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-rw-r--r--package.nuspec8
1 files changed, 4 insertions, 4 deletions
diff --git a/package.nuspec b/package.nuspec
index c68d57c6..900e2a5b 100644
--- a/package.nuspec
+++ b/package.nuspec
@@ -2,16 +2,16 @@
<package xmlns="http://schemas.microsoft.com/packaging/2013/05/nuspec.xsd">
<metadata>
<id>Pathoschild.Stardew.ModBuildConfig</id>
- <version>1.6</version>
+ <version>1.6.1</version>
<title>MSBuild config for Stardew Valley mods</title>
<authors>Pathoschild</authors>
<owners>Pathoschild</owners>
<requireLicenseAcceptance>false</requireLicenseAcceptance>
- <licenseUrl>https://github.com/Pathoschild/Stardew.ModBuildConfig/blob/1.6/LICENSE.txt</licenseUrl>
+ <licenseUrl>https://github.com/Pathoschild/Stardew.ModBuildConfig/blob/1.6.1/LICENSE.txt</licenseUrl>
<projectUrl>https://github.com/Pathoschild/Stardew.ModBuildConfig#readme</projectUrl>
- <iconUrl>https://raw.githubusercontent.com/Pathoschild/Stardew.ModBuildConfig/1.6/assets/nuget-icon.png</iconUrl>
+ <iconUrl>https://raw.githubusercontent.com/Pathoschild/Stardew.ModBuildConfig/1.6.1/assets/nuget-icon.png</iconUrl>
<description>Automates the build configuration for crossplatform Stardew Valley SMAPI mods.</description>
- <releaseNotes>SMAPI mods are now deployed automatically to your game folder if you set the 'DeployModFolderName' property; added a build error if a game folder is found, but it doesn't contain Stardew Valley or SMAPI.</releaseNotes>
+ <releaseNotes>Improved OS and game path detection.</releaseNotes>
</metadata>
<files>
<file src="build/smapi.targets" target="build/Pathoschild.Stardew.ModBuildConfig.targets" />