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-rw-r--r--src/SMAPI.ModBuildConfig/build/smapi.targets2
-rw-r--r--src/SMAPI.Web/Framework/RewriteRules/RedirectToUrlRule.cs20
-rw-r--r--src/SMAPI.Web/Startup.cs1
3 files changed, 10 insertions, 13 deletions
diff --git a/src/SMAPI.ModBuildConfig/build/smapi.targets b/src/SMAPI.ModBuildConfig/build/smapi.targets
index d2e37101..a177840c 100644
--- a/src/SMAPI.ModBuildConfig/build/smapi.targets
+++ b/src/SMAPI.ModBuildConfig/build/smapi.targets
@@ -142,7 +142,7 @@
<Target Name="BeforeBuild">
<Error Condition="'$(OS)' != 'OSX' AND '$(OS)' != 'Unix' AND '$(OS)' != 'Windows_NT'" Text="The mod build package doesn't recognise OS type '$(OS)'." />
- <Error Condition="!Exists('$(GamePath)')" Text="The mod build package can't find your game folder. You can specify where to find it; see details at https://github.com/Pathoschild/SMAPI/blob/develop/docs/mod-build-config.md#game-path." />
+ <Error Condition="!Exists('$(GamePath)')" Text="The mod build package can't find your game folder. You can specify where to find it; see https://smapi.io/buildmsg/game-path." />
<Error Condition="'$(OS)' == 'Windows_NT' AND !Exists('$(GamePath)\Stardew Valley.exe')" Text="The mod build package found a game folder at $(GamePath), but it doesn't contain the Stardew Valley.exe file. If this folder is invalid, delete it and the package will autodetect another game install path." />
<Error Condition="'$(OS)' != 'Windows_NT' AND !Exists('$(GamePath)\StardewValley.exe')" Text="The mod build package found a game folder at $(GamePath), but it doesn't contain the StardewValley.exe file. If this folder is invalid, delete it and the package will autodetect another game install path." />
<Error Condition="!Exists('$(GamePath)\StardewModdingAPI.exe')" Text="The mod build package found a game folder at $(GamePath), but it doesn't contain SMAPI. You need to install SMAPI before building the mod." />
diff --git a/src/SMAPI.Web/Framework/RewriteRules/RedirectToUrlRule.cs b/src/SMAPI.Web/Framework/RewriteRules/RedirectToUrlRule.cs
index 0719e311..4bae0b4c 100644
--- a/src/SMAPI.Web/Framework/RewriteRules/RedirectToUrlRule.cs
+++ b/src/SMAPI.Web/Framework/RewriteRules/RedirectToUrlRule.cs
@@ -12,11 +12,8 @@ namespace StardewModdingAPI.Web.Framework.RewriteRules
/*********
** Properties
*********/
- /// <summary>A predicate which indicates when the rule should be applied.</summary>
- private readonly Func<HttpRequest, bool> ShouldRewrite;
-
- /// <summary>The new URL to which to redirect.</summary>
- private readonly string NewUrl;
+ /// <summary>Get the new URL to which to redirect (or <c>null</c> to skip).</summary>
+ private readonly Func<HttpRequest, string> NewUrl;
/*********
@@ -27,8 +24,7 @@ namespace StardewModdingAPI.Web.Framework.RewriteRules
/// <param name="url">The new URL to which to redirect.</param>
public RedirectToUrlRule(Func<HttpRequest, bool> shouldRewrite, string url)
{
- this.ShouldRewrite = shouldRewrite ?? (req => true);
- this.NewUrl = url;
+ this.NewUrl = req => shouldRewrite(req) ? url : null;
}
/// <summary>Construct an instance.</summary>
@@ -37,8 +33,7 @@ namespace StardewModdingAPI.Web.Framework.RewriteRules
public RedirectToUrlRule(string pathRegex, string url)
{
Regex regex = new Regex(pathRegex, RegexOptions.IgnoreCase | RegexOptions.Compiled);
- this.ShouldRewrite = req => req.Path.HasValue && regex.IsMatch(req.Path.Value);
- this.NewUrl = url;
+ this.NewUrl = req => req.Path.HasValue ? regex.Replace(req.Path.Value, url) : null;
}
/// <summary>Applies the rule. Implementations of ApplyRule should set the value for <see cref="RewriteContext.Result" /> (defaults to RuleResult.ContinueRules).</summary>
@@ -47,14 +42,15 @@ namespace StardewModdingAPI.Web.Framework.RewriteRules
{
HttpRequest request = context.HttpContext.Request;
- // check condition
- if (!this.ShouldRewrite(request))
+ // check rewrite
+ string newUrl = this.NewUrl(request);
+ if (newUrl == null || newUrl == request.Path.Value)
return;
// redirect request
HttpResponse response = context.HttpContext.Response;
response.StatusCode = (int)HttpStatusCode.Redirect;
- response.Headers["Location"] = this.NewUrl;
+ response.Headers["Location"] = newUrl;
context.Result = RuleResult.EndResponse;
}
}
diff --git a/src/SMAPI.Web/Startup.cs b/src/SMAPI.Web/Startup.cs
index 47102e5c..6c7ccecd 100644
--- a/src/SMAPI.Web/Startup.cs
+++ b/src/SMAPI.Web/Startup.cs
@@ -155,6 +155,7 @@ namespace StardewModdingAPI.Web
// shortcut redirects
redirects.Add(new RedirectToUrlRule(@"^/compat\.?$", "https://stardewvalleywiki.com/Modding:SMAPI_compatibility"));
redirects.Add(new RedirectToUrlRule(@"^/docs\.?$", "https://stardewvalleywiki.com/Modding:Index"));
+ redirects.Add(new RedirectToUrlRule(@"^/buildmsg(?:/?(.*))$", "https://github.com/Pathoschild/SMAPI/blob/develop/docs/mod-build-config.md#$1"));
// redirect legacy canimod.com URLs
var wikiRedirects = new Dictionary<string, string[]>