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author | Jesse Plamondon-Willard <github@jplamondonw.com> | 2017-09-23 19:15:07 -0400 |
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committer | Jesse Plamondon-Willard <github@jplamondonw.com> | 2017-09-23 19:15:07 -0400 |
commit | 873abef23563f5273e9b66d7b7e3cc2f5e4e0e92 (patch) | |
tree | 719f112605271149b2e75a1bd1d44a8b870e9fdc /src/StardewModdingAPI/Program.cs | |
parent | e178ed14be24e3971d50addaebb3d13c19c18304 (diff) | |
download | SMAPI-873abef23563f5273e9b66d7b7e3cc2f5e4e0e92.tar.gz SMAPI-873abef23563f5273e9b66d7b7e3cc2f5e4e0e92.tar.bz2 SMAPI-873abef23563f5273e9b66d7b7e3cc2f5e4e0e92.zip |
add mod update checks based on manifest fields (#336)
Diffstat (limited to 'src/StardewModdingAPI/Program.cs')
-rw-r--r-- | src/StardewModdingAPI/Program.cs | 107 |
1 files changed, 97 insertions, 10 deletions
diff --git a/src/StardewModdingAPI/Program.cs b/src/StardewModdingAPI/Program.cs index df94b02a..cee3aefd 100644 --- a/src/StardewModdingAPI/Program.cs +++ b/src/StardewModdingAPI/Program.cs @@ -188,7 +188,6 @@ namespace StardewModdingAPI #endif this.GameInstance.Exiting += (sender, e) => this.Dispose(); GameEvents.InitializeInternal += (sender, e) => this.InitialiseAfterGameStart(); - GameEvents.GameLoadedInternal += (sender, e) => this.CheckForUpdateAsync(); ContentEvents.AfterLocaleChanged += (sender, e) => this.OnLocaleChanged(); // set window titles @@ -437,6 +436,9 @@ namespace StardewModdingAPI #else this.LoadMods(mods, new JsonHelper(), this.ContentManager); #endif + + // check for updates + this.CheckForUpdatesAsync(mods); } if (this.Monitor.IsExiting) { @@ -563,28 +565,113 @@ namespace StardewModdingAPI return !issuesFound; } - /// <summary>Asynchronously check for a new version of SMAPI, and print a message to the console if an update is available.</summary> - private void CheckForUpdateAsync() + /// <summary>Asynchronously check for a new version of SMAPI and any installed mods, and print alerts to the console if an update is available.</summary> + /// <param name="mods">The mods to include in the update check (if eligible).</param> + private void CheckForUpdatesAsync(IModMetadata[] mods) { if (!this.Settings.CheckForUpdates) return; new Thread(() => { + // update info + List<string> updates = new List<string>(); + bool smapiUpdate = false; + int modUpdates = 0; + + // create client + WebApiClient client = new WebApiClient(this.Settings.WebApiBaseUrl, Constants.ApiVersion); + + // fetch SMAPI version try { - var client = new WebApiClient(this.Settings.WebApiBaseUrl, Constants.ApiVersion); - string key = $"GitHub:{this.Settings.GitHubProjectName}"; - ModInfoModel info = client.GetModInfoAsync(key).Result[key]; - if (info.Error != null) - this.Monitor.Log($"Couldn't check for a new version of SMAPI. This won't affect your game, but you may not be notified of new versions if this keeps happening.\n{info.Error}"); - else if (new SemanticVersion(info.Version).IsNewerThan(Constants.ApiVersion)) - this.Monitor.Log($"You can update SMAPI from version {Constants.ApiVersion} to {info.Version}.", LogLevel.Alert); + ModInfoModel response = client.GetModInfoAsync($"GitHub:{this.Settings.GitHubProjectName}").Result.Single().Value; + if (response.Error != null) + this.Monitor.Log($"Couldn't check for a new version of SMAPI. This won't affect your game, but you may not be notified of new versions if this keeps happening.\n{response.Error}", LogLevel.Warn); + else if (new SemanticVersion(response.Version).IsNewerThan(Constants.ApiVersion)) + { + smapiUpdate = true; + updates.Add($"SMAPI {response.Version}: {response.Url}"); + } } catch (Exception ex) { this.Monitor.Log($"Couldn't check for a new version of SMAPI. This won't affect your game, but you may not be notified of new versions if this keeps happening.\n{ex.GetLogSummary()}"); } + + // fetch mod versions +#if !SMAPI_1_x + try + { + // prepare update-check data + IDictionary<string, IModMetadata> modsByKey = new Dictionary<string, IModMetadata>(StringComparer.InvariantCultureIgnoreCase); + foreach (IModMetadata mod in mods) + { + if (!string.IsNullOrWhiteSpace(mod.Manifest.NexusID)) + modsByKey[$"Nexus:{mod.Manifest.NexusID}"] = mod; + if (!string.IsNullOrWhiteSpace(mod.Manifest.GitHubProject)) + modsByKey[$"GitHub:{mod.Manifest.GitHubProject}"] = mod; + } + + // fetch results + IDictionary<string, ModInfoModel> response = client.GetModInfoAsync(modsByKey.Keys.ToArray()).Result; + IDictionary<IModMetadata, ModInfoModel> updatesByMod = new Dictionary<IModMetadata, ModInfoModel>(); + foreach (var entry in response) + { + // handle error + if (entry.Value.Error != null) + { + this.Monitor.Log($"Couldn't fetch version of {modsByKey[entry.Key].DisplayName} with key {entry.Key}:\n{entry.Value.Error}", LogLevel.Trace); + continue; + } + + // collect latest mod version + IModMetadata mod = modsByKey[entry.Key]; + ISemanticVersion version = new SemanticVersion(entry.Value.Version); + if (version.IsNewerThan(mod.Manifest.Version)) + { + if (!updatesByMod.TryGetValue(mod, out ModInfoModel other) || version.IsNewerThan(other.Version)) + { + updatesByMod[mod] = entry.Value; + modUpdates++; + } + } + } + + // add to output queue + if (updatesByMod.Any()) + { + foreach (var entry in updatesByMod.OrderBy(p => p.Key.DisplayName)) + updates.Add($"{entry.Key.DisplayName} {entry.Value.Version}: {entry.Value.Url}"); + } + } + catch (Exception ex) + { + this.Monitor.Log($"Couldn't check for new mod versions:\n{ex.GetLogSummary()}", LogLevel.Trace); + } +#endif + + // output + if (updates.Any()) + { +#if !SMAPI_1_x + this.Monitor.Newline(); +#endif + + // print intro + string intro = ""; + if (smapiUpdate) + intro = "You can update SMAPI"; + if (modUpdates > 0) + intro += $"{(smapiUpdate ? " and" : "You can update")} {modUpdates} mod{(modUpdates != 1 ? "s" : "")}"; + intro += ":"; + this.Monitor.Log(intro, LogLevel.Alert); + + // print update list + foreach (string line in updates) + this.Monitor.Log($" {line}", LogLevel.Alert); + } + }).Start(); } |