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author | Jesse Plamondon-Willard <github@jplamondonw.com> | 2017-09-20 00:33:36 -0400 |
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committer | Jesse Plamondon-Willard <github@jplamondonw.com> | 2017-09-20 00:33:36 -0400 |
commit | f0e2117f70455bd9883321ae5b0bf40562f2d5de (patch) | |
tree | 8d9bf561759e17300685a1275ad40ba97c37f923 /src | |
parent | 81c42ac77376746ac464a1b1708d08fcc5a55a16 (diff) | |
download | SMAPI-f0e2117f70455bd9883321ae5b0bf40562f2d5de.tar.gz SMAPI-f0e2117f70455bd9883321ae5b0bf40562f2d5de.tar.bz2 SMAPI-f0e2117f70455bd9883321ae5b0bf40562f2d5de.zip |
remove mod metadata from instruction handlers, no longer needed (#347)
Diffstat (limited to 'src')
11 files changed, 20 insertions, 38 deletions
diff --git a/src/StardewModdingAPI/Framework/ModLoading/AssemblyLoader.cs b/src/StardewModdingAPI/Framework/ModLoading/AssemblyLoader.cs index 25bfb47e..32988f97 100644 --- a/src/StardewModdingAPI/Framework/ModLoading/AssemblyLoader.cs +++ b/src/StardewModdingAPI/Framework/ModLoading/AssemblyLoader.cs @@ -221,7 +221,7 @@ namespace StardewModdingAPI.Framework.ModLoading // check method definition foreach (IInstructionHandler handler in handlers) { - InstructionHandleResult result = handler.Handle(mod, module, method, this.AssemblyMap, platformChanged); + InstructionHandleResult result = handler.Handle(module, method, this.AssemblyMap, platformChanged); this.ProcessInstructionHandleResult(mod, handler, result, loggedMessages, logPrefix, assumeCompatible, filename); if (result == InstructionHandleResult.Rewritten) anyRewritten = true; @@ -233,7 +233,7 @@ namespace StardewModdingAPI.Framework.ModLoading { foreach (IInstructionHandler handler in handlers) { - InstructionHandleResult result = handler.Handle(mod, module, cil, instruction, this.AssemblyMap, platformChanged); + InstructionHandleResult result = handler.Handle(module, cil, instruction, this.AssemblyMap, platformChanged); this.ProcessInstructionHandleResult(mod, handler, result, loggedMessages, logPrefix, assumeCompatible, filename); if (result == InstructionHandleResult.Rewritten) anyRewritten = true; diff --git a/src/StardewModdingAPI/Framework/ModLoading/Finders/EventFinder.cs b/src/StardewModdingAPI/Framework/ModLoading/Finders/EventFinder.cs index cd65b2dd..e4beb7a9 100644 --- a/src/StardewModdingAPI/Framework/ModLoading/Finders/EventFinder.cs +++ b/src/StardewModdingAPI/Framework/ModLoading/Finders/EventFinder.cs @@ -42,24 +42,22 @@ namespace StardewModdingAPI.Framework.ModLoading.Finders } /// <summary>Perform the predefined logic for a method if applicable.</summary> - /// <param name="mod">The mod containing the instruction.</param> /// <param name="module">The assembly module containing the instruction.</param> /// <param name="method">The method definition containing the instruction.</param> /// <param name="assemblyMap">Metadata for mapping assemblies to the current platform.</param> /// <param name="platformChanged">Whether the mod was compiled on a different platform.</param> - public virtual InstructionHandleResult Handle(IModMetadata mod, ModuleDefinition module, MethodDefinition method, PlatformAssemblyMap assemblyMap, bool platformChanged) + public virtual InstructionHandleResult Handle(ModuleDefinition module, MethodDefinition method, PlatformAssemblyMap assemblyMap, bool platformChanged) { return InstructionHandleResult.None; } /// <summary>Perform the predefined logic for an instruction if applicable.</summary> - /// <param name="mod">The mod containing the instruction.</param> /// <param name="module">The assembly module containing the instruction.</param> /// <param name="cil">The CIL processor.</param> /// <param name="instruction">The instruction to handle.</param> /// <param name="assemblyMap">Metadata for mapping assemblies to the current platform.