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author | Jesse Plamondon-Willard <github@jplamondonw.com> | 2018-04-25 20:49:37 -0400 |
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committer | Jesse Plamondon-Willard <github@jplamondonw.com> | 2018-04-25 20:49:37 -0400 |
commit | efff9723609d66134ca7bc91ecf04436be3c4e05 (patch) | |
tree | ee623fc89d7deb6f6351186b9f8bd76ad4264aea /src | |
parent | 230099692635a7ca53edfebf4ed9225b5b1d5779 (diff) | |
download | SMAPI-efff9723609d66134ca7bc91ecf04436be3c4e05.tar.gz SMAPI-efff9723609d66134ca7bc91ecf04436be3c4e05.tar.bz2 SMAPI-efff9723609d66134ca7bc91ecf04436be3c4e05.zip |
update for upcoming 2.6 beta release
Diffstat (limited to 'src')
-rw-r--r-- | src/SMAPI.Mods.ConsoleCommands/manifest.json | 2 | ||||
-rw-r--r-- | src/SMAPI/Constants.cs | 4 |
2 files changed, 3 insertions, 3 deletions
diff --git a/src/SMAPI.Mods.ConsoleCommands/manifest.json b/src/SMAPI.Mods.ConsoleCommands/manifest.json index b6f9b81c..f89049c6 100644 --- a/src/SMAPI.Mods.ConsoleCommands/manifest.json +++ b/src/SMAPI.Mods.ConsoleCommands/manifest.json @@ -1,7 +1,7 @@ { "Name": "Console Commands", "Author": "SMAPI", - "Version": "2.5.5", + "Version": "2.6.0", "Description": "Adds SMAPI console commands that let you manipulate the game.", "UniqueID": "SMAPI.ConsoleCommands", "EntryDll": "ConsoleCommands.dll" diff --git a/src/SMAPI/Constants.cs b/src/SMAPI/Constants.cs index 1faaf656..2bb06df9 100644 --- a/src/SMAPI/Constants.cs +++ b/src/SMAPI/Constants.cs @@ -38,10 +38,10 @@ namespace StardewModdingAPI ** Public ****/ /// <summary>SMAPI's current semantic version.</summary> - public static ISemanticVersion ApiVersion { get; } = new SemanticVersion($"2.6-alpha.{DateTime.UtcNow:yyyyMMddHHmm}"); + public static ISemanticVersion ApiVersion { get; } = new SemanticVersion("2.6-beta"); /// <summary>The minimum supported version of Stardew Valley.</summary> - public static ISemanticVersion MinimumGameVersion { get; } = new GameVersion("1.3.0.27"); + public static ISemanticVersion MinimumGameVersion { get; } = new GameVersion("1.3.0.38"); /// <summary>The maximum supported version of Stardew Valley.</summary> public static ISemanticVersion MaximumGameVersion { get; } = null; |