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authorJesse Plamondon-Willard <github@jplamondonw.com>2018-02-20 19:43:05 -0500
committerJesse Plamondon-Willard <github@jplamondonw.com>2018-02-20 19:43:05 -0500
commitec1e5a169828d95c6cf0c779089b25627754c894 (patch)
treeb26048d32678b5021336d8cebd23fb6aec961fb7 /src
parent9369232118d0ae08df49bbc30037387cf71dd861 (diff)
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support transitional content packs (#436)
This commit adds an API to generate a content pack from an arbitrary folder, to support mods which already had their own content pack format before SMAPI standardised it. This lets them support both formats using the same APIs while they transition.
Diffstat (limited to 'src')
-rw-r--r--src/SMAPI/Framework/ModHelpers/ModHelper.cs52
-rw-r--r--src/SMAPI/IModHelper.cs11
-rw-r--r--src/SMAPI/Program.cs17
3 files changed, 76 insertions, 4 deletions
diff --git a/src/SMAPI/Framework/ModHelpers/ModHelper.cs b/src/SMAPI/Framework/ModHelpers/ModHelper.cs
index 07dada7e..b5758d21 100644
--- a/src/SMAPI/Framework/ModHelpers/ModHelper.cs
+++ b/src/SMAPI/Framework/ModHelpers/ModHelper.cs
@@ -2,6 +2,7 @@ using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
+using StardewModdingAPI.Framework.Models;
using StardewModdingAPI.Framework.Serialisation;
using StardewModdingAPI.Framework.Utilities;
@@ -19,6 +20,12 @@ namespace StardewModdingAPI.Framework.ModHelpers
/// <summary>The content packs loaded for this mod.</summary>
private readonly IContentPack[] ContentPacks;
+ /// <summary>Create a transitional content pack.</summary>
+ private readonly Func<string, IManifest, IContentPack> CreateContentPack;
+
+ /// <summary>Manages deprecation warnings.</summary>
+ private readonly DeprecationManager DeprecationManager;
+
/*********
** Accessors
@@ -55,9 +62,11 @@ namespace StardewModdingAPI.Framework.ModHelpers
/// <param name="reflectionHelper">An API for accessing private game code.</param>
/// <param name="translationHelper">An API for reading translations stored in the mod's <c>i18n</c> folder.</param>
/// <param name="contentPacks">The content packs loaded for this mod.</param>
+ /// <param name="createContentPack">Create a transitional content pack.</param>
+ /// <param name="deprecationManager">Manages deprecation warnings.</param>
/// <exception cref="ArgumentNullException">An argument is null or empty.</exception>
/// <exception cref="InvalidOperationException">The <paramref name="modDirectory"/> path does not exist on disk.</exception>
- public ModHelper(string modID, string modDirectory, JsonHelper jsonHelper, IContentHelper contentHelper, ICommandHelper commandHelper, IModRegistry modRegistry, IReflectionHelper reflectionHelper, ITranslationHelper translationHelper, IEnumerable<IContentPack> contentPacks)
+ public ModHelper(string modID, string modDirectory, JsonHelper jsonHelper, IContentHelper contentHelper, ICommandHelper commandHelper, IModRegistry modRegistry, IReflectionHelper reflectionHelper, ITranslationHelper translationHelper, IEnumerable<IContentPack> contentPacks, Func<string, IManifest, IContentPack> createContentPack, DeprecationManager deprecationManager)
: base(modID)
{
// validate directory
@@ -75,6 +84,8 @@ namespace StardewModdingAPI.Framework.ModHelpers
this.Reflection = reflectionHelper ?? throw new ArgumentNullException(nameof(reflectionHelper));
this.Translation = translationHelper ?? throw new ArgumentNullException(nameof(translationHelper));
this.ContentPacks = contentPacks.ToArray();
+ this.CreateContentPack = createContentPack;
+ this.DeprecationManager = deprecationManager;
}
/****
@@ -127,6 +138,45 @@ namespace StardewModdingAPI.Framework.ModHelpers
/****
** Content packs
****/
+ /// <summary>Manually create a transitional content pack to support pre-SMAPI content packs. This provides a way to access legacy content packs using the SMAPI content pack APIs, but the content pack will not be visible in the log or validated by SMAPI.</summary>
+ /// <param name="directoryPath">The absolute directory path containing the content pack files.</param>
+ /// <param name="id">The content pack's unique ID.</param>
+ /// <param name="name">The content pack name.</param>
+ /// <param name="description">The content pack description.</param>
+ /// <param name="author">The content pack author's name.</param>
+ /// <param name="version">The content pack version.</param>
+ [Obsolete("This method supports mods which previously had their own content packs, and shouldn't be used by new mods. It will be removed in SMAPI 3.0.")]