</param> /// <param name="platformChanged">Whether the mod was compiled on a different platform.</param> - public virtual InstructionHandleResult Handle(IModMetadata mod, ModuleDefinition module, ILProcessor cil, Instruction instruction, PlatformAssemblyMap assemblyMap, bool platformChanged) + public virtual InstructionHandleResult Handle(ModuleDefinition module, ILProcessor cil, Instruction instruction, PlatformAssemblyMap assemblyMap, bool platformChanged) { return this.IsMatch(instruction) ? this.Result diff --git a/src/StardewModdingAPI/Framework/ModLoading/Finders/FieldFinder.cs b/src/StardewModdingAPI/Framework/ModLoading/Finders/FieldFinder.cs index 1ec4483e..00805815 100644 --- a/src/StardewModdingAPI/Framework/ModLoading/Finders/FieldFinder.cs +++ b/src/StardewModdingAPI/Framework/ModLoading/Finders/FieldFinder.cs @@ -42,24 +42,22 @@ namespace StardewModdingAPI.Framework.ModLoading.Finders } /// <summary>Perform the predefined logic for a method if applicable.</summary> - /// <param name="mod">The mod containing the instruction.</param> /// <param name="module">The assembly module containing the instruction.</param> /// <param name="method">The method definition containing the instruction.</param> /// <param name="assemblyMap">Metadata for mapping assemblies to the current platform.</param> /// <param name="platformChanged">Whether the mod was compiled on a different platform.</param> - public virtual InstructionHandleResult Handle(IModMetadata mod, ModuleDefinition module, MethodDefinition method, PlatformAssemblyMap assemblyMap, bool platformChanged) + public virtual InstructionHandleResult Handle(ModuleDefinition module, MethodDefinition method, PlatformAssemblyMap assemblyMap, bool platformChanged) { return InstructionHandleResult.None; } /// <summary>Perform the predefined logic for an instruction if applicable.</summary> - /// <param name="mod">The mod containing the instruction.</param> /// <param name="module">The assembly module containing the instruction.</param> /// <param name="cil">The CIL processor.</param> /// <param name="instruction">The instruction to handle.</param> /// <param name="assemblyMap">Metadata for mapping assemblies to the current platform.</param> /// <param name="platformChanged">Whether the mod was compiled on a different platform.</param> - public virtual InstructionHandleResult Handle(IModMetadata mod, ModuleDefinition module, ILProcessor cil, Instruction instruction, PlatformAssemblyMap assemblyMap, bool platformChanged) + public virtual InstructionHandleResult Handle(ModuleDefinition module, ILProcessor cil, Instruction instruction, PlatformAssemblyMap assemblyMap, bool platformChanged) { return this.IsMatch(instruction) ? this.Result diff --git a/src/StardewModdingAPI/Framework/ModLoading/Finders/MethodFinder.cs b/src/StardewModdingAPI/Framework/ModLoading/Finders/MethodFinder.cs index 4924c6e2..5358f181 100644 --- a/src/StardewModdingAPI/Framework/ModLoading/Finders/MethodFinder.cs +++ b/src/StardewModdingAPI/Framework/ModLoading/Finders/MethodFinder.cs @@ -42,24 +42,22 @@ namespace StardewModdingAPI.Framework.ModLoading.Finders } /// <summary>Perform the predefined logic for a method if applicable.</summary> - /// <param name="mod">The mod containing the instruction.</param> /// <param name="module">The assembly module containing the instruction.</param> /// <param name="method">The method definition containing the instruction.</param> /// <param name="assemblyMap">Metadata for mapping assemblies to the current platform.</param> /// <param name="platformChanged">Whether the mod was compiled on a different platform.