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author | Jesse Plamondon-Willard <github@jplamondonw.com> | 2018-05-16 01:08:47 -0400 |
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committer | Jesse Plamondon-Willard <github@jplamondonw.com> | 2018-05-16 01:08:47 -0400 |
commit | 57aa4016abaa1385fbc954c62e3f76d9496c6a42 (patch) | |
tree | bfa9855c4fe5816ce7ca75288e03f5883d775d37 /src | |
parent | 639302aa65b174304789e9c4862d4cce2d74150d (diff) | |
download | SMAPI-57aa4016abaa1385fbc954c62e3f76d9496c6a42.tar.gz SMAPI-57aa4016abaa1385fbc954c62e3f76d9496c6a42.tar.bz2 SMAPI-57aa4016abaa1385fbc954c62e3f76d9496c6a42.zip |
fix crossplatform error due to Netcode references not being rewritten (#514)
Diffstat (limited to 'src')
-rw-r--r-- | src/SMAPI/Constants.cs | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/SMAPI/Constants.cs b/src/SMAPI/Constants.cs index 5347deff..bea4bb20 100644 --- a/src/SMAPI/Constants.cs +++ b/src/SMAPI/Constants.cs @@ -117,6 +117,7 @@ namespace StardewModdingAPI case Platform.Mac: removeAssemblyReferences = new[] { + "Netcode", "Stardew Valley", "Microsoft.Xna.Framework", "Microsoft.Xna.Framework.Game", @@ -124,6 +125,7 @@ namespace StardewModdingAPI }; targetAssemblies = new[] { + typeof(Netcode.NetBool).Assembly, typeof(StardewValley.Game1).Assembly, typeof(Microsoft.Xna.Framework.Vector2).Assembly }; @@ -132,11 +134,13 @@ namespace StardewModdingAPI case Platform.Windows: removeAssemblyReferences = new[] { + "Netcode", "StardewValley", "MonoGame.Framework" }; targetAssemblies = new[] { + typeof(Netcode.NetBool).Assembly, typeof(StardewValley.Game1).Assembly, typeof(Microsoft.Xna.Framework.Vector2).Assembly, typeof(Microsoft.Xna.Framework.Game).Assembly, |