diff options
-rw-r--r-- | StardewModdingAPI/Config.cs | 228 | ||||
-rw-r--r-- | StardewModdingAPI/Manifest.cs | 4 | ||||
-rw-r--r-- | StardewModdingAPI/Program.cs | 4 |
3 files changed, 194 insertions, 42 deletions
diff --git a/StardewModdingAPI/Config.cs b/StardewModdingAPI/Config.cs index b95888d2..ae126e33 100644 --- a/StardewModdingAPI/Config.cs +++ b/StardewModdingAPI/Config.cs @@ -11,19 +11,194 @@ using Newtonsoft.Json.Linq; namespace StardewModdingAPI { - public class Config + public partial class Config { [JsonIgnore] - public virtual JObject JObject { get; protected set; } + public virtual string ConfigLocation { get; protected internal set; } [JsonIgnore] - public virtual string ConfigLocation { get; protected set; } + public virtual string ConfigDir => Path.GetDirectoryName(ConfigLocation); + + public virtual Config Instance<T>() where T : Config => Activator.CreateInstance<T>(); + + /// <summary> + /// Should never be used for anything. + /// </summary> + public Config() + { + + } + + /// <summary> + /// Loads the config from the json blob on disk, updating and re-writing to the disk if needed. + /// </summary> + /// <typeparam name="T"></typeparam> + /// <returns></returns> + internal virtual T LoadConfig<T>() where T : Config + { + if (string.IsNullOrEmpty(ConfigLocation)) + { + Log.Error("A config tried to load without specifying a location on the disk."); + return null; + } + + T ret = null; + + if (!File.Exists(ConfigLocation)) + { + //no config exists, generate default values + var c = this.GenerateBaseConfig<T>(); + c.ConfigLocation = ConfigLocation; + ret = c; + } + else + { + try + { + //try to load the config from a json blob on disk + T c = JsonConvert.DeserializeObject<T>(File.ReadAllText(ConfigLocation)); + + c.ConfigLocation = ConfigLocation; + + //update the config with default values if needed + ret = c.UpdateConfig<T>(); + + c = null; + } + catch (Exception ex) + { + Log.Error("Invalid JSON Config: {0} \n{1}", ConfigLocation, ex); + return GenerateBaseConfig<T>(); + } + } + + ret.WriteConfig(); + return ret; + } + + /// <summary> + /// MUST be implemented in inheriting class! + /// </summary> + internal virtual T GenerateBaseConfig<T>() where T : Config + { + return null; + } + + /// <summary> + /// Merges a default-value config with the user-config on disk. + /// </summary> + /// <typeparam name="T"></typeparam> + /// <returns></returns> + internal virtual T UpdateConfig<T>() where T : Config + { + try + { + //default config + var b = JObject.FromObject(Instance<T>().GenerateBaseConfig<T>()); + + //user config + var u = JObject.FromObject(this); + + //overwrite default values with user values + b.Merge(u, new JsonMergeSettings {MergeArrayHandling = MergeArrayHandling.Replace}); + + //cast json object to config + T c = b.ToObject<T>(); + + //re-write the location on disk to the object + c.ConfigLocation = ConfigLocation; + + return c; + } + catch (Exception ex) + { + Log.Error("An error occured when updating a config: " + ex); + return this as T; + } + } + } + + public static class ConfigExtensions + { + /// <summary> + /// Initializes an instance of any class that inherits from Config. + /// This method performs the loading, saving, and merging of the config on the disk and in memory at a default state. + /// This method should not be used to re-load or to re-save a config. + /// </summary> + public static T InitializeConfig<T>(this T baseConfig, string configLocation) where T : Config + { + if (baseConfig == null) + { + baseConfig = Activator.CreateInstance<T>(); + /* + Log.Error("A config tried to initialize whilst being null."); + return null; + */ + } + + if (string.IsNullOrEmpty(configLocation)) + { + Log.Error("A config tried to initialize without specifying a location on the disk."); + return null; + } + + baseConfig.ConfigLocation = configLocation; + T c = baseConfig.LoadConfig<T>(); + + return c; + } + + /// <summary> + /// Writes a config to a json blob on the disk specified in the config's properties. + /// </summary> + public static void WriteConfig<T>(this T baseConfig) where T : Config + { + if (string.IsNullOrEmpty(baseConfig?.ConfigLocation) || string.IsNullOrEmpty(baseConfig.ConfigDir)) + { + Log.Error("A config attempted to save when it itself or it's location were null."); + return; + } + + string s = JsonConvert.SerializeObject(baseConfig, typeof (T), Formatting.Indented, new JsonSerializerSettings()); + + if (!Directory.Exists(baseConfig.ConfigDir)) + Directory.CreateDirectory(baseConfig.ConfigDir); + + if (!File.Exists(baseConfig.ConfigLocation) || !File.ReadAllText(baseConfig.ConfigLocation).SequenceEqual(s)) + File.WriteAllText(baseConfig.ConfigLocation, s); + } + + /// <summary> + /// Re-reads the json blob on the disk and merges its values with a default config + /// </summary> + public static T ReloadConfig<T>(this T baseConfig) where T : Config + { + return baseConfig.UpdateConfig<T>(); + } - public static Config Instance + [Obsolete] + public static void WriteConfig(this Config baseConfig) { - get { return new Config(); } + Log.Error("A config has been written through an obsolete way.