summaryrefslogtreecommitdiff
path: root/src
diff options
context:
space:
mode:
authorJesse Plamondon-Willard <github@jplamondonw.com>2017-03-04 14:43:23 -0500
committerJesse Plamondon-Willard <github@jplamondonw.com>2017-03-04 14:43:23 -0500
commitdfaed472b0e7f1e35ad07eea427fe5034b40ddc7 (patch)
tree8556d3fdac2d05efcd7f4ea140038e04812677e3 /src
parent4991a25d4633e146ead43872277d67685cb2e23b (diff)
downloadSMAPI-dfaed472b0e7f1e35ad07eea427fe5034b40ddc7.tar.gz
SMAPI-dfaed472b0e7f1e35ad07eea427fe5034b40ddc7.tar.bz2
SMAPI-dfaed472b0e7f1e35ad07eea427fe5034b40ddc7.zip
fix game window no longer showing SMAPI version
Diffstat (limited to 'src')
-rw-r--r--src/StardewModdingAPI/Program.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/StardewModdingAPI/Program.cs b/src/StardewModdingAPI/Program.cs
index 3e428eb0..95161538 100644
--- a/src/StardewModdingAPI/Program.cs
+++ b/src/StardewModdingAPI/Program.cs
@@ -234,7 +234,7 @@ namespace StardewModdingAPI
this.GameInstance = new SGame(this.Monitor);
this.GameInstance.Exiting += (sender, e) => this.IsGameRunning = false;
this.GameInstance.Window.ClientSizeChanged += (sender, e) => GraphicsEvents.InvokeResize(this.Monitor, sender, e);
- this.GameInstance.Window.Title = $"Stardew Valley {Constants.GameVersion}";
+ this.GameInstance.Window.Title = $"Stardew Valley {Constants.GameVersion} with SMAPI {Constants.ApiVersion}";
gameProgramType.GetField("gamePtr").SetValue(gameProgramType, this.GameInstance);
// configure