diff options
-rw-r--r-- | build/GlobalAssemblyInfo.cs | 4 | ||||
-rw-r--r-- | src/SMAPI.Mods.ConsoleCommands/manifest.json | 4 | ||||
-rw-r--r-- | src/SMAPI.Mods.SaveBackup/manifest.json | 4 | ||||
-rw-r--r-- | src/SMAPI/Constants.cs | 2 |
4 files changed, 7 insertions, 7 deletions
diff --git a/build/GlobalAssemblyInfo.cs b/build/GlobalAssemblyInfo.cs index 207c11c3..c2841c72 100644 --- a/build/GlobalAssemblyInfo.cs +++ b/build/GlobalAssemblyInfo.cs @@ -1,5 +1,5 @@ using System.Reflection; [assembly: AssemblyProduct("SMAPI")] -[assembly: AssemblyVersion("2.9.0")] -[assembly: AssemblyFileVersion("2.9.0")] +[assembly: AssemblyVersion("2.9.1")] +[assembly: AssemblyFileVersion("2.9.1")] diff --git a/src/SMAPI.Mods.ConsoleCommands/manifest.json b/src/SMAPI.Mods.ConsoleCommands/manifest.json index c723d845..fa977039 100644 --- a/src/SMAPI.Mods.ConsoleCommands/manifest.json +++ b/src/SMAPI.Mods.ConsoleCommands/manifest.json @@ -1,9 +1,9 @@ { "Name": "Console Commands", "Author": "SMAPI", - "Version": "2.9.0", + "Version": "2.9.1", "Description": "Adds SMAPI console commands that let you manipulate the game.", "UniqueID": "SMAPI.ConsoleCommands", "EntryDll": "ConsoleCommands.dll", - "MinimumApiVersion": "2.9.0" + "MinimumApiVersion": "2.9.1" } diff --git a/src/SMAPI.Mods.SaveBackup/manifest.json b/src/SMAPI.Mods.SaveBackup/manifest.json index b6aa4149..1875adca 100644 --- a/src/SMAPI.Mods.SaveBackup/manifest.json +++ b/src/SMAPI.Mods.SaveBackup/manifest.json @@ -1,9 +1,9 @@ { "Name": "Save Backup", "Author": "SMAPI", - "Version": "2.9.0", + "Version": "2.9.1", "Description": "Automatically backs up all your saves once per day into its folder.", "UniqueID": "SMAPI.SaveBackup", "EntryDll": "SaveBackup.dll", - "MinimumApiVersion": "2.9.0" + "MinimumApiVersion": "2.9.1" } diff --git a/src/SMAPI/Constants.cs b/src/SMAPI/Constants.cs index 6a1cd188..959ab3c7 100644 --- a/src/SMAPI/Constants.cs +++ b/src/SMAPI/Constants.cs @@ -29,7 +29,7 @@ namespace StardewModdingAPI ** Public ****/ /// <summary>SMAPI's current semantic version.</summary> - public static ISemanticVersion ApiVersion { get; } = new Toolkit.SemanticVersion("2.9.0"); + public static ISemanticVersion ApiVersion { get; } = new Toolkit.SemanticVersion("2.9.1"); /// <summary>The minimum supported version of Stardew Valley.</summary> public static ISemanticVersion MinimumGameVersion { get; } = new GameVersion("1.3.32"); |