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author | Jesse Plamondon-Willard <github@jplamondonw.com> | 2017-01-15 18:23:09 -0500 |
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committer | Jesse Plamondon-Willard <github@jplamondonw.com> | 2017-01-15 18:23:09 -0500 |
commit | 0c73b02d58712f7f340f4326143d5439d6cd7f93 (patch) | |
tree | b193b7a35849ac72e121993a24351f0fefb23da1 /src/StardewModdingAPI/Inheritance/SGame.cs | |
parent | 5c8e7f5d9315da87ca9f6556ec9f759ed753d6e5 (diff) | |
download | SMAPI-0c73b02d58712f7f340f4326143d5439d6cd7f93.tar.gz SMAPI-0c73b02d58712f7f340f4326143d5439d6cd7f93.tar.bz2 SMAPI-0c73b02d58712f7f340f4326143d5439d6cd7f93.zip |
add save events (#215)
Diffstat (limited to 'src/StardewModdingAPI/Inheritance/SGame.cs')
-rw-r--r-- | src/StardewModdingAPI/Inheritance/SGame.cs | 12 |
1 files changed, 10 insertions, 2 deletions
diff --git a/src/StardewModdingAPI/Inheritance/SGame.cs b/src/StardewModdingAPI/Inheritance/SGame.cs index 16803a73..8e87bac6 100644 --- a/src/StardewModdingAPI/Inheritance/SGame.cs +++ b/src/StardewModdingAPI/Inheritance/SGame.cs @@ -913,10 +913,17 @@ namespace StardewModdingAPI.Inheritance // raise menu changed if (Game1.activeClickableMenu != this.PreviousActiveMenu) { - // raise events IClickableMenu previousMenu = this.PreviousActiveMenu; IClickableMenu newMenu = Game1.activeClickableMenu; - if (Game1.activeClickableMenu != null) + + // raise save events + if (newMenu is SaveGameMenu) + SaveEvents.InvokeBeforeSave(this.Monitor); + else if (previousMenu is SaveGameMenu) + SaveEvents.InvokeAfterSave(this.Monitor); + + // raise menu events + if (newMenu != null) MenuEvents.InvokeMenuChanged(this.Monitor, previousMenu, newMenu); else MenuEvents.InvokeMenuClosed(this.Monitor, previousMenu); @@ -1024,6 +1031,7 @@ namespace StardewModdingAPI.Inheritance // raise player loaded save (in the following tick to let the game finish updating first) if (this.FireLoadedGameEvent) { + SaveEvents.InvokeAfterLoad(this.Monitor); PlayerEvents.InvokeLoadedGame(this.Monitor, new EventArgsLoadedGameChanged(Game1.hasLoadedGame)); this.FireLoadedGameEvent = false; } |