</param> - public virtual InstructionHandleResult Handle(IModMetadata mod, ModuleDefinition module, MethodDefinition method, PlatformAssemblyMap assemblyMap, bool platformChanged) + public virtual InstructionHandleResult Handle(ModuleDefinition module, MethodDefinition method, PlatformAssemblyMap assemblyMap, bool platformChanged) { return InstructionHandleResult.None; } /// <summary>Perform the predefined logic for an instruction if applicable.</summary> - /// <param name="mod">The mod containing the instruction.</param> /// <param name="module">The assembly module containing the instruction.</param> /// <param name="cil">The CIL processor.</param> /// <param name="instruction">The instruction to handle.</param> /// <param name="assemblyMap">Metadata for mapping assemblies to the current platform.</param> /// <param name="platformChanged">Whether the mod was compiled on a different platform.</param> - public InstructionHandleResult Handle(IModMetadata mod, ModuleDefinition module, ILProcessor cil, Instruction instruction, PlatformAssemblyMap assemblyMap, bool platformChanged) + public InstructionHandleResult Handle(ModuleDefinition module, ILProcessor cil, Instruction instruction, PlatformAssemblyMap assemblyMap, bool platformChanged) { return this.IsMatch(instruction) ? this.Result diff --git a/src/StardewModdingAPI/Framework/ModLoading/Finders/PropertyFinder.cs b/src/StardewModdingAPI/Framework/ModLoading/Finders/PropertyFinder.cs index 37392f77..e54c86cf 100644 --- a/src/StardewModdingAPI/Framework/ModLoading/Finders/PropertyFinder.cs +++ b/src/StardewModdingAPI/Framework/ModLoading/Finders/PropertyFinder.cs @@ -42,24 +42,22 @@ namespace StardewModdingAPI.Framework.ModLoading.Finders } /// <summary>Perform the predefined logic for a method if applicable.</summary> - /// <param name="mod">The mod containing the instruction.</param> /// <param name="module">The assembly module containing the instruction.</param> /// <param name="method">The method definition containing the instruction.</param> /// <param name="assemblyMap">Metadata for mapping assemblies to the current platform.</param> /// <param name="platformChanged">Whether the mod was compiled on a different platform.</param> - public virtual InstructionHandleResult Handle(IModMetadata mod, ModuleDefinition module, MethodDefinition method, PlatformAssemblyMap assemblyMap, bool platformChanged) + public virtual InstructionHandleResult Handle(ModuleDefinition module, MethodDefinition method, PlatformAssemblyMap assemblyMap, bool platformChanged) { return InstructionHandleResult.None; } /// <summary>Perform the predefined logic for an instruction if applicable.</summary> - /// <param name="mod">The mod containing the instruction.</param> /// <param name="module">The assembly module containing the instruction.</param> /// <param name="cil">The CIL processor.</param> /// <param name="instruction">The instruction to handle.</param> /// <param name="assemblyMap">Metadata for mapping assemblies to the current platform.</param> /// <param name="platformChanged">Whether the mod was compiled on a different platform.</param> - public virtual InstructionHandleResult Handle(IModMetadata mod, ModuleDefinition module, ILProcessor cil, Instruction instruction, PlatformAssemblyMap assemblyMap, bool platformChanged) + public virtual InstructionHandleResult Handle(ModuleDefinition module, ILProcessor cil, Instruction instruction, PlatformAssemblyMap assemblyMap, bool platformChanged) { return this.IsMatch(instruction) ? this.Result diff --git a/src/StardewModdingAPI/Framework/ModLoading/Finders/TypeFinder.cs b/src/StardewModdingAPI/Framework/ModLoading/Finders/TypeFinder.cs index a0703669..45349def 100644 --- a/src/StardewModdingAPI/Framework/ModLoading/Finders/TypeFinder.cs +++ b/src/StardewModdingAPI/Framework/ModLoading/Finders/TypeFinder.cs @@ -38,12 +38,11 @@ namespace StardewModdingAPI.Framework.ModLoading.Finders } /// <summary>Perform the predefined logic for a method if applicable.