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authorJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2020-09-11 17:36:02 -0400
committerJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2020-09-11 17:36:02 -0400
commit0b6b9b3766286eb34b05878f5682ec0ffc5a8f86 (patch)
tree8f049b04a4fb7fbf88ca3680dbb81e1944034b5b /src
parent1abc76a2240543e24e944d077271f3dfda9f4d97 (diff)
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fix default mods folder path in build package
Diffstat (limited to 'src')
-rw-r--r--src/SMAPI.ModBuildConfig/build/smapi.targets2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/SMAPI.ModBuildConfig/build/smapi.targets b/src/SMAPI.ModBuildConfig/build/smapi.targets
index 0a0db190..65544b12 100644
--- a/src/SMAPI.ModBuildConfig/build/smapi.targets
+++ b/src/SMAPI.ModBuildConfig/build/smapi.targets
@@ -18,7 +18,7 @@
<!-- set default package options -->
<ModFolderName Condition="'$(ModFolderName)' == ''">$(MSBuildProjectName)</ModFolderName>
<ModZipPath Condition="'$(ModZipPath)' == ''">$(TargetDir)</ModZipPath>
- <GameModsPath Condition="'$(GameModsPath)' == ''">$([System.IO.Path]::Combine($(GamePath), 'Mods')</GameModsPath>
+ <GameModsPath Condition="'$(GameModsPath)' == ''">$([System.IO.Path]::Combine($(GamePath), 'Mods'))</GameModsPath>
<EnableModDeploy Condition="'$(EnableModDeploy)' == ''">true</EnableModDeploy>
<EnableModZip Condition="'$(EnableModZip)' == ''">true</EnableModZip>
<EnableHarmony Condition="'$(EnableHarmony)' == ''">false</EnableHarmony>