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-rw-r--r--src/SMAPI.ModBuildConfig/build/smapi.targets4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/SMAPI.ModBuildConfig/build/smapi.targets b/src/SMAPI.ModBuildConfig/build/smapi.targets
index c0b9e0f9..03db7490 100644
--- a/src/SMAPI.ModBuildConfig/build/smapi.targets
+++ b/src/SMAPI.ModBuildConfig/build/smapi.targets
@@ -21,11 +21,11 @@
<EnableModDeploy Condition="'$(EnableModDeploy)' == ''">true</EnableModDeploy>
<EnableModZip Condition="'$(EnableModZip)' == ''">true</EnableModZip>
<EnableHarmony Condition="'$(EnableHarmony)' == ''">false</EnableHarmony>
- <EnableGameDebugging Condition="$(EnableGameDebugging) == ''">true</EnableGameDebugging>
+ <EnableGameDebugging Condition="'$(EnableGameDebugging)' == ''">true</EnableGameDebugging>
<CopyModReferencesToBuildOutput Condition="'$(CopyModReferencesToBuildOutput)' == '' OR ('$(CopyModReferencesToBuildOutput)' != 'true' AND '$(CopyModReferencesToBuildOutput)' != 'false')">false</CopyModReferencesToBuildOutput>
</PropertyGroup>
- <PropertyGroup Condition="'$(OS)' == 'Windows_NT' AND $(EnableGameDebugging) == 'true'">
+ <PropertyGroup Condition="'$(OS)' == 'Windows_NT' AND '$(EnableGameDebugging)' == 'true'">
<!-- enable game debugging -->
<StartAction>Program</StartAction>
<StartProgram>$(GamePath)\StardewModdingAPI.exe</StartProgram>