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authorJesse Plamondon-Willard <github@jplamondonw.com>2017-02-07 20:50:41 -0500
committerJesse Plamondon-Willard <github@jplamondonw.com>2017-02-07 20:50:41 -0500
commit95a93a05b39d2b27b538ecdb0e6a18f28096c5c2 (patch)
treed225096d50f0b952c8ca80bac80a34209ee85ea4 /src/StardewModdingAPI/Inheritance/SObject.cs
parent99d0450b2cb291d565cb836de9f132ca657472c1 (diff)
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remove oldest deprecated code (#231)
Since Stardew Valley 1.2 breaks most mods anyway, this commits removes the oldest deprecations and fixes the issues that are easiest for mods to update. See documentation for details.
Diffstat (limited to 'src/StardewModdingAPI/Inheritance/SObject.cs')
-rw-r--r--src/StardewModdingAPI/Inheritance/SObject.cs249
1 files changed, 0 insertions, 249 deletions
diff --git a/src/StardewModdingAPI/Inheritance/SObject.cs b/src/StardewModdingAPI/Inheritance/SObject.cs
deleted file mode 100644
index 0b0a7ec9..00000000
--- a/src/StardewModdingAPI/Inheritance/SObject.cs
+++ /dev/null
@@ -1,249 +0,0 @@
-using System;
-using System.Xml.Serialization;
-using Microsoft.Xna.Framework;
-using Microsoft.Xna.Framework.Graphics;
-using StardewModdingAPI.Framework;
-using StardewValley;
-using Object = StardewValley.Object;
-
-#pragma warning disable 1591
-namespace StardewModdingAPI.Inheritance
-{
- /// <summary>Provides access to the game's <see cref="Object"/> internals.</summary>
- [Obsolete("This class is deprecated and will be removed in a future version.")]
- public class SObject : Object
- {
- /*********
- ** Accessors
- *********/
- public string Description { get; set; }
- public Texture2D Texture { get; set; }
- public string CategoryName { get; set; }
- public Color CategoryColour { get; set; }
- public bool IsPassable { get; set; }
- public bool IsPlaceable { get; set; }
- public bool HasBeenRegistered { get; set; }
- public int RegisteredId { get; set; }
-
- public int MaxStackSize { get; set; }
-
- public bool WallMounted { get; set; }
- public Vector2 DrawPosition { get; set; }
-
- public bool FlaggedForPickup { get; set; }
-
- [XmlIgnore]
- public Vector2 CurrentMouse { get; protected set; }
-
- [XmlIgnore]
- public Vector2 PlacedAt { get; protected set; }
-
- public override int Stack
- {
- get { return this.stack; }
- set { this.stack = value; }
- }
-
- /*********
- ** Public methods
- *********/
- public SObject()
- {
- Program.DeprecationManager.Warn(nameof(SObject), "0.39.3", DeprecationLevel.PendingRemoval);
-
- this.name = "Modded Item Name";
- this.Description = "Modded Item Description";
- this.CategoryName = "Modded Item Category";
- this.Category = 4163;
- this.CategoryColour = Color.White;
- this.IsPassable = false;
- this.IsPlaceable = false;
- this.boundingBox = new Rectangle(0, 0, 64, 64);
- this.MaxStackSize = 999;
-
- this.type = "interactive";
- }
-
- public override string Name
- {
- get { return this.name; }
- set { this.name = value; }
- }
-
- public override string getDescription()
- {
- return this.Description;
- }
-
- public override void draw(SpriteBatch spriteBatch, int x, int y, float alpha = 1)
- {
- if (this.Texture != null)
- {
- spriteBatch.Draw(this.Texture, Game1.GlobalToLocal(Game1.viewport, new Vector2(x * Game1.tileSize + Game1.tileSize / 2 + (this.shakeTimer > 0 ? Game1.random.Next(-1, 2) : 0), y * Game1.tileSize + Game1.tileSize / 2 + (this.shakeTimer > 0 ? Game1.random.Next(-1, 2) : 0))), Game1.currentLocation.getSourceRectForObject(this.ParentSheetIndex), Color.White * alpha, 0f, new Vector2(8f, 8f), this.scale.Y > 1f ? this.getScale().Y : Game1.pixelZoom, this.flipped ? SpriteEffects.FlipHorizontally : SpriteEffects.None, (this.isPassable() ? this.getBoundingBox(new Vector2(x, y)).Top : this.getBoundingBox(new Vector2(x, y)).Bottom) / 10000f);
- }
- }
-
- public new void drawAsProp(SpriteBatch b)
- {
- }
-
- public override void drawInMenu(SpriteBatch spriteBatch, Vector2 location, float scaleSize, float transparency, float layerDepth, bool drawStackNumber)
- {
- if (this.isRecipe)
- {
- transparency = 0.5f;
- scaleSize *= 0.75f;
- }
-
- if (this.Texture != null)
- {
- var targSize = (int) (64 * scaleSize * 0.9f);
