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authorJesse Plamondon-Willard <github@jplamondonw.com>2017-07-10 12:53:58 -0400
committerJesse Plamondon-Willard <github@jplamondonw.com>2017-07-10 12:53:58 -0400
commit49edb712ec765cffa7e76a076f54488399e8f5de (patch)
tree845463a5f352b24454c40fd659694f24c586e0fa /src
parent182828f194deadf49c61e278c8889aecf80180ea (diff)
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fix unit tests broken by removing Stardew Valley.exe from build output
Diffstat (limited to 'src')
-rw-r--r--src/crossplatform.targets2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/crossplatform.targets b/src/crossplatform.targets
index 9fde781f..66e15abd 100644
--- a/src/crossplatform.targets
+++ b/src/crossplatform.targets
@@ -35,7 +35,7 @@
</Reference>
<Reference Include="Stardew Valley">
<HintPath>$(GamePath)\Stardew Valley.exe</HintPath>
- <Private>False</Private>
+ <Private Condition="'$(MSBuildProjectName)' != 'StardewModdingAPI.Tests'">False</Private>
</Reference>
<Reference Include="xTile, Version=2.0.4.0, Culture=neutral, processorArchitecture=x86">
<HintPath>$(GamePath)\xTile.dll</HintPath>