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author | Jesse Plamondon-Willard <github@jplamondonw.com> | 2018-05-10 00:01:24 -0400 |
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committer | Jesse Plamondon-Willard <github@jplamondonw.com> | 2018-05-10 00:01:24 -0400 |
commit | 5a2755bfcc516345800a4e9b966a0aff435215b8 (patch) | |
tree | 5e75117e50cc74fa60afa483ea3df63798c7c22f /src | |
parent | 61b023916eb92237b3b10b30b77792139de1097d (diff) | |
download | SMAPI-5a2755bfcc516345800a4e9b966a0aff435215b8.tar.gz SMAPI-5a2755bfcc516345800a4e9b966a0aff435215b8.tar.bz2 SMAPI-5a2755bfcc516345800a4e9b966a0aff435215b8.zip |
fix multiplayer.GetActiveLocations not added to interface (#480)
Diffstat (limited to 'src')
-rw-r--r-- | src/SMAPI/IMultiplayerHelper.cs | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/src/SMAPI/IMultiplayerHelper.cs b/src/SMAPI/IMultiplayerHelper.cs index ac00b970..43a0ac95 100644 --- a/src/SMAPI/IMultiplayerHelper.cs +++ b/src/SMAPI/IMultiplayerHelper.cs @@ -1,3 +1,6 @@ +using System.Collections.Generic; +using StardewValley; + namespace StardewModdingAPI { /// <summary>Provides multiplayer utilities.</summary> @@ -5,5 +8,8 @@ namespace StardewModdingAPI { /// <summary>Get a new multiplayer ID.</summary> long GetNewID(); + + /// <summary>Get the locations which are being actively synced from the host.</summary> + IEnumerable<GameLocation> GetActiveLocations(); } } |