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authorJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2022-05-30 17:30:26 -0400
committerJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2022-05-31 18:25:12 -0400
commit9ef3f7edb1589a52794c7da7075996d4a02de6e7 (patch)
treeda2e5d35428cbf8d40c02b183b7902a4c65dd846 /src
parent0209e70695b6d12692d4de554ce1fc9d65ca4715 (diff)
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remove `System.Reflection.Metadata.MetadataUpdater.IsSupported: false` in runtime config
This doesn't seem to be needed, and was probably added as part of the early experimenting with self-contained .NET.
Diffstat (limited to 'src')
-rw-r--r--src/SMAPI.Installer/assets/runtimeconfig.json5
1 files changed, 3 insertions, 2 deletions
diff --git a/src/SMAPI.Installer/assets/runtimeconfig.json b/src/SMAPI.Installer/assets/runtimeconfig.json
index 34018b8a..bd6a5240 100644
--- a/src/SMAPI.Installer/assets/runtimeconfig.json
+++ b/src/SMAPI.Installer/assets/runtimeconfig.json
@@ -9,8 +9,9 @@
}
],
"configProperties": {
- "System.Runtime.TieredCompilation": false,
- "System.Reflection.Metadata.MetadataUpdater.IsSupported": false
+ // disable tiered runtime JIT: https://github.com/dotnet/runtime/blob/main/docs/design/features/tiered-compilation.md
+ // This is disabled by the base game, and causes issues with Harmony patches.
+ "System.Runtime.TieredCompilation": false
}
}
}