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authorJesse Plamondon-Willard <github@jplamondonw.com>2017-08-14 08:11:11 -0400
committerJesse Plamondon-Willard <github@jplamondonw.com>2017-08-14 08:11:11 -0400
commitc47e43a1e92cc8389ef06bd800251fbe0458fb76 (patch)
tree5c1b322ea2858dbb389d61f6138a352d5a564773 /src/crossplatform.targets
parent67b1a8398f665a745f57f6d53532e504979ea40f (diff)
downloadSMAPI-c47e43a1e92cc8389ef06bd800251fbe0458fb76.tar.gz
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rename crossplatform.targets to common.targets for reuse
Diffstat (limited to 'src/crossplatform.targets')
-rw-r--r--src/crossplatform.targets68
1 files changed, 0 insertions, 68 deletions
diff --git a/src/crossplatform.targets b/src/crossplatform.targets
deleted file mode 100644
index 66e15abd..00000000
--- a/src/crossplatform.targets
+++ /dev/null
@@ -1,68 +0,0 @@
-<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
- <Import Condition="$(OS) != 'Windows_NT' AND Exists('$(HOME)\stardewvalley.targets')" Project="$(HOME)\stardewvalley.targets" />
- <Import Condition="$(OS) == 'Windows_NT' AND Exists('$(USERPROFILE)\stardewvalley.targets')" Project="$(USERPROFILE)\stardewvalley.targets" />
- <PropertyGroup>
- <!-- Linux paths -->
- <GamePath Condition="!Exists('$(GamePath)')">$(HOME)/GOG Games/Stardew Valley/game</GamePath>
- <GamePath Condition="!Exists('$(GamePath)')">$(HOME)/.local/share/Steam/steamapps/common/Stardew Valley</GamePath>
- <GamePath Condition="!Exists('$(GamePath)')">$(HOME)/.steam/steam/steamapps/common/Stardew Valley</GamePath>
- <!-- Mac paths -->
- <GamePath Condition="!Exists('$(GamePath)')">/Applications/Stardew Valley.app/Contents/MacOS</GamePath>
- <GamePath Condition="!Exists('$(GamePath)')">$(HOME)/Library/Application Support/Steam/steamapps/common/Stardew Valley/Contents/MacOS</GamePath>
- <!-- Windows paths -->
- <GamePath Condition="!Exists('$(GamePath)')">C:\Program Files (x86)\GalaxyClient\Games\Stardew Valley</GamePath>
- <GamePath Condition="!Exists('$(GamePath)')">C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley</GamePath>
- <GamePath Condition="!Exists('$(GamePath)') AND '$(OS)' == 'Windows_NT'">$([MSBuild]::GetRegistryValueFromView('HKEY_LOCAL_MACHINE\SOFTWARE\GOG.com\Games\1453375253', 'PATH', null, RegistryView.Registry32))</GamePath>
- <GamePath Condition="!Exists('$(GamePath)') AND '$(OS)' == 'Windows_NT'">$([MSBuild]::GetRegistryValueFromView('HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows\CurrentVersion\Uninstall\Steam App 413150', 'InstallLocation', null, RegistryView.Registry64, RegistryView.Registry32))</GamePath>
- </PropertyGroup>
- <Choose>
- <When Condition="$(OS) == 'Windows_NT'">
- <PropertyGroup>
- <DefineConstants>$(DefineConstants);SMAPI_FOR_WINDOWS</DefineConstants>
- </PropertyGroup>
- <ItemGroup>
- <Reference Include="Microsoft.Xna.Framework, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=x86">
- <Private>False</Private>
- </Reference>
- <Reference Include="Microsoft.Xna.Framework.Game, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=x86">
- <Private>False</Private>
- </Reference>
- <Reference Include="Microsoft.Xna.Framework.Graphics, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=x86">
- <Private>False</Private>
- </Reference>
- <Reference Include="Microsoft.Xna.Framework.Xact, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=x86">
- <Private>False</Private>
- </Reference>
- <Reference Include="Stardew Valley">
- <HintPath>$(GamePath)\Stardew Valley.exe</HintPath>
- <Private Condition="'$(MSBuildProjectName)' != 'StardewModdingAPI.Tests'">False</Private>
- </Reference>
- <Reference Include="xTile, Version=2.0.4.0, Culture=neutral, processorArchitecture=x86">
- <HintPath>$(GamePath)\xTile.dll</HintPath>
- <Private>False</Private>
- <SpecificVersion>False</SpecificVersion>
- </Reference>
- </ItemGroup>
- </When>
- <Otherwise>
- <PropertyGroup>
- <DefineConstants>$(DefineConstants);SMAPI_FOR_UNIX</DefineConstants>
- </PropertyGroup>
- <ItemGroup>
- <Reference Include="MonoGame.Framework">
- <HintPath>$(GamePath)\MonoGame.Framework.dll</HintPath>
- <Private>False</Private>
- <SpecificVersion>False</SpecificVersion>
- </Reference>
- <Reference Include="StardewValley">
- <HintPath>$(GamePath)\StardewValley.exe</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="xTile">
- <HintPath>$(GamePath)\xTile.dll</HintPath>
- <Private>False</Private>
- </Reference>
- </ItemGroup>
- </Otherwise>
- </Choose>
-</Project> \ No newline at end of file