- var midX = (int) (location.X + 32);
- var midY = (int) (location.Y + 32);
-
- var targX = midX - targSize / 2;
- var targY = midY - targSize / 2;
-
- spriteBatch.Draw(this.Texture, new Rectangle(targX, targY, targSize, targSize), null, new Color(255, 255, 255, transparency), 0, Vector2.Zero, SpriteEffects.None, layerDepth);
- }
- if (drawStackNumber)
- {
- var _scale = 0.5f + scaleSize;
- Game1.drawWithBorder(this.stack.ToString(), Color.Black, Color.White, location + new Vector2(Game1.tileSize - Game1.tinyFont.MeasureString(string.Concat(this.stack.ToString())).X * _scale, Game1.tileSize - (float) ((double) Game1.tinyFont.MeasureString(string.Concat(this.stack.ToString())).Y * 3.0f / 4.0f) * _scale), 0.0f, _scale, 1f, true);
- }
- }
-
- public override void drawWhenHeld(SpriteBatch spriteBatch, Vector2 objectPosition, Farmer f)
- {
- if (this.Texture != null)
- {
- var targSize = 64;
- var midX = (int) (objectPosition.X + 32);
- var midY = (int) (objectPosition.Y + 32);
-
- var targX = midX - targSize / 2;
- var targY = midY - targSize / 2;
-
- spriteBatch.Draw(this.Texture, new Rectangle(targX, targY, targSize, targSize), null, Color.White, 0, Vector2.Zero, SpriteEffects.None, (f.getStandingY() + 2) / 10000f);
- }
- }
-
- public override Color getCategoryColor()
- {
- return this.CategoryColour;
- }
-
- public override string getCategoryName()
- {
- if (string.IsNullOrEmpty(this.CategoryName))
- return "Modded Item";
- return this.CategoryName;
- }
-
- public override bool isPassable()
- {
- return this.IsPassable;
- }
-
- public override bool isPlaceable()
- {
- return this.IsPlaceable;
- }
-
- public override int maximumStackSize()
- {
- return this.MaxStackSize;
- }
-
- public SObject Clone()
- {
- var toRet = new SObject
- {
- Name = this.Name,
- CategoryName = this.CategoryName,
- Description = this.Description,
- Texture = this.Texture,
- IsPassable = this.IsPassable,
- IsPlaceable = this.IsPlaceable,
- quality = this.quality,
- scale = this.scale,
- isSpawnedObject = this.isSpawnedObject,
- isRecipe = this.isRecipe,
- questItem = this.questItem,
- stack = 1,
- HasBeenRegistered = this.HasBeenRegistered,
- RegisteredId = this.RegisteredId
- };
-
-
- return toRet;
- }
-
- public override Item getOne()
- {
- return this.Clone();
- }
-
- public override void actionWhenBeingHeld(Farmer who)
- {
- var x = Game1.oldMouseState.X + Game1.viewport.X;
- var y = Game1.oldMouseState.Y + Game1.viewport.Y;
-
- x = x / Game1.tileSize;
- y = y / Game1.tileSize;
-
- this.CurrentMouse = new Vector2(x, y);
- //Program.LogDebug(canBePlacedHere(Game1.currentLocation, CurrentMouse));
- base.actionWhenBeingHeld(who);
- }
-
- public override bool canBePlacedHere(GameLocation l, Vector2 tile)
- {
- //Program.LogDebug(CurrentMouse.ToString().Replace("{", "").Replace("}", ""));
- if (!l.objects.ContainsKey(tile))
- return true;
-
- return false;
- }
-
- public override bool placementAction(GameLocation location, int x, int y, Farmer who = null)
- {
- if (Game1.didPlayerJustRightClick())
- return false;
-
- x = x / Game1.tileSize;
- y = y / Game1.tileSize;
-
- var key = new Vector2(x, y);
-
- if (!this.canBePlacedHere(location, key))
- return false;
-
- var s = this.Clone();
-
- s.PlacedAt = key;
- s.boundingBox = new Rectangle(x / Game1.tileSize * Game1.tileSize, y / Game1.tileSize * Game1.tileSize, this.boundingBox.Width, this.boundingBox.Height);
-
- location.objects.Add(key, s);
-
- return true;
- }
-
- public override void actionOnPlayerEntry()
- {
- //base.actionOnPlayerEntry();
- }
-
- public override void drawPlacementBounds(SpriteBatch spriteBatch, GameLocation location)
- {
- if (this.canBePlacedHere(location, this.CurrentMouse))
- {
- var targSize = Game1.tileSize;
-
- var x = Game1.oldMouseState.X + Game1.viewport.X;
- var y = Game1.oldMouseState.Y + Game1.viewport.Y;
- spriteBatch.Draw(Game1.mouseCursors, new Vector2(x / Game1.tileSize * Game1.tileSize - Game1.viewport.X, y / Game1.tileSize * Game1.tileSize - Game1.viewport.Y), new Rectangle(Utility.playerCanPlaceItemHere(location, this, x, y, Game1.player) ? 194 : 210, 388, 16, 16), Color.White, 0.0f, Vector2.Zero, Game1.pixelZoom, SpriteEffects.None, 0.01f);
- }
- }
- }
-} \ No newline at end of file