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author | Jesse Plamondon-Willard <github@jplamondonw.com> | 2017-04-24 12:39:06 -0400 |
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committer | Jesse Plamondon-Willard <github@jplamondonw.com> | 2017-04-24 12:39:06 -0400 |
commit | fee89a99da3295c6bb35d6543a112db8924057de (patch) | |
tree | bc5062865b0d5d384b6fb13326c1b32313a0038a /src/StardewModdingAPI | |
parent | 4e7733ba2dd4912891e6161cca2e2dfc2e94196a (diff) | |
download | SMAPI-fee89a99da3295c6bb35d6543a112db8924057de.tar.gz SMAPI-fee89a99da3295c6bb35d6543a112db8924057de.tar.bz2 SMAPI-fee89a99da3295c6bb35d6543a112db8924057de.zip |
remove new manifest field for minimum game version (#264)
This was added to support parallel releases for SDV 1.11 + 1.2-beta, but SDV 1.2 is now out of beta. Mods should specify the minimum SMAPI version instead if needed.
Diffstat (limited to 'src/StardewModdingAPI')
-rw-r--r-- | src/StardewModdingAPI/Framework/Manifest.cs | 3 | ||||
-rw-r--r-- | src/StardewModdingAPI/IManifest.cs | 3 | ||||
-rw-r--r-- | src/StardewModdingAPI/Program.cs | 19 |
3 files changed, 0 insertions, 25 deletions
diff --git a/src/StardewModdingAPI/Framework/Manifest.cs b/src/StardewModdingAPI/Framework/Manifest.cs index f9c90ff6..189da9a8 100644 --- a/src/StardewModdingAPI/Framework/Manifest.cs +++ b/src/StardewModdingAPI/Framework/Manifest.cs @@ -26,9 +26,6 @@ namespace StardewModdingAPI.Framework /// <summary>The minimum SMAPI version required by this mod, if any.</summary> public string MinimumApiVersion { get; set; } - /// <summary>The minimum game version required by this mod, if any.</summary> - public string MinimumGameVersion { get; set; } - /// <summary>The name of the DLL in the directory that has the <see cref="Mod.Entry"/> method.</summary> public string EntryDll { get; set; } diff --git a/src/StardewModdingAPI/IManifest.cs b/src/StardewModdingAPI/IManifest.cs index f73b0c8f..3e4b7513 100644 --- a/src/StardewModdingAPI/IManifest.cs +++ b/src/StardewModdingAPI/IManifest.cs @@ -18,9 +18,6 @@ /// <summary>The minimum SMAPI version required by this mod, if any.</summary> string MinimumApiVersion { get; set; } - /// <summary>The minimum game version required by this mod, if any.</summary> - string MinimumGameVersion { get; set; } - /// <summary>The unique mod ID.</summary> string UniqueID { get; set; } diff --git a/src/StardewModdingAPI/Program.cs b/src/StardewModdingAPI/Program.cs index db4fbfc0..31aeb3a6 100644 --- a/src/StardewModdingAPI/Program.cs +++ b/src/StardewModdingAPI/Program.cs @@ -460,25 +460,6 @@ namespace StardewModdingAPI } } - // validate game version - if (!string.IsNullOrWhiteSpace(manifest.MinimumGameVersion)) - { - try - { - ISemanticVersion minVersion = new SemanticVersion(manifest.MinimumGameVersion); - if (minVersion.IsNewerThan(Constants.GameVersion)) - { - this.Monitor.Log($"{skippedPrefix} because it needs Stardew Valley {minVersion} or later. Please update Stardew Valley to the latest version to use this mod.", LogLevel.Error); - continue; - } - } - catch (FormatException ex) when (ex.Message.Contains("not a valid semantic version")) - { - this.Monitor.Log($"{skippedPrefix} because it has an invalid minimum game version '{manifest.MinimumApiVersion}'. This should be a semantic version number like {Constants.GameVersion}.", LogLevel.Error); - continue; - } - } - // create per-save directory if (manifest.PerSaveConfigs) { |