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author | Jesse Plamondon-Willard <github@jplamondonw.com> | 2018-05-06 21:00:35 -0400 |
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committer | Jesse Plamondon-Willard <github@jplamondonw.com> | 2018-05-06 21:00:35 -0400 |
commit | 418ff99ea3b4d06432182b147d0637cce5eb0bae (patch) | |
tree | 1ec4253700e554381d48b9a53a1399874acd57fe /src | |
parent | 591b1aca780b4460c7845534eb624697025b891e (diff) | |
download | SMAPI-418ff99ea3b4d06432182b147d0637cce5eb0bae.tar.gz SMAPI-418ff99ea3b4d06432182b147d0637cce5eb0bae.tar.bz2 SMAPI-418ff99ea3b4d06432182b147d0637cce5eb0bae.zip |
add GetActiveLocations to multiplayer API (#480)
Diffstat (limited to 'src')
-rw-r--r-- | src/SMAPI/Framework/ModHelpers/MultiplayerHelper.cs | 9 |
1 files changed, 9 insertions, 0 deletions
diff --git a/src/SMAPI/Framework/ModHelpers/MultiplayerHelper.cs b/src/SMAPI/Framework/ModHelpers/MultiplayerHelper.cs index 7a8da1d0..c449a51b 100644 --- a/src/SMAPI/Framework/ModHelpers/MultiplayerHelper.cs +++ b/src/SMAPI/Framework/ModHelpers/MultiplayerHelper.cs @@ -1,3 +1,6 @@ +using System.Collections.Generic; +using StardewValley; + namespace StardewModdingAPI.Framework.ModHelpers { /// <summary>Provides multiplayer utilities.</summary> @@ -22,6 +25,12 @@ namespace StardewModdingAPI.Framework.ModHelpers this.Multiplayer = multiplayer; } + /// <summary>Get the locations which are being actively synced from the host.</summary> + public IEnumerable<GameLocation> GetActiveLocations() + { + return this.Multiplayer.activeLocations(); + } + /// <summary>Get a new multiplayer ID.</summary> public long GetNewID() { |