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authorJesse Plamondon-Willard <github@jplamondonw.com>2017-10-14 11:44:02 -0400
committerJesse Plamondon-Willard <github@jplamondonw.com>2017-10-14 11:44:02 -0400
commit79118316065a01322d8ea12a14589ec016794c32 (patch)
tree7a26668a66ea0630a2b9367ac820fe7a6d99ac77 /src/TrainerMod
parentaf1a2bde8219c5d4b8660b13702725626a4a5647 (diff)
parent8aec1eff99858716afe7b8604b512181f78c214f (diff)
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Merge branch 'develop' into stable
Diffstat (limited to 'src/TrainerMod')
-rw-r--r--src/TrainerMod/Framework/Commands/Saves/LoadCommand.cs30
-rw-r--r--src/TrainerMod/Framework/Commands/Saves/SaveCommand.cs29
-rw-r--r--src/TrainerMod/TrainerMod.csproj13
-rw-r--r--src/TrainerMod/manifest.json6
-rw-r--r--src/TrainerMod/packages.config2
5 files changed, 9 insertions, 71 deletions
diff --git a/src/TrainerMod/Framework/Commands/Saves/LoadCommand.cs b/src/TrainerMod/Framework/Commands/Saves/LoadCommand.cs
deleted file mode 100644
index ad79b4af..00000000
--- a/src/TrainerMod/Framework/Commands/Saves/LoadCommand.cs
+++ /dev/null
@@ -1,30 +0,0 @@
-#if SMAPI_1_x
-using StardewModdingAPI;
-using StardewValley;
-using StardewValley.Menus;
-
-namespace TrainerMod.Framework.Commands.Saves
-{
- /// <summary>A command which shows the load screen.</summary>
- internal class LoadCommand : TrainerCommand
- {
- /*********
- ** Public methods
- *********/
- /// <summary>Construct an instance.</summary>
- public LoadCommand()
- : base("load", "Shows the load screen.") { }
-
- /// <summary>Handle the command.</summary>
- /// <param name="monitor">Writes messages to the console and log file.</param>
- /// <param name="command">The command name.</param>
- /// <param name="args">The command arguments.</param>
- public override void Handle(IMonitor monitor, string command, ArgumentParser args)
- {
- monitor.Log("Triggering load menu...", LogLevel.Info);
- Game1.hasLoadedGame = false;
- Game1.activeClickableMenu = new LoadGameMenu();
- }
- }
-}
-#endif \ No newline at end of file
diff --git a/src/TrainerMod/Framework/Commands/Saves/SaveCommand.cs b/src/TrainerMod/Framework/Commands/Saves/SaveCommand.cs
deleted file mode 100644
index ea2bd6a8..00000000
--- a/src/TrainerMod/Framework/Commands/Saves/SaveCommand.cs
+++ /dev/null
@@ -1,29 +0,0 @@
-#if SMAPI_1_x
-using StardewModdingAPI;
-using StardewValley;
-
-namespace TrainerMod.Framework.Commands.Saves
-{
- /// <summary>A command which saves the game.</summary>
- internal class SaveCommand : TrainerCommand
- {
- /*********
- ** Public methods
- *********/
- /// <summary>Construct an instance.</summary>
- public SaveCommand()
- : base("save", "Saves the game? Doesn't seem to work.") { }
-
-
- /// <summary>Handle the command.</summary>
- /// <param name="monitor">Writes messages to the console and log file.</param>
- /// <param name="command">The command name.</param>
- /// <param name="args">The command arguments.</param>
- public override void Handle(IMonitor monitor, string command, ArgumentParser args)
- {
- monitor.Log("Saving the game...", LogLevel.Info);
- SaveGame.Save();
- }
- }
-}
-#endif \ No newline at end of file
diff --git a/src/TrainerMod/TrainerMod.csproj b/src/TrainerMod/TrainerMod.csproj
index 73b40050..cb5ec47e 100644
--- a/src/TrainerMod/TrainerMod.csproj
+++ b/src/TrainerMod/TrainerMod.csproj
@@ -36,9 +36,8 @@
<PlatformTarget>x86</PlatformTarget>
</PropertyGroup>
<ItemGroup>
- <Reference Include="Newtonsoft.Json, Version=8.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed, processorArchitecture=MSIL">
- <HintPath>..\packages\Newtonsoft.Json.8.0.3\lib\net45\Newtonsoft.Json.dll</HintPath>
- <Private>False</Private>
+ <Reference Include="Newtonsoft.Json, Version=10.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed, processorArchitecture=MSIL">
+ <HintPath>..\packages\Newtonsoft.Json.10.0.3\lib\net45\Newtonsoft.Json.dll</HintPath>
</Reference>
<Reference Include="System" />
<Reference Include="System.Core" />
@@ -48,7 +47,7 @@
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
- <Compile Include="..\GlobalAssemblyInfo.cs">
+ <Compile Include="..\..\build\GlobalAssemblyInfo.cs">
<Link>Properties\GlobalAssemblyInfo.cs</Link>
</Compile>
<Compile Include="Framework\Commands\ArgumentParser.cs" />
@@ -69,8 +68,6 @@
<Compile Include="Framework\Commands\Player\SetStaminaCommand.cs" />
<Compile Include="Framework\Commands\Player\SetNameCommand.cs" />
<Compile Include="Framework\Commands\Player\SetMoneyCommand.cs" />
- <Compile Include="Framework\Commands\Saves\LoadCommand.cs" />
- <Compile Include="Framework\Commands\Saves\SaveCommand.cs" />
<Compile Include="Framework\Commands\TrainerCommand.cs" />
<Compile Include="Framework\Commands\World\SetMineLevelCommand.cs" />
<Compile Include="Framework\Commands\World\DownMineLevelCommand.cs" />
@@ -87,7 +84,7 @@
<Compile Include="Properties\AssemblyInfo.cs" />
</ItemGroup>
<ItemGroup>
- <ProjectReference Include="..\StardewModdingAPI\StardewModdingAPI.csproj">
+ <ProjectReference Include="..\SMAPI\StardewModdingAPI.csproj">
<Project>{f1a573b0-f436-472c-ae29-0b91ea6b9f8f}</Project>
<Name>StardewModdingAPI</Name>
<Private>False</Private>
@@ -100,5 +97,5 @@
<None Include="packages.config" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
- <Import Project="$(SolutionDir)\common.targets" />
+ <Import Project="..\..\build\common.targets" />
</Project> \ No newline at end of file
diff --git a/src/TrainerMod/manifest.json b/src/TrainerMod/manifest.json
index 20b40f8a..22e35bce 100644
--- a/src/TrainerMod/manifest.json
+++ b/src/TrainerMod/manifest.json
@@ -2,9 +2,9 @@
"Name": "Trainer Mod",
"Author": "SMAPI",
"Version": {
- "MajorVersion": 1,
- "MinorVersion": 15,
- "PatchVersion": 4,
+ "MajorVersion": 2,
+ "MinorVersion": 0,
+ "PatchVersion": 0,
"Build": null
},
"Description": "Adds SMAPI console commands that let you manipulate the game.",
diff --git a/src/TrainerMod/packages.config b/src/TrainerMod/packages.config
index 75e68e71..ee51c237 100644
--- a/src/TrainerMod/packages.config
+++ b/src/TrainerMod/packages.config
@@ -1,4 +1,4 @@
<?xml version="1.0" encoding="utf-8"?>
<packages>
- <package id="Newtonsoft.Json" version="8.0.3" targetFramework="net461" />
+ <package id="Newtonsoft.Json" version="10.0.3" targetFramework="net45" />
</packages> \ No newline at end of file