diff options
-rw-r--r-- | src/StardewModdingAPI.AssemblyRewriters/PlatformAssemblyMap.cs | 2 | ||||
-rw-r--r-- | src/StardewModdingAPI/Framework/AssemblyLoader.cs | 2 |
2 files changed, 1 insertions, 3 deletions
diff --git a/src/StardewModdingAPI.AssemblyRewriters/PlatformAssemblyMap.cs b/src/StardewModdingAPI.AssemblyRewriters/PlatformAssemblyMap.cs index f2826080..fce2b187 100644 --- a/src/StardewModdingAPI.AssemblyRewriters/PlatformAssemblyMap.cs +++ b/src/StardewModdingAPI.AssemblyRewriters/PlatformAssemblyMap.cs @@ -20,8 +20,6 @@ namespace StardewModdingAPI.AssemblyRewriters /// <summary>The short assembly names to remove as assembly reference, and replace with the <see cref="Targets"/>. These should be short names (like "Stardew Valley").</summary> public readonly string[] RemoveNames; - /// <summary>The assembly filenames to target. Equivalent types should be rewritten to use these assemblies.</summary> - /**** ** Metadata ****/ diff --git a/src/StardewModdingAPI/Framework/AssemblyLoader.cs b/src/StardewModdingAPI/Framework/AssemblyLoader.cs index 37f2764a..8b2f29e1 100644 --- a/src/StardewModdingAPI/Framework/AssemblyLoader.cs +++ b/src/StardewModdingAPI/Framework/AssemblyLoader.cs @@ -53,7 +53,7 @@ namespace StardewModdingAPI.Framework } } - /// <summary>Preprocess and load an assembly, writing modified assemblies to the cache folder if needed.</summary> + /// <summary>Preprocess and load an assembly.</summary> /// <param name="assemblyPath">The assembly file path.</param> /// <returns>Returns the rewrite metadata for the preprocessed assembly.</returns> public Assembly Load(string assemblyPath) |