+ public IContentPack CreateTransitionalContentPack(string directoryPath, string id, string name, string description, string author, ISemanticVersion version)
+ {
+ // raise deprecation notice
+ this.DeprecationManager.Warn($"{nameof(IModHelper)}.{nameof(IModHelper.CreateTransitionalContentPack)}", "2.5", DeprecationLevel.Notice);
+
+ // validate
+ if(string.IsNullOrWhiteSpace(directoryPath))
+ throw new ArgumentNullException(nameof(directoryPath));
+ if(string.IsNullOrWhiteSpace(id))
+ throw new ArgumentNullException(nameof(id));
+ if(string.IsNullOrWhiteSpace(name))
+ throw new ArgumentNullException(nameof(name));
+ if(!Directory.Exists(directoryPath))
+ throw new ArgumentException($"Can't create content pack for directory path '{directoryPath}' because no such directory exists.");
+
+ // create manifest
+ IManifest manifest = new Manifest
+ {
+ Name = name,
+ Author = author,
+ Description = description,
+ Version = version,
+ UniqueID = id,
+ UpdateKeys = new string[0],
+ ContentPackFor = new ManifestContentPackFor { UniqueID = this.ModID }
+ };
+
+ // create content pack
+ return this.CreateContentPack(directoryPath, manifest);
+ }
+
/// <summary>Get all content packs loaded for this mod.</summary>
public IEnumerable<IContentPack> GetContentPacks()
{
diff --git a/src/SMAPI/IModHelper.cs b/src/SMAPI/IModHelper.cs
index 96265c85..e9554fdc 100644
--- a/src/SMAPI/IModHelper.cs
+++ b/src/SMAPI/IModHelper.cs
@@ -1,3 +1,4 @@
+using System;
using System.Collections.Generic;
namespace StardewModdingAPI
@@ -60,6 +61,16 @@ namespace StardewModdingAPI
/****
** Content packs
****/
+ /// <summary>Manually create a transitional content pack to support pre-SMAPI content packs. This provides a way to access legacy content packs using the SMAPI content pack APIs, but the content pack will not be visible in the log or validated by SMAPI.</summary>
+ /// <param name="directoryPath">The absolute directory path containing the content pack files.</param>
+ /// <param name="id">The content pack's unique ID.</param>
+ /// <param name="name">The content pack name.</param>
+ /// <param name="description">The content pack description.</param>
+ /// <param name="author">The content pack author's name.</param>
+ /// <param name="version">The content pack version.</param>
+ [Obsolete("This method supports mods which previously had their own content packs, and shouldn't be used by new mods. It will be removed in SMAPI 3.0.")]
+ IContentPack CreateTransitionalContentPack(string directoryPath, string id, string name, string description, string author, ISemanticVersion version);
+
/// <summary>Get all content packs loaded for this mod.</summary>
IEnumerable<IContentPack> GetContentPacks();
}
diff --git a/src/SMAPI/Program.cs b/src/SMAPI/Program.cs
index 2d0908a1..aecf5b30 100644
--- a/src/SMAPI/Program.cs
+++ b/src/SMAPI/Program.cs
@@ -88,6 +88,9 @@ namespace StardewModdingAPI
new Regex(@"^(?:FRUIT )?TREE: IsClient:(?:True|False) randomOutput: \d+$", RegexOptions.Compiled | RegexOptions.CultureInvariant)
};
+ /// <summary>Encapsulates SMAPI's JSON file parsing.</summary>
+ private readonly JsonHelper JsonHelper = new JsonHelper();
+
/*********
** Public methods
@@ -360,14 +363,14 @@ namespace StardewModdingAPI
ModResolver resolver = new ModResolver();
// load manifests
- IModMetadata[] mods = resolver.ReadManifests(Constants.ModPath, new JsonHelper(), modDatabase).ToArray();
+ IModMetadata[] mods = resolver.ReadManifests(Constants.ModPath, this.JsonHelper, modDatabase).ToArray();
resolver.ValidateManifests(mods, Constants.ApiVersion, Constants.GetUpdateUrl);
// process dependencies
mods = resolver.ProcessDependencies(mods, modDatabase).ToArray();
// load mods
- this.LoadMods(mods, new JsonHelper(), this.ContentManager);
+ this.LoadMods(mods, this.JsonHelper, this.ContentManager);
// check for updates
this.CheckForUpdatesAsync(mods);
@@ -755,7 +758,15 @@ namespace StardewModdingAPI
IReflectionHelper reflectionHelper = new ReflectionHelper(manifest.UniqueID, metadata.DisplayName, this.Reflection, this.DeprecationManager);
IModRegistry modRegistryHelper = new ModRegistryHelper(manifest.UniqueID, this.ModRegistry, proxyFactory, monitor);
ITranslationHelper translationHelper = new TranslationHelper(manifest.UniqueID, manifest.Name, contentManager.GetLocale(), contentManager.GetCurrentLanguage());
- modHelper = new ModHelper(manifest.UniqueID, metadata.DirectoryPath, jsonHelper, contentHelper, commandHelper, modRegistryHelper, reflectionHelper, translationHelper, contentPacks);
+
+ IContentPack CreateTransitionalContentPack(string packDirPath, IManifest packManifest)
+ {
+ IMonitor packMonitor = this.GetSecondaryMonitor(packManifest.Name);
+ IContentHelper packContentHelper = new ContentHelper(contentManager, packDirPath, packManifest.UniqueID, packManifest.Name, packMonitor);
+ return new ContentPack(packDirPath, packManifest, packContentHelper, this.JsonHelper);
+ }
+
+ modHelper = new ModHelper(manifest.UniqueID, metadata.DirectoryPath, jsonHelper, contentHelper, commandHelper, modRegistryHelper, reflectionHelper, translationHelper, contentPacks, CreateTransitionalContentPack, this.DeprecationManager);
}
// get mod instance