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author | Jesse Plamondon-Willard <github@jplamondonw.com> | 2017-09-26 01:55:26 -0400 |
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committer | Jesse Plamondon-Willard <github@jplamondonw.com> | 2017-09-26 01:55:26 -0400 |
commit | c1a9dc7f7e21660db50fd6d1b892f7c3c3dbd673 (patch) | |
tree | c0cce2edb52758f33d5fb74660826223ae60a35a /src/StardewModdingAPI/Program.cs | |
parent | 07382277eacdb91a3994bca35fed40a060fbcf0c (diff) | |
download | SMAPI-c1a9dc7f7e21660db50fd6d1b892f7c3c3dbd673.tar.gz SMAPI-c1a9dc7f7e21660db50fd6d1b892f7c3c3dbd673.tar.bz2 SMAPI-c1a9dc7f7e21660db50fd6d1b892f7c3c3dbd673.zip |
minor cleanup after 1.x removal
Diffstat (limited to 'src/StardewModdingAPI/Program.cs')
-rw-r--r-- | src/StardewModdingAPI/Program.cs | 8 |
1 files changed, 3 insertions, 5 deletions
diff --git a/src/StardewModdingAPI/Program.cs b/src/StardewModdingAPI/Program.cs index 0b58756e..ba8c7847 100644 --- a/src/StardewModdingAPI/Program.cs +++ b/src/StardewModdingAPI/Program.cs @@ -781,8 +781,6 @@ namespace StardewModdingAPI { IMod mod = metadata.Mod; mod.Entry(mod.Helper); - if (!this.DeprecationManager.IsVirtualMethodImplemented(mod.GetType(), typeof(Mod), nameof(Mod.Entry), new[] { typeof(IModHelper) })) - this.Monitor.Log($"{metadata.DisplayName} doesn't implement Entry() and may not work correctly.", LogLevel.Error); } catch (Exception ex) { @@ -816,8 +814,8 @@ namespace StardewModdingAPI } // reset cache now if any editors or loaders were added during entry - IAssetEditor[] editors = loadedMods.SelectMany(p => ((ContentHelper)p.Mod.Helper.Content).AssetEditors).ToArray(); - IAssetLoader[] loaders = loadedMods.SelectMany(p => ((ContentHelper)p.Mod.Helper.Content).AssetLoaders).ToArray(); + IAssetEditor[] editors = loadedMods.SelectMany(p => p.Mod.Helper.Content.AssetEditors).ToArray(); + IAssetLoader[] loaders = loadedMods.SelectMany(p => p.Mod.Helper.Content.AssetLoaders).ToArray(); if (editors.Any() || loaders.Any()) { this.Monitor.Log("Invalidating cached assets for new editors & loaders...", LogLevel.Trace); @@ -866,7 +864,7 @@ namespace StardewModdingAPI case "help": if (arguments.Any()) { - Framework.Command result = this.CommandManager.Get(arguments[0]); + Command result = this.CommandManager.Get(arguments[0]); if (result == null) this.Monitor.Log("There's no command with that name.", LogLevel.Error); else |