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author | Jesse Plamondon-Willard <github@jplamondonw.com> | 2017-07-02 17:37:30 -0400 |
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committer | Jesse Plamondon-Willard <github@jplamondonw.com> | 2017-07-02 17:37:30 -0400 |
commit | 40e8d3da0e204117d0a6de91b368ef420eb31df0 (patch) | |
tree | 8c1d2f1149b9eff23db90c7dafad0f05de279028 /src/TrainerMod/Framework/ItemData | |
parent | a0c4746c27656d6617853890d270072c13843c64 (diff) | |
download | SMAPI-40e8d3da0e204117d0a6de91b368ef420eb31df0.tar.gz SMAPI-40e8d3da0e204117d0a6de91b368ef420eb31df0.tar.bz2 SMAPI-40e8d3da0e204117d0a6de91b368ef420eb31df0.zip |
migrate list_items command to new item repository (#302)
Diffstat (limited to 'src/TrainerMod/Framework/ItemData')
4 files changed, 0 insertions, 165 deletions
diff --git a/src/TrainerMod/Framework/ItemData/ISearchItem.cs b/src/TrainerMod/Framework/ItemData/ISearchItem.cs deleted file mode 100644 index db30da77..00000000 --- a/src/TrainerMod/Framework/ItemData/ISearchItem.cs +++ /dev/null @@ -1,21 +0,0 @@ -namespace TrainerMod.Framework.ItemData -{ - /// <summary>An item that can be searched and added to the player's inventory through the console.</summary> - internal interface ISearchItem - { - /********* - ** Accessors - *********/ - /// <summary>Whether the item is valid.</summary> - bool IsValid { get; } - - /// <summary>The item ID.</summary> - int ID { get; } - - /// <summary>The item name.</summary> - string Name { get; } - - /// <summary>The item type.</summary> - ItemType Type { get; } - } -}
\ No newline at end of file diff --git a/src/TrainerMod/Framework/ItemData/SearchableObject.cs b/src/TrainerMod/Framework/ItemData/SearchableObject.cs deleted file mode 100644 index 7e44a315..00000000 --- a/src/TrainerMod/Framework/ItemData/SearchableObject.cs +++ /dev/null @@ -1,48 +0,0 @@ -using StardewValley; - -namespace TrainerMod.Framework.ItemData -{ - /// <summary>An object that can be searched and added to the player's inventory through the console.</summary> - internal class SearchableObject : ISearchItem - { - /********* - ** Properties - *********/ - /// <summary>The underlying item.</summary> - private readonly Item Item; - - - /********* - ** Accessors - *********/ - /// <summary>Whether the item is valid.</summary> - public bool IsValid => this.Item != null && this.Item.Name != "Broken Item"; - - /// <summary>The item ID.</summary> - public int ID => this.Item.parentSheetIndex; - - /// <summary>The item name.</summary> - public string Name => this.Item.Name; - - /// <summary>The item type.</summary> - public ItemType Type => ItemType.Object; - - - /********* - ** Accessors - *********/ - /// <summary>Construct an instance.</summary> - /// <param name="id">The item ID.</param> - public SearchableObject(int id) - { - try - { - this.Item = new Object(id, 1); - } - catch - { - // invalid - } - } - } -}
\ No newline at end of file diff --git a/src/TrainerMod/Framework/ItemData/SearchableRing.cs b/src/TrainerMod/Framework/ItemData/SearchableRing.cs deleted file mode 100644 index 20b6aef2..00000000 --- a/src/TrainerMod/Framework/ItemData/SearchableRing.cs +++ /dev/null @@ -1,48 +0,0 @@ -using StardewValley.Objects; - -namespace TrainerMod.Framework.ItemData -{ - /// <summary>A ring that can be searched and added to the player's inventory through the console.</summary> - internal class SearchableRing : ISearchItem - { - /********* - ** Properties - *********/ - /// <summary>The underlying item.</summary> - private readonly Ring Ring; - - - /********* - ** Accessors - *********/ - /// <summary>Whether the item is valid.</summary> - public bool IsValid => this.Ring != null; - - /// <summary>The item ID.</summary> - public int ID => this.Ring.parentSheetIndex; - - /// <summary>The item name.</summary> - public string Name => this.Ring.Name; - - /// <summary>The item type.</summary> - public ItemType Type => ItemType.Ring; - - - /********* - ** Accessors - *********/ - /// <summary>Construct an instance.</summary> - /// <param name="id">The ring ID.</param> - public SearchableRing(int id) - { - try - { - this.Ring = new Ring(id); - } - catch - { - // invalid - } - } - } -}
\ No newline at end of file diff --git a/src/TrainerMod/Framework/ItemData/SearchableWeapon.cs b/src/TrainerMod/Framework/ItemData/SearchableWeapon.cs deleted file mode 100644 index 70d659ee..00000000 --- a/src/TrainerMod/Framework/ItemData/SearchableWeapon.cs +++ /dev/null @@ -1,48 +0,0 @@ -using StardewValley.Tools; - -namespace TrainerMod.Framework.ItemData -{ - /// <summary>A weapon that can be searched and added to the player's inventory through the console.</summary> - internal class SearchableWeapon : ISearchItem - { - /********* - ** Properties - *********/ - /// <summary>The underlying item.</summary> - private readonly MeleeWeapon Weapon; - - - /********* - ** Accessors - *********/ - /// <summary>Whether the item is valid.</summary> - public bool IsValid => this.Weapon != null; - - /// <summary>The item ID.</summary> - public int ID => this.Weapon.initialParentTileIndex; - - /// <summary>The item name.</summary> - public string Name => this.Weapon.Name; - - /// <summary>The item type.</summary> - public ItemType Type => ItemType.Weapon; - - - /********* - ** Accessors - *********/ - /// <summary>Construct an instance.</summary> - /// <param name="id">The weapon ID.</param> - public SearchableWeapon(int id) - { - try - { - this.Weapon = new MeleeWeapon(id); - } - catch - { - // invalid - } - } - } -}
\ No newline at end of file |