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authorGormogon <Gormogon@users.noreply.github.com>2016-05-29 18:23:01 -0400
committerGormogon <Gormogon@users.noreply.github.com>2016-05-29 18:23:01 -0400
commit27dece2cf445147c5e2848f9ec26f38a101f50fc (patch)
tree2579d0979dd9f295972e5ba2a81f4177589f7395 /src/StardewModdingAPI/StardewModdingAPI.csproj
parent85142935b63324f7c6131a8855acea0a2d534879 (diff)
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Attempt to migrate to new directory structure.
Diffstat (limited to 'src/StardewModdingAPI/StardewModdingAPI.csproj')
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diff --git a/src/StardewModdingAPI/StardewModdingAPI.csproj b/src/StardewModdingAPI/StardewModdingAPI.csproj
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+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="12.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
+ <PropertyGroup>
+ <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
+ <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
+ <ProjectGuid>{F1A573B0-F436-472C-AE29-0B91EA6B9F8F}</ProjectGuid>
+ <OutputType>Exe</OutputType>
+ <AppDesignerFolder>Properties</AppDesignerFolder>
+ <RootNamespace>StardewModdingAPI</RootNamespace>
+ <AssemblyName>StardewModdingAPI</AssemblyName>
+ <TargetFrameworkVersion>v4.6.1</TargetFrameworkVersion>
+ <FileAlignment>512</FileAlignment>
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+ <SccLocalPath>
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+ <SccAuxPath>
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+ <SccProvider>
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+ <IsWebBootstrapper>false</IsWebBootstrapper>
+ <TargetFrameworkProfile />
+ <NuGetPackageImportStamp>
+ </NuGetPackageImportStamp>
+ <PublishUrl>publish\</PublishUrl>
+ <Install>true</Install>
+ <InstallFrom>Disk</InstallFrom>
+ <UpdateEnabled>false</UpdateEnabled>
+ <UpdateMode>Foreground</UpdateMode>
+ <UpdateInterval>7</UpdateInterval>
+ <UpdateIntervalUnits>Days</UpdateIntervalUnits>
+ <UpdatePeriodically>false</UpdatePeriodically>
+ <UpdateRequired>false</UpdateRequired>
+ <MapFileExtensions>true</MapFileExtensions>
+ <ApplicationRevision>0</ApplicationRevision>
+ <ApplicationVersion>1.0.0.%2a</ApplicationVersion>
+ <UseApplicationTrust>false</UseApplicationTrust>
+ <BootstrapperEnabled>true</BootstrapperEnabled>
+ </PropertyGroup>
+ <Choose>
+ <When Condition="'$(SteamInstallPath)' != ''">
+ <PropertyGroup>
+ <SteamPath>$(SteamInstallPath)</SteamPath>
+ </PropertyGroup>
+ </When>
+ <Otherwise>
+ <PropertyGroup>
+ <SteamPath>..\</SteamPath>
+ </PropertyGroup>
+ </Otherwise>
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+ <PlatformTarget>AnyCPU</PlatformTarget>
+ <DebugSymbols>true</DebugSymbols>
+ <DebugType>full</DebugType>
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+ <CheckForOverflowUnderflow>true</CheckForOverflowUnderflow>
+ </PropertyGroup>
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+ <DocumentationFile>bin\Release\StardewModdingAPI.XML</DocumentationFile>
+ <DefineConstants>TRACE</DefineConstants>
+ <Optimize>true</Optimize>
+ <CheckForOverflowUnderflow>true</CheckForOverflowUnderflow>
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+ </PropertyGroup>
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+ <ApplicationIcon>icon.ico</ApplicationIcon>
+ </PropertyGroup>
+ <PropertyGroup>
+ <StartupObject>StardewModdingAPI.Program</StartupObject>
+ </PropertyGroup>
+ <ItemGroup>
+ <Reference Include="Microsoft.Xna.Framework, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=x86">
+ <Private>False</Private>
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+ <Compile Include="Constants.cs" />
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+ <Compile Include="Entities\SFarmAnimal.cs" />
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+ <Compile Include="Events\Game.cs" />
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+ <Compile Include="Events\Location.cs" />
+ <Compile Include="Events\Menu.cs" />
+ <Compile Include="Events\Mine.cs" />
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+ <Compile Include="Events\Time.cs" />
+ <Compile Include="Extensions.cs" />
+ <Compile Include="Inheritance\ItemStackChange.cs" />
+ <Compile Include="Inheritance\Menus\SBobberBar.cs" />
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+ <Compile Include="Inheritance\SGame.cs" />
+ <Compile Include="Version.cs" />
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+ <ItemGroup>
+ <Content Include="FodyWeavers.xml" />
+ <Content Include="icon.ico" />
+ <Content Include="steam_appid.txt" />
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+ <ProductName>Microsoft .NET Framework 4.5 %28x86 and x64%29</ProductName>
+ <Install>true</Install>
+ </BootstrapperPackage>
+ <BootstrapperPackage Include="Microsoft.Net.Framework.3.5.SP1">
+ <Visible>False</Visible>
+ <ProductName>.NET Framework 3.5 SP1</ProductName>
+ <Install>false</Install>
+ </BootstrapperPackage>
+ </ItemGroup>
+ <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
+ <PropertyGroup>
+ <PostBuildEvent>
+ </PostBuildEvent>
+ </PropertyGroup>
+ <Import Project="..\packages\Fody.1.29.4\build\dotnet\Fody.targets" Condition="Exists('..\packages\Fody.1.29.4\build\dotnet\Fody.targets')" />
+ <Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
+ <PropertyGroup>
+ <ErrorText>This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.</ErrorText>
+ </PropertyGroup>
+ <Error Condition="!Exists('..\packages\Fody.1.29.4\build\dotnet\Fody.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\Fody.1.29.4\build\dotnet\Fody.targets'))" />
+ </Target>
+ <!-- To modify your build process, add your task inside one of the targets below and uncomment it.
+ Other similar extension points exist, see Microsoft.Common.targets.
+ <Target Name="BeforeBuild">
+ </Target>
+ <Target Name="AfterBuild">
+ </Target>
+ -->
+</Project> \ No newline at end of file