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| author | Jesse Plamondon-Willard <github@jplamondonw.com> | 2017-10-07 23:07:10 -0400 |
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| committer | Jesse Plamondon-Willard <github@jplamondonw.com> | 2017-10-07 23:07:10 -0400 |
| commit | 929dccb75a1405737975d76648e015a3e7c00177 (patch) | |
| tree | 659fe16509327e694555db363caf7f47f326443b /src/StardewModdingAPI/ICursorPosition.cs | |
| parent | 926894f8f52c2a5cf104fcac2f7f34b637f7b531 (diff) | |
| download | SMAPI-929dccb75a1405737975d76648e015a3e7c00177.tar.gz SMAPI-929dccb75a1405737975d76648e015a3e7c00177.tar.bz2 SMAPI-929dccb75a1405737975d76648e015a3e7c00177.zip | |
reorganise repo structure
Diffstat (limited to 'src/StardewModdingAPI/ICursorPosition.cs')
| -rw-r--r-- | src/StardewModdingAPI/ICursorPosition.cs | 17 |
1 files changed, 0 insertions, 17 deletions
diff --git a/src/StardewModdingAPI/ICursorPosition.cs b/src/StardewModdingAPI/ICursorPosition.cs deleted file mode 100644 index ddb8eb49..00000000 --- a/src/StardewModdingAPI/ICursorPosition.cs +++ /dev/null @@ -1,17 +0,0 @@ -using Microsoft.Xna.Framework; - -namespace StardewModdingAPI -{ - /// <summary>Represents a cursor position in the different coordinate systems.</summary> - public interface ICursorPosition - { - /// <summary>The pixel position relative to the top-left corner of the visible screen.</summary> - Vector2 ScreenPixels { get; } - - /// <summary>The tile position under the cursor relative to the top-left corner of the map.</summary> - Vector2 Tile { get; } - - /// <summary>The tile position that the game considers under the cursor for purposes of clicking actions. This may be different than <see cref="Tile"/> if that's too far from the player.</summary> - Vector2 GrabTile { get; } - } -} |