</summary> - /// <param name="mod">The mod containing the instruction.</param> /// <param name="module">The assembly module containing the instruction.</param> /// <param name="method">The method definition containing the instruction.</param> /// <param name="assemblyMap">Metadata for mapping assemblies to the current platform.</param> /// <param name="platformChanged">Whether the mod was compiled on a different platform.</param> - public virtual InstructionHandleResult Handle(IModMetadata mod, ModuleDefinition module, MethodDefinition method, PlatformAssemblyMap assemblyMap, bool platformChanged) + public virtual InstructionHandleResult Handle(ModuleDefinition module, MethodDefinition method, PlatformAssemblyMap assemblyMap, bool platformChanged) { return this.IsMatch(method) ? this.Result @@ -51,13 +50,12 @@ namespace StardewModdingAPI.Framework.ModLoading.Finders } /// <summary>Perform the predefined logic for an instruction if applicable.</summary> - /// <param name="mod">The mod containing the instruction.</param> /// <param name="module">The assembly module containing the instruction.</param> /// <param name="cil">The CIL processor.</param> /// <param name="instruction">The instruction to handle.</param> /// <param name="assemblyMap">Metadata for mapping assemblies to the current platform.</param> /// <param name="platformChanged">Whether the mod was compiled on a different platform.</param> - public virtual InstructionHandleResult Handle(IModMetadata mod, ModuleDefinition module, ILProcessor cil, Instruction instruction, PlatformAssemblyMap assemblyMap, bool platformChanged) + public virtual InstructionHandleResult Handle(ModuleDefinition module, ILProcessor cil, Instruction instruction, PlatformAssemblyMap assemblyMap, bool platformChanged) { return this.IsMatch(instruction) ? this.Result diff --git a/src/StardewModdingAPI/Framework/ModLoading/IInstructionHandler.cs b/src/StardewModdingAPI/Framework/ModLoading/IInstructionHandler.cs index be2e10ee..8830cc74 100644 --- a/src/StardewModdingAPI/Framework/ModLoading/IInstructionHandler.cs +++ b/src/StardewModdingAPI/Framework/ModLoading/IInstructionHandler.cs @@ -17,20 +17,18 @@ namespace StardewModdingAPI.Framework.ModLoading ** Methods *********/ /// <summary>Perform the predefined logic for a method if applicable.</summary> - /// <param name="mod">The mod containing the instruction.</param> /// <param name="module">The assembly module containing the instruction.</param> /// <param name="method">The method definition containing the instruction.</param> /// <param name="assemblyMap">Metadata for mapping assemblies to the current platform.</param> /// <param name="platformChanged">Whether the mod was compiled on a different platform.</param> - InstructionHandleResult Handle(IModMetadata mod, ModuleDefinition module, MethodDefinition method, PlatformAssemblyMap assemblyMap, bool platformChanged); + InstructionHandleResult Handle(ModuleDefinition module, MethodDefinition method, PlatformAssemblyMap assemblyMap, bool platformChanged); /// <summary>Perform the predefined logic for an instruction if applicable.</summary> - /// <param name="mod">The mod containing the instruction.</param> /// <param name="module">The assembly module containing the instruction.</param> /// <param name="cil">The CIL processor.</param> /// <param name="instruction">The instruction to handle.</param> /// <param name="assemblyMap">Metadata for mapping assemblies to the current platform.</param> /// <param name="platformChanged">Whether the mod was compiled on a different platform.