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authorJesse Plamondon-Willard <github@jplamondonw.com>2018-05-24 18:15:02 -0400
committerJesse Plamondon-Willard <github@jplamondonw.com>2018-05-24 18:15:02 -0400
commit93274deb4aba6eb60b5471a81819eb92e23de30b (patch)
tree3535cd782f0973c8ecd95fb44b476464cc1a661f /src
parentda22446964f4dba0047a29dee3efec7c00835048 (diff)
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minor fixes
Diffstat (limited to 'src')
-rw-r--r--src/SMAPI/Framework/Content/AssetDataForImage.cs6
-rw-r--r--src/SMAPI/IAssetDataForImage.cs4
2 files changed, 5 insertions, 5 deletions
diff --git a/src/SMAPI/Framework/Content/AssetDataForImage.cs b/src/SMAPI/Framework/Content/AssetDataForImage.cs
index 1eef2afb..5c7b87de 100644
--- a/src/SMAPI/Framework/Content/AssetDataForImage.cs
+++ b/src/SMAPI/Framework/Content/AssetDataForImage.cs
@@ -4,7 +4,7 @@ using Microsoft.Xna.Framework.Graphics;
namespace StardewModdingAPI.Framework.Content
{
- /// <summary>Encapsulates access and changes to dictionary content being read from a data file.</summary>
+ /// <summary>Encapsulates access and changes to image content being read from a data file.</summary>
internal class AssetDataForImage : AssetData<Texture2D>, IAssetDataForImage
{
/*********
@@ -29,6 +29,8 @@ namespace StardewModdingAPI.Framework.Content
public void PatchImage(Texture2D source, Rectangle? sourceArea = null, Rectangle? targetArea = null, PatchMode patchMode = PatchMode.Replace)
{
// get texture
+ if (source == null)
+ throw new ArgumentNullException(nameof(source), "Can't patch from a null source texture.");
Texture2D target = this.Data;
// get areas
@@ -36,8 +38,6 @@ namespace StardewModdingAPI.Framework.Content
targetArea = targetArea ?? new Rectangle(0, 0, Math.Min(sourceArea.Value.Width, target.Width), Math.Min(sourceArea.Value.Height, target.Height));
// validate
- if (source == null)
- throw new ArgumentNullException(nameof(source), "Can't patch from a null source texture.");
if (sourceArea.Value.X < 0 || sourceArea.Value.Y < 0 || sourceArea.Value.Right > source.Width || sourceArea.Value.Bottom > source.Height)
throw new ArgumentOutOfRangeException(nameof(sourceArea), "The source area is outside the bounds of the source texture.");
if (targetArea.Value.X < 0 || targetArea.Value.Y < 0 || targetArea.Value.Right > target.Width || targetArea.Value.Bottom > target.Height)
diff --git a/src/SMAPI/IAssetDataForImage.cs b/src/SMAPI/IAssetDataForImage.cs
index 4584a20e..1109194f 100644
--- a/src/SMAPI/IAssetDataForImage.cs
+++ b/src/SMAPI/IAssetDataForImage.cs
@@ -1,10 +1,10 @@
-using System;
+using System;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
namespace StardewModdingAPI
{
- /// <summary>Encapsulates access and changes to dictionary content being read from a data file.</summary>
+ /// <summary>Encapsulates access and changes to image content being read from a data file.</summary>
public interface IAssetDataForImage : IAssetData<Texture2D>
{
/*********