\n\tThis method of writing configs will not be supported in future versions."); + WriteConfig<Config>(baseConfig); } + [Obsolete] + public static Config ReloadConfig(this Config baseConfig) + { + Log.Error("A config has been reloaded through an obsolete way.\n\tThis method of loading configs will not be supported in future versions."); + return baseConfig.ReloadConfig<Config>(); + } + } + + [Obsolete] + public partial class Config + { + [JsonIgnore] + [Obsolete] + public virtual JObject JObject { get; protected set; } + + [Obsolete] public static Config InitializeConfig(string configLocation, Config baseConfig) { if (string.IsNullOrEmpty(configLocation)) @@ -42,17 +217,19 @@ namespace StardewModdingAPI return baseConfig.LoadConfig(baseConfig); } + [Obsolete] public virtual Config GenerateBaseConfig(Config baseConfig) { //Must be implemented in sub-class return null; } + [Obsolete] public virtual Config LoadConfig(Config baseConfig) { if (!File.Exists(baseConfig.ConfigLocation)) { - var v = (Config)baseConfig.GetType().GetMethod("GenerateBaseConfig", BindingFlags.Public | BindingFlags.Instance).Invoke(baseConfig, new object[] { baseConfig }); + var v = (Config) baseConfig.GetType().GetMethod("GenerateBaseConfig", BindingFlags.Public | BindingFlags.Instance).Invoke(baseConfig, new object[] {baseConfig}); v.WriteConfig(); } else @@ -62,7 +239,7 @@ namespace StardewModdingAPI try { var j = JObject.Parse(File.ReadAllText(baseConfig.ConfigLocation)); - baseConfig = (Config)j.ToObject(baseConfig.GetType()); + baseConfig = (Config) j.ToObject(baseConfig.GetType()); baseConfig.ConfigLocation = p; baseConfig.JObject = j; @@ -74,29 +251,26 @@ namespace StardewModdingAPI } catch { - Log.Verbose("Invalid JSON Renamed: " + p); - if (File.Exists(p)) - File.Move(p, Path.Combine(Path.GetDirectoryName(p), Path.GetFileNameWithoutExtension(p) + "." + Guid.NewGuid() + ".json")); //Get it out of the way for a new one - var v = (Config)baseConfig.GetType().GetMethod("GenerateBaseConfig", BindingFlags.Public | BindingFlags.Instance).Invoke(baseConfig, new object[] { baseConfig }); - v.WriteConfig(); + Log.Verbose("Invalid JSON: " + p); } } return baseConfig; } + [Obsolete] public virtual Config UpdateConfig(Config baseConfig) { try { //default config with all standard values - var b = JObject.FromObject(baseConfig.GetType().GetMethod("GenerateBaseConfig", BindingFlags.Public | BindingFlags.Instance).Invoke(baseConfig, new object[] { baseConfig })); + var b = JObject.FromObject(baseConfig.GetType().GetMethod("GenerateBaseConfig", BindingFlags.Public | BindingFlags.Instance).Invoke(baseConfig, new object[] {baseConfig})); //user config with their values var u = baseConfig.JObject; - b.Merge(u, new JsonMergeSettings { MergeArrayHandling = MergeArrayHandling.Replace }); + b.Merge(u, new JsonMergeSettings {MergeArrayHandling = MergeArrayHandling.Replace}); - return (Config)b.ToObject(baseConfig.GetType()); + return (Config) b.ToObject(baseConfig.GetType()); } catch (Exception ex) { @@ -116,28 +290,4 @@ namespace StardewModdingAPI return theMod.BaseConfigPath; } } - - public static class ConfigExtensions - { - public static void WriteConfig(this Config baseConfig) - { - if (baseConfig == null || string.IsNullOrEmpty(baseConfig.ConfigLocation) || string.IsNullOrEmpty(Path.GetDirectoryName(baseConfig.ConfigLocation))) - { - Log.Error("A config attempted to save when it itself or it's location were null."); - return; - } - - var toWrite = JsonConvert.SerializeObject(baseConfig, baseConfig.GetType(), Formatting.Indented, new JsonSerializerSettings()); - if (!Directory.Exists(Path.GetDirectoryName(baseConfig.ConfigLocation))) - Directory.CreateDirectory(Path.GetDirectoryName(baseConfig.ConfigLocation)); - if (!File.Exists(baseConfig.ConfigLocation) || !File.ReadAllText(baseConfig.ConfigLocation).SequenceEqual(toWrite)) - File.WriteAllText(baseConfig.ConfigLocation, toWrite); - toWrite = null; - } - - public static Config ReloadConfig(this Config baseConfig) - { - return baseConfig.UpdateConfig(baseConfig); - } - } }
\ No newline at end of file diff --git a/StardewModdingAPI/Manifest.cs b/StardewModdingAPI/Manifest.cs index 9b358c90..5a8b65a9 100644 --- a/StardewModdingAPI/Manifest.cs +++ b/StardewModdingAPI/Manifest.cs @@ -39,7 +39,7 @@ namespace StardewModdingAPI /// </summary> public virtual string EntryDll { get; set; } - public override Config GenerateBaseConfig(Config baseConfig) + internal override T GenerateBaseConfig<T>() { Name = ""; Authour = ""; @@ -48,7 +48,7 @@ namespace StardewModdingAPI UniqueID = Guid.NewGuid().ToString(); PerSaveConfigs = false; EntryDll = ""; - return this; + return this as T; } } } diff --git a/StardewModdingAPI/Program.cs b/StardewModdingAPI/Program.cs index cfd7b05e..e7055ebf 100644 --- a/StardewModdingAPI/Program.cs +++ b/StardewModdingAPI/Program.cs @@ -290,7 +290,9 @@ namespace StardewModdingAPI continue;
}
- manifest = (Manifest)Config.InitializeConfig(s, manifest);
+ //manifest = (Manifest)Config.InitializeConfig(s, manifest);
+ manifest = manifest.InitializeConfig(s);
+
if (string.IsNullOrEmpty(manifest.EntryDll))
{
StardewModdingAPI.Log.Error("Failed to read mod manifest '{0}'. EntryDll is empty!", s);
|