardewModdingAPI/Framework/ModLoading/ModMetadataStatus.cs @@ -1,4 +1,4 @@ -namespace StardewModdingAPI.Framework.ModLoading +namespace StardewModdingAPI.Framework.ModLoading { /// <summary>Indicates the status of a mod's metadata resolution.</summary> internal enum ModMetadataStatus @@ -9,4 +9,4 @@ /// <summary>The mod cannot be loaded.</summary> Failed } -}
\ No newline at end of file +} diff --git a/src/StardewModdingAPI/Framework/ModLoading/Platform.cs b/src/StardewModdingAPI/Framework/ModLoading/Platform.cs new file mode 100644 index 00000000..45e881c4 --- /dev/null +++ b/src/StardewModdingAPI/Framework/ModLoading/Platform.cs @@ -0,0 +1,12 @@ +namespace StardewModdingAPI.Framework.ModLoading +{ + /// <summary>The game's platform version.</summary> + internal enum Platform + { + /// <summary>The Linux/Mac version of the game.</summary> + Mono, + + /// <summary>The Windows version of the game.</summary> + Windows + } +} diff --git a/src/StardewModdingAPI/Framework/ModLoading/PlatformAssemblyMap.cs b/src/StardewModdingAPI/Framework/ModLoading/PlatformAssemblyMap.cs new file mode 100644 index 00000000..463f45e8 --- /dev/null +++ b/src/StardewModdingAPI/Framework/ModLoading/PlatformAssemblyMap.cs @@ -0,0 +1,55 @@ +using System.Collections.Generic; +using System.Linq; |
