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authordanvolchek <danvnad@gmail.com>2019-09-14 12:44:03 -0700
committerJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2019-09-18 01:23:54 -0400
commite6edf8adc7bfe470c005af4a1f51217c0f355831 (patch)
tree78e0409593db829eaaa2fb4853d855ca42d5f112 /src
parent4e7a67bc6d616950fed03ba8c26f9dec2cc273ff (diff)
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fix saving event doc typo
Diffstat (limited to 'src')
-rw-r--r--src/SMAPI/Events/IGameLoopEvents.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/SMAPI/Events/IGameLoopEvents.cs b/src/SMAPI/Events/IGameLoopEvents.cs
index a576895b..6855737b 100644
--- a/src/SMAPI/Events/IGameLoopEvents.cs
+++ b/src/SMAPI/Events/IGameLoopEvents.cs
@@ -26,7 +26,7 @@ namespace StardewModdingAPI.Events
/// <summary>Raised after the game finishes creating the save file.</summary>
event EventHandler<SaveCreatedEventArgs> SaveCreated;
- /// <summary>Raised before the game begins writes data to the save file (except the initial save creation).</summary>
+ /// <summary>Raised before the game begins writing data to the save file (except the initial save creation).</summary>
event EventHandler<SavingEventArgs> Saving;
/// <summary>Raised after the game finishes writing data to the save file (except the initial save creation).</summary>