diff options
-rw-r--r-- | release-notes.md | 1 | ||||
-rw-r--r-- | src/StardewModdingAPI.Installer/InteractiveInstaller.cs | 1 |
2 files changed, 1 insertions, 1 deletions
diff --git a/release-notes.md b/release-notes.md index 02a6da4c..08824630 100644 --- a/release-notes.md +++ b/release-notes.md @@ -16,6 +16,7 @@ See [log](https://github.com/Pathoschild/SMAPI/compare/1.12...1.13). For players: * SMAPI now has better draw error recovery and detects when the error is irrecoverable. * SMAPI now remembers if your game crashed and offers help next time you relaunch. +* Fixed installer finding redundant game paths on Linux. For mod developers: * Added log entries for basic context changes (e.g. loaded save) to simplify troubleshooting. More detailed logging can be enabled by setting `VerboseLogging: true` in `StardewModdingAPI.config.json`. diff --git a/src/StardewModdingAPI.Installer/InteractiveInstaller.cs b/src/StardewModdingAPI.Installer/InteractiveInstaller.cs index 86e3d38a..52294c2e 100644 --- a/src/StardewModdingAPI.Installer/InteractiveInstaller.cs +++ b/src/StardewModdingAPI.Installer/InteractiveInstaller.cs @@ -30,7 +30,6 @@ namespace StardewModdingApi.Installer // Linux yield return $"{Environment.GetEnvironmentVariable("HOME")}/GOG Games/Stardew Valley/game"; yield return $"{Environment.GetEnvironmentVariable("HOME")}/.local/share/Steam/steamapps/common/Stardew Valley"; - yield return $"{Environment.GetEnvironmentVariable("HOME")}/.steam/steam/steamapps/common/Stardew Valley"; // Mac yield return "/Applications/Stardew Valley.app/Contents/MacOS"; |