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author | Jesse Plamondon-Willard <github@jplamondonw.com> | 2018-06-06 22:12:22 -0400 |
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committer | Jesse Plamondon-Willard <github@jplamondonw.com> | 2018-06-06 22:12:22 -0400 |
commit | a555c15babc80c87b9d49570fda43323f10539bf (patch) | |
tree | 763d21ab15164e394d409aeea44da7c686bc3f6f /src | |
parent | 62817de3f69337a28f887a53660b500921e2dcbd (diff) | |
download | SMAPI-a555c15babc80c87b9d49570fda43323f10539bf.tar.gz SMAPI-a555c15babc80c87b9d49570fda43323f10539bf.tar.bz2 SMAPI-a555c15babc80c87b9d49570fda43323f10539bf.zip |
rm unneeded ref (#541)
Diffstat (limited to 'src')
-rw-r--r-- | src/SMAPI/Framework/Patching/GameLocationPatch.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/SMAPI/Framework/Patching/GameLocationPatch.cs b/src/SMAPI/Framework/Patching/GameLocationPatch.cs index 669c700a..c0216b8f 100644 --- a/src/SMAPI/Framework/Patching/GameLocationPatch.cs +++ b/src/SMAPI/Framework/Patching/GameLocationPatch.cs @@ -37,7 +37,7 @@ namespace StardewModdingAPI.Framework.Patching /// <summary>An implementation of <see cref="GameLocation.updateSeasonalTileSheets"/> which correctly handles custom map tilesheets.</summary> /// <param name="__instance">The location instance being patched.</param> [SuppressMessage("ReSharper", "InconsistentNaming", Justification = "Argument name is defined by Harmony.")] - private static bool Prefix(ref GameLocation __instance) + private static bool Prefix(GameLocation __instance) { if (!__instance.IsOutdoors || __instance.Name.Equals("Desert")) return false; |