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author | Jesse Plamondon-Willard <github@jplamondonw.com> | 2016-11-04 16:14:14 -0400 |
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committer | Jesse Plamondon-Willard <github@jplamondonw.com> | 2016-11-04 16:14:14 -0400 |
commit | 7fe6dafbaa0b01bf18b4973e2f537cbe1b002c1e (patch) | |
tree | 9a9f0cc4baf65d925c16ac2e744422dfb7fbd02f /src/StardewModdingAPI/Program.cs | |
parent | 532235ef10525a8d2997a512b0b0acb408db2fb8 (diff) | |
download | SMAPI-7fe6dafbaa0b01bf18b4973e2f537cbe1b002c1e.tar.gz SMAPI-7fe6dafbaa0b01bf18b4973e2f537cbe1b002c1e.tar.bz2 SMAPI-7fe6dafbaa0b01bf18b4973e2f537cbe1b002c1e.zip |
move 'mods loaded' out of constants
Diffstat (limited to 'src/StardewModdingAPI/Program.cs')
-rw-r--r-- | src/StardewModdingAPI/Program.cs | 7 |
1 files changed, 5 insertions, 2 deletions
diff --git a/src/StardewModdingAPI/Program.cs b/src/StardewModdingAPI/Program.cs index 2908de8f..3bfaee0d 100644 --- a/src/StardewModdingAPI/Program.cs +++ b/src/StardewModdingAPI/Program.cs @@ -18,6 +18,9 @@ namespace StardewModdingAPI { public class Program { + /// <summary>The number of mods currently loaded by SMAPI.</summary> + public static int ModsLoaded = 0; + /// <summary>The full path to the Stardew Valley executable.</summary> private static readonly string GameExecutablePath = File.Exists(Path.Combine(Constants.ExecutionPath, "StardewValley.exe")) ? Path.Combine(Constants.ExecutionPath, "StardewValley.exe") // Linux or Mac @@ -314,7 +317,7 @@ namespace StardewModdingAPI modEntry.PathOnDisk = targDir; modEntry.Manifest = manifest; Log.AsyncG($"LOADED MOD: {modEntry.Manifest.Name} by {modEntry.Manifest.Author} - Version {modEntry.Manifest.Version} | Description: {modEntry.Manifest.Description} (@ {targDll})"); - Constants.ModsLoaded += 1; + Program.ModsLoaded += 1; modEntry.Entry(); } } @@ -328,7 +331,7 @@ namespace StardewModdingAPI } } - Log.AsyncG($"LOADED {Constants.ModsLoaded} MODS"); + Log.AsyncG($"LOADED {Program.ModsLoaded} MODS"); Console.Title = Constants.ConsoleTitle; } |