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author | Jesse Plamondon-Willard <github@jplamondonw.com> | 2018-05-03 00:34:36 -0400 |
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committer | Jesse Plamondon-Willard <github@jplamondonw.com> | 2018-05-03 00:34:36 -0400 |
commit | 5088ecf8c8a04a028b6a9c45f907eae50894ffe6 (patch) | |
tree | 927f5dc68284873aa3edd323a0bbb4af3384ca0e /src | |
parent | 4bee6311c4f6bf654d8b9c54a53597347de65c4f (diff) | |
download | SMAPI-5088ecf8c8a04a028b6a9c45f907eae50894ffe6.tar.gz SMAPI-5088ecf8c8a04a028b6a9c45f907eae50894ffe6.tar.bz2 SMAPI-5088ecf8c8a04a028b6a9c45f907eae50894ffe6.zip |
bump beta version
Diffstat (limited to 'src')
-rw-r--r-- | src/SMAPI.Mods.ConsoleCommands/manifest.json | 2 | ||||
-rw-r--r-- | src/SMAPI/Constants.cs | 4 |
2 files changed, 3 insertions, 3 deletions
diff --git a/src/SMAPI.Mods.ConsoleCommands/manifest.json b/src/SMAPI.Mods.ConsoleCommands/manifest.json index 2198bf60..55eb3e12 100644 --- a/src/SMAPI.Mods.ConsoleCommands/manifest.json +++ b/src/SMAPI.Mods.ConsoleCommands/manifest.json @@ -1,7 +1,7 @@ { "Name": "Console Commands", "Author": "SMAPI", - "Version": "2.6.0-beta.3", + "Version": "2.6.0-beta.4", "Description": "Adds SMAPI console commands that let you manipulate the game.", "UniqueID": "SMAPI.ConsoleCommands", "EntryDll": "ConsoleCommands.dll" diff --git a/src/SMAPI/Constants.cs b/src/SMAPI/Constants.cs index f87141b2..6b5196b3 100644 --- a/src/SMAPI/Constants.cs +++ b/src/SMAPI/Constants.cs @@ -38,10 +38,10 @@ namespace StardewModdingAPI ** Public ****/ /// <summary>SMAPI's current semantic version.</summary> - public static ISemanticVersion ApiVersion { get; } = new SemanticVersion("2.6-beta.3"); + public static ISemanticVersion ApiVersion { get; } = new SemanticVersion("2.6-beta.4"); /// <summary>The minimum supported version of Stardew Valley.</summary> - public static ISemanticVersion MinimumGameVersion { get; } = new GameVersion("1.3.3"); + public static ISemanticVersion MinimumGameVersion { get; } = new GameVersion("1.3.5"); /// <summary>The maximum supported version of Stardew Valley.</summary> public static ISemanticVersion MaximumGameVersion { get; } = null; |