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-rw-r--r--build/common.targets2
-rw-r--r--docs/release-notes.md8
-rw-r--r--src/SMAPI.Mods.ConsoleCommands/manifest.json4
-rw-r--r--src/SMAPI.Mods.ErrorHandler/manifest.json4
-rw-r--r--src/SMAPI.Mods.SaveBackup/manifest.json4
-rw-r--r--src/SMAPI/Constants.cs2
6 files changed, 13 insertions, 11 deletions
diff --git a/build/common.targets b/build/common.targets
index d526a2bb..f2614998 100644
--- a/build/common.targets
+++ b/build/common.targets
@@ -1,7 +1,7 @@
<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<!--set general build properties -->
- <Version>3.12.0</Version>
+ <Version>3.12.1</Version>
<Product>SMAPI</Product>
<LangVersion>latest</LangVersion>
<AssemblySearchPaths>$(AssemblySearchPaths);{GAC}</AssemblySearchPaths>
diff --git a/docs/release-notes.md b/docs/release-notes.md
index 22eecc3a..16744b24 100644
--- a/docs/release-notes.md
+++ b/docs/release-notes.md
@@ -1,10 +1,12 @@
← [README](README.md)
# Release notes
-## Upcoming release
+## 3.12.1
+Released 03 August 2021 for Stardew Valley 1.5.4 or later.
+
* For players:
- * The software conflict message added in SMAPI 3.11.0 now appears as a warning to simplify troubleshooting.
- * Fixed error loading older Harmony mods for some players who launch the unofficial 64-bit Stardew Valley through Steam.
+ * The software conflict message is now shown as a warning to simplify troubleshooting.
+ * Fixed error loading older Harmony mods for some Windows players using unofficial 64-bit Stardew Valley.
* Updated compatibility list.
* For mod authors:
diff --git a/src/SMAPI.Mods.ConsoleCommands/manifest.json b/src/SMAPI.Mods.ConsoleCommands/manifest.json
index 09684f32..7023180b 100644
--- a/src/SMAPI.Mods.ConsoleCommands/manifest.json
+++ b/src/SMAPI.Mods.ConsoleCommands/manifest.json
@@ -1,9 +1,9 @@
{
"Name": "Console Commands",
"Author": "SMAPI",
- "Version": "3.12.0",
+ "Version": "3.12.1",
"Description": "Adds SMAPI console commands that let you manipulate the game.",
"UniqueID": "SMAPI.ConsoleCommands",
"EntryDll": "ConsoleCommands.dll",
- "MinimumApiVersion": "3.12.0"
+ "MinimumApiVersion": "3.12.1"
}
diff --git a/src/SMAPI.Mods.ErrorHandler/manifest.json b/src/SMAPI.Mods.ErrorHandler/manifest.json
index c83ca3d0..8aa2a6a4 100644
--- a/src/SMAPI.Mods.ErrorHandler/manifest.json
+++ b/src/SMAPI.Mods.ErrorHandler/manifest.json
@@ -1,9 +1,9 @@
{
"Name": "Error Handler",
"Author": "SMAPI",
- "Version": "3.12.0",
+ "Version": "3.12.1",
"Description": "Handles some common vanilla errors to log more useful info or avoid breaking the game.",
"UniqueID": "SMAPI.ErrorHandler",
"EntryDll": "ErrorHandler.dll",
- "MinimumApiVersion": "3.12.0"
+ "MinimumApiVersion": "3.12.1"
}
diff --git a/src/SMAPI.Mods.SaveBackup/manifest.json b/src/SMAPI.Mods.SaveBackup/manifest.json
index 42f1af59..dbd65cbe 100644
--- a/src/SMAPI.Mods.SaveBackup/manifest.json
+++ b/src/SMAPI.Mods.SaveBackup/manifest.json
@@ -1,9 +1,9 @@
{
"Name": "Save Backup",
"Author": "SMAPI",
- "Version": "3.12.0",
+ "Version": "3.12.1",
"Description": "Automatically backs up all your saves once per day into its folder.",
"UniqueID": "SMAPI.SaveBackup",
"EntryDll": "SaveBackup.dll",
- "MinimumApiVersion": "3.12.0"
+ "MinimumApiVersion": "3.12.1"
}
diff --git a/src/SMAPI/Constants.cs b/src/SMAPI/Constants.cs
index bfaee70e..05800970 100644
--- a/src/SMAPI/Constants.cs
+++ b/src/SMAPI/Constants.cs
@@ -60,7 +60,7 @@ namespace StardewModdingAPI
internal static int? LogScreenId { get; set; }
/// <summary>SMAPI's current raw semantic version.</summary>
- internal static string RawApiVersion = "3.12.0";
+ internal static string RawApiVersion = "3.12.1";
}
/// <summary>Contains SMAPI's constants and assumptions.</summary>