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authorJesse Plamondon-Willard <github@jplamondonw.com>2016-10-26 23:43:32 -0400
committerJesse Plamondon-Willard <github@jplamondonw.com>2016-10-26 23:43:32 -0400
commit4e17de2f2c33a6ddda4952265f7866d407965653 (patch)
treeaacc7cc50ae783adf8beb105945bab4eba7f35ef /src/TrainerMod
parent9436920d91fddd36d5c208299c3fa24b29a909be (diff)
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use simpler crossplatform window management (#126)
Diffstat (limited to 'src/TrainerMod')
-rw-r--r--src/TrainerMod/FodyWeavers.xml5
-rw-r--r--src/TrainerMod/TrainerMod.cs13
-rw-r--r--src/TrainerMod/TrainerMod.csproj5
3 files changed, 0 insertions, 23 deletions
diff --git a/src/TrainerMod/FodyWeavers.xml b/src/TrainerMod/FodyWeavers.xml
deleted file mode 100644
index dc708fcb..00000000
--- a/src/TrainerMod/FodyWeavers.xml
+++ /dev/null
@@ -1,5 +0,0 @@
-<?xml version="1.0" encoding="utf-8"?>
-
-<Weavers>
-
-</Weavers> \ No newline at end of file
diff --git a/src/TrainerMod/TrainerMod.cs b/src/TrainerMod/TrainerMod.cs
index 92de9796..94fd823b 100644
--- a/src/TrainerMod/TrainerMod.cs
+++ b/src/TrainerMod/TrainerMod.cs
@@ -50,9 +50,6 @@ namespace TrainerMod
{
Command.RegisterCommand("types", "Lists all value types | types").CommandFired += types_CommandFired;
- Command.RegisterCommand("hide", "Hides the game form | hide").CommandFired += hide_CommandFired;
- Command.RegisterCommand("show", "Shows the game form | show").CommandFired += show_CommandFired;
-
Command.RegisterCommand("save", "Saves the game? Doesn't seem to work. | save").CommandFired += save_CommandFired;
Command.RegisterCommand("load", "Shows the load screen | load").CommandFired += load_CommandFired;
@@ -94,16 +91,6 @@ namespace TrainerMod
Log.AsyncY($"[Int32: {int.MinValue} - {int.MaxValue}], [Int64: {long.MinValue} - {long.MaxValue}], [String: \"raw text\"], [Colour: r,g,b (EG: 128, 32, 255)]");
}
- private static void hide_CommandFired(object sender, EventArgsCommand e)
- {
- Program.StardewInvoke(() => { Program.StardewForm.Hide(); });
- }
-
- private static void show_CommandFired(object sender, EventArgsCommand e)
- {
- Program.StardewInvoke(() => { Program.StardewForm.Show(); });
- }
-
private static void save_CommandFired(object sender, EventArgsCommand e)
{
SaveGame.Save();
diff --git a/src/TrainerMod/TrainerMod.csproj b/src/TrainerMod/TrainerMod.csproj
index 6844f1c1..e5002ba4 100644
--- a/src/TrainerMod/TrainerMod.csproj
+++ b/src/TrainerMod/TrainerMod.csproj
@@ -95,9 +95,7 @@
</Reference>
<Reference Include="System" />
<Reference Include="System.Core" />
- <Reference Include="System.Windows.Forms" />
<Reference Include="System.Xml.Linq" />
- <Reference Include="System.Data.DataSetExtensions" />
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Data" />
<Reference Include="System.Xml" />
@@ -119,9 +117,6 @@
</None>
<None Include="packages.config" />
</ItemGroup>
- <ItemGroup>
- <Content Include="FodyWeavers.xml" />
- </ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<PropertyGroup>
<PostBuildEvent>