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author | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2019-06-19 13:46:10 -0400 |
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committer | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2019-09-14 18:16:06 -0400 |
commit | a07e2de9a031f3d5e79202eeea726a65065f1481 (patch) | |
tree | 7b525eee76118074975b2810075be9c90ec756ee /src | |
parent | 3f28abe2c2f0f7119e168b55a63e6384c4ca92df (diff) | |
download | SMAPI-a07e2de9a031f3d5e79202eeea726a65065f1481.tar.gz SMAPI-a07e2de9a031f3d5e79202eeea726a65065f1481.tar.bz2 SMAPI-a07e2de9a031f3d5e79202eeea726a65065f1481.zip |
keep true/false capitalisation consistent in mod build package
Diffstat (limited to 'src')
-rw-r--r-- | src/SMAPI.ModBuildConfig/build/smapi.targets | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/SMAPI.ModBuildConfig/build/smapi.targets b/src/SMAPI.ModBuildConfig/build/smapi.targets index 7ee7aa21..1f512400 100644 --- a/src/SMAPI.ModBuildConfig/build/smapi.targets +++ b/src/SMAPI.ModBuildConfig/build/smapi.targets @@ -22,10 +22,10 @@ <!-- set default package options --> <ModFolderName Condition="'$(ModFolderName)' == ''">$(MSBuildProjectName)</ModFolderName> <ModZipPath Condition="'$(ModZipPath)' == ''">$(TargetDir)</ModZipPath> - <EnableModDeploy Condition="'$(EnableModDeploy)' == ''">True</EnableModDeploy> - <EnableModZip Condition="'$(EnableModZip)' == ''">True</EnableModZip> - <EnableGameDebugging Condition="$(EnableGameDebugging) == ''">True</EnableGameDebugging> - <CopyModReferencesToBuildOutput Condition="'$(CopyModReferencesToBuildOutput)' == ''">False</CopyModReferencesToBuildOutput> + <EnableModDeploy Condition="'$(EnableModDeploy)' == ''">true</EnableModDeploy> + <EnableModZip Condition="'$(EnableModZip)' == ''">true</EnableModZip> + <EnableGameDebugging Condition="$(EnableGameDebugging) == ''">true</EnableGameDebugging> + <CopyModReferencesToBuildOutput Condition="'$(CopyModReferencesToBuildOutput)' == ''">false</CopyModReferencesToBuildOutput> </PropertyGroup> @@ -86,7 +86,7 @@ </ItemGroup> <!-- launch game for debugging --> - <PropertyGroup Condition="$(EnableGameDebugging) == 'True'"> + <PropertyGroup Condition="$(EnableGameDebugging) == 'true'"> <StartAction>Program</StartAction> <StartProgram>$(GamePath)\StardewModdingAPI.exe</StartProgram> <StartWorkingDirectory>$(GamePath)</StartWorkingDirectory> |