</param> - InstructionHandleResult Handle(IModMetadata mod, ModuleDefinition module, ILProcessor cil, Instruction instruction, PlatformAssemblyMap assemblyMap, bool platformChanged); + InstructionHandleResult Handle(ModuleDefinition module, ILProcessor cil, Instruction instruction, PlatformAssemblyMap assemblyMap, bool platformChanged); } } diff --git a/src/StardewModdingAPI/Framework/ModLoading/Rewriters/FieldReplaceRewriter.cs b/src/StardewModdingAPI/Framework/ModLoading/Rewriters/FieldReplaceRewriter.cs index 324d1d1e..63358b39 100644 --- a/src/StardewModdingAPI/Framework/ModLoading/Rewriters/FieldReplaceRewriter.cs +++ b/src/StardewModdingAPI/Framework/ModLoading/Rewriters/FieldReplaceRewriter.cs @@ -32,13 +32,12 @@ namespace StardewModdingAPI.Framework.ModLoading.Rewriters } /// <summary>Perform the predefined logic for an instruction if applicable.</summary> - /// <param name="mod">The mod containing the instruction.</param> /// <param name="module">The assembly module containing the instruction.</param> /// <param name="cil">The CIL processor.</param> /// <param name="instruction">The instruction to handle.</param> /// <param name="assemblyMap">Metadata for mapping assemblies to the current platform.</param> /// <param name="platformChanged">Whether the mod was compiled on a different platform.</param> - public override InstructionHandleResult Handle(IModMetadata mod, ModuleDefinition module, ILProcessor cil, Instruction instruction, PlatformAssemblyMap assemblyMap, bool platformChanged) + public override InstructionHandleResult Handle(ModuleDefinition module, ILProcessor cil, Instruction instruction, PlatformAssemblyMap assemblyMap, bool platformChanged) { if (!this.IsMatch(instruction)) return InstructionHandleResult.None; diff --git a/src/StardewModdingAPI/Framework/ModLoading/Rewriters/FieldToPropertyRewriter.cs b/src/StardewModdingAPI/Framework/ModLoading/Rewriters/FieldToPropertyRewriter.cs index 1b005869..a20b8bee 100644 --- a/src/StardewModdingAPI/Framework/ModLoading/Rewriters/FieldToPropertyRewriter.cs +++ b/src/StardewModdingAPI/Framework/ModLoading/Rewriters/FieldToPropertyRewriter.cs @@ -32,13 +32,12 @@ namespace StardewModdingAPI.Framework.ModLoading.Rewriters } /// <summary>Perform the predefined logic for an instruction if applicable.</summary> - /// <param name="mod">The mod containing the instruction.</param> /// <param name="module">The assembly module containing the instruction.</param> /// <param name="cil">The CIL processor.</param> /// <param name="instruction">The instruction to handle.</param> /// <param name="assemblyMap">Metadata for mapping assemblies to the current platform.</param> /// <param name="platformChanged">Whether the mod was compiled on a different platform.</param> - public override InstructionHandleResult Handle(IModMetadata mod, ModuleDefinition module, ILProcessor cil, Instruction instruction, PlatformAssemblyMap assemblyMap, bool platformChanged) + public override InstructionHandleResult Handle(ModuleDefinition module, ILProcessor cil, Instruction instruction, PlatformAssemblyMap assemblyMap, bool platformChanged) { if (!this.IsMatch(instruction)) return InstructionHandleResult.None; diff --git a/src/StardewModdingAPI/Framework/ModLoading/Rewriters/MethodParentRewriter.cs b/src/StardewModdingAPI/Framework/ModLoading/Rewriters/MethodParentRewriter.cs index 50338071..974fcf4c 100644 --- a/src/StardewModdingAPI/Framework/ModLoading/Rewriters/MethodParentRewriter.cs +++ b/src/StardewModdingAPI/Framework/ModLoading/Rewriters/MethodParentRewriter.cs @@ -43,24 +43,22 @@ namespace StardewModdingAPI.Framework.ModLoading.Rewriters } /// <summary>Perform the predefined logic for a method if applicable.</summary> - /// <param name="mod">The mod containing the instruction.</param> /// <param name="module">The assembly module containing the instruction.</param> /// <param name="method">The method definition containing the instruction.</param> /// <param name="assemblyMap">Metadata for mapping assemblies to the current platform.</param> /// <param name="platformChanged">Whether the mod was compiled on a different platform.