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authorJesse Plamondon-Willard <github@jplamondonw.com>2016-12-07 23:38:22 -0500
committerJesse Plamondon-Willard <github@jplamondonw.com>2016-12-07 23:38:22 -0500
commit7af722ec1f0157ab9e894ef565ff3b8a9b4df938 (patch)
tree114b5e35efddf8452ada478b6164fa3dae3c0ab5 /src/crossplatform.targets
parent47d5aef404e0a5c27d49b37faff9bd32ced6f3ff (diff)
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rename .targets file to better reflect contents, add to installer project
Diffstat (limited to 'src/crossplatform.targets')
-rw-r--r--src/crossplatform.targets62
1 files changed, 62 insertions, 0 deletions
diff --git a/src/crossplatform.targets b/src/crossplatform.targets
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+<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <PropertyGroup>
+ <!-- Linux paths -->
+ <GamePath Condition="!Exists('$(GamePath)')">$(HOME)/GOG Games/Stardew Valley/game</GamePath>
+ <GamePath Condition="!Exists('$(GamePath)')">$(HOME)/.local/share/Steam/steamapps/common/Stardew Valley</GamePath>
+ <!-- Mac paths -->
+ <GamePath Condition="!Exists('$(GamePath)')">$(HOME)/Library/Application Support/Steam/steamapps/common/Stardew Valley/Contents/MacOS</GamePath>
+ <!-- Windows paths -->
+ <GamePath Condition="!Exists('$(GamePath)')">C:\Program Files (x86)\GalaxyClient\Games\Stardew Valley</GamePath>
+ <GamePath Condition="!Exists('$(GamePath)')">C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley</GamePath>
+ </PropertyGroup>
+ <Choose>
+ <When Condition="$(OS) == 'Windows_NT'">
+ <PropertyGroup>
+ <DefineConstants>$(DefineConstants);SMAPI_FOR_WINDOWS</DefineConstants>
+ </PropertyGroup>
+ <ItemGroup>
+ <Reference Include="Microsoft.Xna.Framework, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=x86">
+ <Private>False</Private>
+ </Reference>
+ <Reference Include="Microsoft.Xna.Framework.Game, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=x86">
+ <Private>False</Private>
+ </Reference>
+ <Reference Include="Microsoft.Xna.Framework.Graphics, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=x86">
+ <Private>False</Private>
+ </Reference>
+ <Reference Include="Microsoft.Xna.Framework.Xact, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=x86">
+ <Private>False</Private>
+ </Reference>
+ <Reference Include="Stardew Valley">
+ <HintPath>$(GamePath)\Stardew Valley.exe</HintPath>
+ <Private>False</Private>
+ </Reference>
+ <Reference Include="xTile, Version=2.0.4.0, Culture=neutral, processorArchitecture=x86">
+ <HintPath>$(GamePath)\xTile.dll</HintPath>
+ <Private>False</Private>
+ <SpecificVersion>False</SpecificVersion>
+ </Reference>
+ </ItemGroup>
+ </When>
+ <Otherwise>
+ <PropertyGroup>
+ <DefineConstants>$(DefineConstants);SMAPI_FOR_UNIX</DefineConstants>
+ </PropertyGroup>
+ <ItemGroup>
+ <Reference Include="MonoGame.Framework">
+ <HintPath>$(GamePath)\MonoGame.Framework.dll</HintPath>
+ <Private>False</Private>
+ <SpecificVersion>False</SpecificVersion>
+ </Reference>
+ <Reference Include="StardewValley">
+ <HintPath>$(GamePath)\StardewValley.exe</HintPath>
+ <Private>False</Private>
+ </Reference>
+ <Reference Include="xTile">
+ <HintPath>$(GamePath)\xTile.dll</HintPath>
+ <Private>False</Private>
+ </Reference>
+ </ItemGroup>
+ </Otherwise>
+ </Choose>
+</Project> \ No newline at end of file