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authorJesse Plamondon-Willard <github@jplamondonw.com>2017-02-23 22:58:23 -0500
committerJesse Plamondon-Willard <github@jplamondonw.com>2017-02-23 22:58:23 -0500
commit6a18dd6fadaea7d72ce9ef4e2752c669c4f6420b (patch)
tree61a1c1a1ee6c5cdbc5aa09c12d97ee7b4faaf969 /src/StardewModdingAPI/Program.cs
parent96c7010c1b1757217a14b49a563707a972fd6107 (diff)
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merge config files
Diffstat (limited to 'src/StardewModdingAPI/Program.cs')
-rw-r--r--src/StardewModdingAPI/Program.cs65
1 files changed, 22 insertions, 43 deletions
diff --git a/src/StardewModdingAPI/Program.cs b/src/StardewModdingAPI/Program.cs
index b8a16e79..eadbaaeb 100644
--- a/src/StardewModdingAPI/Program.cs
+++ b/src/StardewModdingAPI/Program.cs
@@ -47,8 +47,8 @@ namespace StardewModdingAPI
/// <summary>The core logger for SMAPI.</summary>
private readonly Monitor Monitor;
- /// <summary>The user settings for SMAPI.</summary>
- private UserSettings Settings;
+ /// <summary>The SMAPI configuration settings.</summary>
+ private readonly SConfig Settings;
/// <summary>Tracks whether the game should exit immediately and any pending initialisation should be cancelled.</summary>
private readonly CancellationTokenSource CancellationTokenSource = new CancellationTokenSource();
@@ -87,6 +87,10 @@ namespace StardewModdingAPI
/// <summary>Construct an instance.</summary>
internal Program(bool writeToConsole)
{
+ // load settings
+ this.Settings = JsonConvert.DeserializeObject<SConfig>(File.ReadAllText(Constants.ApiConfigPath));
+
+ // initialise
this.Monitor = new Monitor("SMAPI", this.ConsoleManager, this.LogFile, this.ExitGameImmediately) { WriteToConsole = writeToConsole };
this.DeprecationManager = new DeprecationManager(this.Monitor, this.ModRegistry);
}
@@ -99,20 +103,6 @@ namespace StardewModdingAPI
this.Monitor.Log($"SMAPI {Constants.ApiVersion} with Stardew Valley {Game1.version} on {Environment.OSVersion}", LogLevel.Info);
Console.Title = $"SMAPI {Constants.ApiVersion} - running Stardew Valley {Game1.version}";
- // read settings
- {
- string settingsPath = Constants.ApiConfigPath;
- if (File.Exists(settingsPath))
- {
- string json = File.ReadAllText(settingsPath);
- this.Settings = JsonConvert.DeserializeObject<UserSettings>(json);
- }
- else
- this.Settings = new UserSettings();
-
- File.WriteAllText(settingsPath, JsonConvert.SerializeObject(this.Settings, Formatting.Indented));
- }
-
// inject compatibility shims
#pragma warning disable 618
Command.Shim(this.CommandManager, this.DeprecationManager, this.ModRegistry);
@@ -341,20 +331,6 @@ namespace StardewModdingAPI
AssemblyLoader modAssemblyLoader = new AssemblyLoader(this.TargetPlatform, this.Monitor);
AppDomain.CurrentDomain.AssemblyResolve += (sender, e) => modAssemblyLoader.ResolveAssembly(e.Name);
- // get known incompatible mods
- IDictionary<string, IncompatibleMod> incompatibleMods;
- try
- {
- incompatibleMods = File.Exists(Constants.ApiModMetadataPath)
- ? JsonConvert.DeserializeObject<IncompatibleMod[]>(File.ReadAllText(Constants.ApiModMetadataPath)).ToDictionary(p => p.ID, p => p)
- : new Dictionary<string, IncompatibleMod>(0);
- }
- catch (Exception ex)
- {
- incompatibleMods = new Dictionary<string, IncompatibleMod>();
- this.Monitor.Log($"Couldn't read metadata file at {Constants.ApiModMetadataPath}. SMAPI will still run, but some features may be disabled.\n{ex}", LogLevel.Warn);
- }
-
// load mod assemblies
int modsLoaded = 0;
List<Action> deprecationWarnings = new List<Action>(); // queue up deprecation warnings to show after mod list
@@ -413,23 +389,26 @@ namespace StardewModdingAPI
}
// validate known incompatible mods
- IncompatibleMod compatibility;
- if (incompatibleMods.TryGetValue(!string.IsNullOrWhiteSpace(manifest.UniqueID) ? manifest.UniqueID : manifest.EntryDll, out compatibility))
{
- if (!compatibility.IsCompatible(manifest.Version))
+ string modKey = !string.IsNullOrWhiteSpace(manifest.UniqueID) ? manifest.UniqueID : manifest.EntryDll;
+ IncompatibleMod compatibility = this.Settings.IncompatibleMods.FirstOrDefault(p => p.ID == modKey);
+ if(compatibility != null)
{
- bool hasOfficialUrl = !string.IsNullOrWhiteSpace(compatibility.UpdateUrl);
- bool hasUnofficialUrl = !string.IsNullOrWhiteSpace(compatibility.UnofficialUpdateUrl);
+ if (!compatibility.IsCompatible(manifest.Version))
+ {
+ bool hasOfficialUrl = !string.IsNullOrWhiteSpace(compatibility.UpdateUrl);
+ bool hasUnofficialUrl = !string.IsNullOrWhiteSpace(compatibility.UnofficialUpdateUrl);
- string reasonPhrase = compatibility.ReasonPhrase ?? "it isn't compatible with the latest version of the game";
- string warning = $"Skipped {compatibility.Name} because {reasonPhrase}. Please check for a version newer than {compatibility.UpperVersion} here:";
- if (hasOfficialUrl)
- warning += !hasUnofficialUrl ? $" {compatibility.UpdateUrl}" : $"{Environment.NewLine}- official mod: {compatibility.UpdateUrl}";
- if (hasUnofficialUrl)
- warning += $"{Environment.NewLine}- unofficial update: {compatibility.UnofficialUpdateUrl}";
+ string reasonPhrase = compatibility.ReasonPhrase ?? "it isn't compatible with the latest version of the game";
+ string warning = $"Skipped {compatibility.Name} because {reasonPhrase}. Please check for a version newer than {compatibility.UpperVersion} here:";
+ if (hasOfficialUrl)
+ warning += !hasUnofficialUrl ? $" {compatibility.UpdateUrl}" : $"{Environment.NewLine}- official mod: {compatibility.UpdateUrl}";
+ if (hasUnofficialUrl)
+ warning += $"{Environment.NewLine}- unofficial update: {compatibility.UnofficialUpdateUrl}";
- this.Monitor.Log(warning, LogLevel.Error);
- continue;
+ this.Monitor.Log(warning, LogLevel.Error);
+ continue;
+ }
}
}