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author | Jesse Plamondon-Willard <github@jplamondonw.com> | 2017-07-02 01:32:07 -0400 |
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committer | Jesse Plamondon-Willard <github@jplamondonw.com> | 2017-07-02 01:32:07 -0400 |
commit | f9482906ae7ce4dfd41bb4236e094be5d4fa7689 (patch) | |
tree | d1f881d2e44d39090c55f9290113a957bc031cad /src/TrainerMod/Framework/Commands/Player/SetMaxHealthCommand.cs | |
parent | 6364e162f22973201b9da69f76db512005a5501e (diff) | |
download | SMAPI-f9482906ae7ce4dfd41bb4236e094be5d4fa7689.tar.gz SMAPI-f9482906ae7ce4dfd41bb4236e094be5d4fa7689.tar.bz2 SMAPI-f9482906ae7ce4dfd41bb4236e094be5d4fa7689.zip |
split TrainerMod commands into separate classes (#302)
Diffstat (limited to 'src/TrainerMod/Framework/Commands/Player/SetMaxHealthCommand.cs')
-rw-r--r-- | src/TrainerMod/Framework/Commands/Player/SetMaxHealthCommand.cs | 40 |
1 files changed, 40 insertions, 0 deletions
diff --git a/src/TrainerMod/Framework/Commands/Player/SetMaxHealthCommand.cs b/src/TrainerMod/Framework/Commands/Player/SetMaxHealthCommand.cs new file mode 100644 index 00000000..73ba252a --- /dev/null +++ b/src/TrainerMod/Framework/Commands/Player/SetMaxHealthCommand.cs @@ -0,0 +1,40 @@ +using System.Linq; +using StardewModdingAPI; +using StardewValley; + +namespace TrainerMod.Framework.Commands.Player +{ + /// <summary>A command which edits the player's maximum health.</summary> + internal class SetMaxHealthCommand : TrainerCommand + { + /********* + ** Public methods + *********/ + /// <summary>Construct an instance.</summary> + public SetMaxHealthCommand() + : base("player_setmaxhealth", "Sets the player's max health.\n\nUsage: player_setmaxhealth [value]\n- value: an integer amount.") { } + + /// <summary>Handle the command.</summary> + /// <param name="monitor">Writes messages to the console and log file.</param> + /// <param name="command">The command name.</param> + /// <param name="args">The command arguments.</param> + public override void Handle(IMonitor monitor, string command, string[] args) + { + // validate + if (!args.Any()) + { + monitor.Log($"You currently have {Game1.player.maxHealth} max health. Specify a value to change it.", LogLevel.Info); + return; + } + + // handle + if (int.TryParse(args[0], out int maxHealth)) + { + Game1.player.maxHealth = maxHealth; + monitor.Log($"OK, you now have {Game1.player.maxHealth} max health.", LogLevel.Info); + } + else + this.LogArgumentNotInt(monitor, command); + } + } +} |