</param> - public InstructionHandleResult Handle(IModMetadata mod, ModuleDefinition module, MethodDefinition method, PlatformAssemblyMap assemblyMap, bool platformChanged) + public InstructionHandleResult Handle(ModuleDefinition module, MethodDefinition method, PlatformAssemblyMap assemblyMap, bool platformChanged) { return InstructionHandleResult.None; } /// <summary>Perform the predefined logic for an instruction if applicable.</summary> - /// <param name="mod">The mod containing the instruction.</param> /// <param name="module">The assembly module containing the instruction.</param> /// <param name="cil">The CIL processor.</param> /// <param name="instruction">The instruction to handle.</param> /// <param name="assemblyMap">Metadata for mapping assemblies to the current platform.</param> /// <param name="platformChanged">Whether the mod was compiled on a different platform.</param> - public InstructionHandleResult Handle(IModMetadata mod, ModuleDefinition module, ILProcessor cil, Instruction instruction, PlatformAssemblyMap assemblyMap, bool platformChanged) + public InstructionHandleResult Handle(ModuleDefinition module, ILProcessor cil, Instruction instruction, PlatformAssemblyMap assemblyMap, bool platformChanged) { if (!this.IsMatch(instruction, platformChanged)) return InstructionHandleResult.None; diff --git a/src/StardewModdingAPI/Framework/ModLoading/Rewriters/TypeReferenceRewriter.cs b/src/StardewModdingAPI/Framework/ModLoading/Rewriters/TypeReferenceRewriter.cs index df6e5e4b..74f2fcdd 100644 --- a/src/StardewModdingAPI/Framework/ModLoading/Rewriters/TypeReferenceRewriter.cs +++ b/src/StardewModdingAPI/Framework/ModLoading/Rewriters/TypeReferenceRewriter.cs @@ -32,12 +32,11 @@ namespace StardewModdingAPI.Framework.ModLoading.Rewriters } /// <summary>Perform the predefined logic for a method if applicable.</summary> - /// <param name="mod">The mod containing the instruction.</param> /// <param name="module">The assembly module containing the instruction.</param> /// <param name="method">The method definition containing the instruction.</param> /// <param name="assemblyMap">Metadata for mapping assemblies to the current platform.</param> /// <param name="platformChanged">Whether the mod was compiled on a different platform.</param> - public override InstructionHandleResult Handle(IModMetadata mod, ModuleDefinition module, MethodDefinition method, PlatformAssemblyMap assemblyMap, bool platformChanged) + public override InstructionHandleResult Handle(ModuleDefinition module, MethodDefinition method, PlatformAssemblyMap assemblyMap, bool platformChanged) { bool rewritten = false; @@ -87,13 +86,12 @@ namespace StardewModdingAPI.Framework.ModLoading.Rewriters } /// <summary>Perform the predefined logic for an instruction if applicable.</summary> - /// <param name="mod">The mod containing the instruction.</param> /// <param name="module">The assembly module containing the instruction.</param> /// <param name="cil">The CIL processor.</param> /// <param name="instruction">The instruction to handle.</param> /// <param name="assemblyMap">Metadata for mapping assemblies to the current platform.</param> /// <param name="platformChanged">Whether the mod was compiled on a different platform.</param> - public override InstructionHandleResult Handle(IModMetadata mod, ModuleDefinition module, ILProcessor cil, Instruction instruction, PlatformAssemblyMap assemblyMap, bool platformChanged) + public override InstructionHandleResult Handle(ModuleDefinition module, ILProcessor cil, Instruction instruction, PlatformAssemblyMap assemblyMap, bool platformChanged) { if (!this.IsMatch(instruction) && !instruction.ToString().Contains(this.FromTypeName)) return InstructionHandleResult.None; 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