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author | Jesse Plamondon-Willard <github@jplamondonw.com> | 2016-11-19 00:03:34 -0500 |
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committer | Jesse Plamondon-Willard <github@jplamondonw.com> | 2016-11-19 00:03:34 -0500 |
commit | 14eee1e48225a3e7a782373ea28186e75d619c08 (patch) | |
tree | 6b1f51f37bae3c4eb0c64e1ff815c7df0e9e77b5 /src/StardewModdingAPI | |
parent | f8f7b9c8d994f27f15884d7d0445bc46ce370799 (diff) | |
download | SMAPI-14eee1e48225a3e7a782373ea28186e75d619c08.tar.gz SMAPI-14eee1e48225a3e7a782373ea28186e75d619c08.tar.bz2 SMAPI-14eee1e48225a3e7a782373ea28186e75d619c08.zip |
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Diffstat (limited to 'src/StardewModdingAPI')
-rw-r--r-- | src/StardewModdingAPI/Inheritance/SGame.cs | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/StardewModdingAPI/Inheritance/SGame.cs b/src/StardewModdingAPI/Inheritance/SGame.cs index 5f562ea9..3471d01b 100644 --- a/src/StardewModdingAPI/Inheritance/SGame.cs +++ b/src/StardewModdingAPI/Inheritance/SGame.cs @@ -368,6 +368,7 @@ namespace StardewModdingAPI.Inheritance /// <summary>The method called to draw everything to the screen.</summary> /// <param name="gameTime">A snapshot of the game timing state.</param> + /// <remarks>This implementation is identical to <see cref="Game1.Draw"/>, except for minor formatting and added events.</remarks> protected override void Draw(GameTime gameTime) { // track frame rate |