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author | Jesse Plamondon-Willard <github@jplamondonw.com> | 2016-12-22 12:47:12 -0500 |
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committer | Jesse Plamondon-Willard <github@jplamondonw.com> | 2016-12-22 12:47:12 -0500 |
commit | fdae87d340e90793ed00fa1766baf9dbd5bec9b6 (patch) | |
tree | 04f6640c912ccee58135e559233eaab0d05322c1 /src/StardewModdingAPI/StardewModdingAPI.csproj | |
parent | 3fd16a65f181c710fbbe872f36428176efee7ffb (diff) | |
download | SMAPI-fdae87d340e90793ed00fa1766baf9dbd5bec9b6.tar.gz SMAPI-fdae87d340e90793ed00fa1766baf9dbd5bec9b6.tar.bz2 SMAPI-fdae87d340e90793ed00fa1766baf9dbd5bec9b6.zip |
skip mods known to be incompatible and display error with update links (#192)
Diffstat (limited to 'src/StardewModdingAPI/StardewModdingAPI.csproj')
-rw-r--r-- | src/StardewModdingAPI/StardewModdingAPI.csproj | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/src/StardewModdingAPI/StardewModdingAPI.csproj b/src/StardewModdingAPI/StardewModdingAPI.csproj index 0c6697cb..07b1ff5e 100644 --- a/src/StardewModdingAPI/StardewModdingAPI.csproj +++ b/src/StardewModdingAPI/StardewModdingAPI.csproj @@ -161,6 +161,7 @@ <Compile Include="Framework\DeprecationLevel.cs" /> <Compile Include="Framework\DeprecationManager.cs" /> <Compile Include="Framework\InternalExtensions.cs" /> + <Compile Include="Framework\Models\IncompatibleMod.cs" /> <Compile Include="Framework\ModAssemblyLoader.cs" /> <Compile Include="Framework\Reflection\CacheEntry.cs" /> <Compile Include="Framework\Reflection\PrivateField.cs" /> @@ -206,6 +207,9 @@ <Content Include="StardewModdingAPI.config.json"> <CopyToOutputDirectory>Always</CopyToOutputDirectory> </Content> + <Content Include="StardewModdingAPI.data.json"> + <CopyToOutputDirectory>Always</CopyToOutputDirectory> + </Content> <None Include="unix-launcher.sh"> <CopyToOutputDirectory>Always</CopyToOutputDirectory> </None> @@ -253,6 +257,7 @@ <Target Name="AfterBuild" Condition="$(Configuration) == 'Debug'"> <Copy SourceFiles="$(TargetDir)\$(TargetName).exe" DestinationFolder="$(GamePath)" /> <Copy SourceFiles="$(TargetDir)\$(TargetName).config.json" DestinationFolder="$(GamePath)" /> + <Copy SourceFiles="$(TargetDir)\$(TargetName).data.json" DestinationFolder="$(GamePath)" /> <Copy SourceFiles="$(TargetDir)\StardewModdingAPI.AssemblyRewriters.dll" DestinationFolder="$(GamePath)" /> <Copy SourceFiles="$(TargetDir)\$(TargetName).exe.mdb" DestinationFolder="$(GamePath)" Condition="$(OS) != 'Windows_NT'" /> <Copy SourceFiles="$(TargetDir)\$(TargetName).pdb" DestinationFolder="$(GamePath)" Condition="$(OS) == 'Windows_NT'" /> |